Player Matchup

Anubis
Anubis
Lopunny
Anubis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 18L
1,777 Elo+
Party 2
Charybdis
Charybdis
MinαtosakiSana
Charybdis
Level 137
God Stats
1W - 1L
1,614 SR
Queue Stats
56W - 38L
1,684 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rappeller
Kumbhakarna
Level 129
God Stats
7W - 1L
1,489 SR
Queue Stats
82W - 40L
1,752 Elo+
Party 2
Team Averages
Level 139
1,534 SR
1,738 Elo+

VS

Team Averages
Level 155
1,425 SR
1,430 Elo+
He Bo
He Bo
 
He Bo
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hwrrd
Neith
Level 146
God Stats
2W - 2L
1,581 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Hercules
Hercules
TheeShieldHero
Hercules
Level 148
God Stats
0W - 1L
1,192 SR
Queue Stats
2W - 8L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lopunny
Anubis
15
10 / 0 / 9
11,479
957
15,973
7,650
4,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
MinαtosakiSana
Charybdis
14
7 / 1 / 8
10,802
900
13,227
9,735
4,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Rappeller
Kumbhakarna
13
2 / 0 / 17
9,972
831
6,387
13,897
13,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 6 / 1
8,325
694
9,726
11,892
3,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Hwrrd
Neith
9
0 / 7 / 1
7,774
648
5,205
13,193
3,964
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
12
1 / 6 / 0
8,812
734
5,143
15,956
14,574
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
19
Kills
1
1
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
1
0.08
L
Neith
Hwrrd
Neith
0
7
1
0.07
W
Anubis
Lopunny
Anubis
10
0
9
14.5
W
Charybdis
MinαtosakiSana
Charybdis
7
1
8
11
W
Kumbhakarna
Rappeller
Kumbhakarna
2
0
17
10.5
L
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,587
Damage
20,074
31,282
Taken
41,041
22,541
Mitigated
22,166
8,143
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,726
489
0
1,430
11,892
3,628
282
8,208
3,634
39,696
0
L
Neith
Hwrrd
Neith
5,205
2,640
0
775
13,193
3,964
585
6,326
6,867
0
22,039
W
Anubis
Lopunny
Anubis
15,973
662
0
3,889
7,650
4,629
557
2,391
5,259
54,290
0
W
Charybdis
MinαtosakiSana
Charybdis
13,227
6,189
0
2,232
9,735
4,291
2,056
2,583
7,152
0
67,283
W
Kumbhakarna
Rappeller
Kumbhakarna
6,387
823
293
1,729
13,897
13,621
46
5,344
8,553
15,029
0
L
Hercules
5,143
1,253
301
3,203
15,956
14,574
70
7,994
7,838
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
24,911
159
Minions Killed
114
0
Camps Cleared
0
679,163
Distance Traveled
613,438
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,325
694
72
6
0
210,326
0
L
Neith
7,774
648
23
2
0
186,699
2
W
Anubis
11,479
957
60
5
0
222,340
0
W
Charybdis
10,802
900
90
8
0
210,715
1
W
Kumbhakarna
9,972
831
9
1
0
246,108
0
L
Hercules
8,812
734
19
2
0
216,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role