Player Matchup

Freya
Freya
ASwissPlayer
Freya
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
251W - 215L
1,512 Elo+
Solo
Charybdis
Charybdis
Cross10
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 84L
1,426 Elo+
Solo
Kali
Kali
Franchuten12
Kali
Level 106
God Stats
2W - 2L
1,562 SR
Queue Stats
134W - 117L
1,558 Elo+
Solo
Skadi
Skadi
IIIS4MuR4JIII
Skadi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo
Surtr
Surtr
Indigo0
Surtr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 89
1,512 SR
1,551 Elo+

VS

Team Averages
Level 147
1,598 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Rowan911
Anubis
Level 65
God Stats
5W - 3L
1,760 SR
Queue Stats
186W - 183L
1,508 Elo+
Solo
Xing Tian
Xing Tian
Shеridan
Xing Tian
Level 192
God Stats
29W - 33L
1,279 SR
Queue Stats
1,845W - 1,862L
1,473 Elo+
Party 1
Bakasura
Bakasura
TiQ79
Bakasura
Level 158
God Stats
2W - 0L
1,546 SR
Queue Stats
202W - 181L
1,519 Elo+
Party 2
Artemis
Artemis
Цaрь
Artemis
Level 129
God Stats
5W - 2L
1,907 SR
Queue Stats
151W - 140L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
7,397
740
10,441
14,510
6,980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Cross10
Charybdis
12
0 / 9 / 4
6,647
665
6,610
12,641
4,658
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 3
7,854
785
6,774
12,357
10,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
2 / 6 / 5
8,191
819
7,399
10,310
3,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Indigo0
Surtr
13
1 / 5 / 3
7,007
701
4,268
9,746
9,723
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 0 / 16
10,090
1,009
14,879
8,969
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Anubis
Rowan911
Anubis
16
6 / 1 / 20
9,337
934
10,665
7,710
4,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Shеridan
Xing Tian
15
3 / 3 / 23
9,798
980
7,433
13,796
16,316
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
TiQ79
Bakasura
16
4 / 1 / 19
9,096
910
8,382
9,907
12,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Artemis
Цaрь
Artemis
15
8 / 4 / 17
9,315
932
13,881
8,866
4,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
127
7
Kills
32
32
Deaths
9
15
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
16
19
L
2
7
0
0.29
L
Charybdis
Cross10
Charybdis
0
9
4
0.22
L
2
5
3
0.7
L
2
6
5
0.75
L
Surtr
Indigo0
Surtr
1
5
3
0.5
W
Anubis
Rowan911
Anubis
6
1
20
16
W
Xing Tian
Shеridan
Xing Tian
3
3
23
4.83
W
Bakasura
TiQ79
Bakasura
4
1
19
13.5
W
Artemis
Цaрь
Artemis
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
55,240
59,564
Taken
49,248
35,757
Mitigated
42,298
8,215
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,879
3,057
255
3,997
8,969
5,139
2,234
2,862
6,107
0
32,785
L
10,441
2,321
365
3,481
14,510
6,980
0
4,720
9,411
19,965
0
L
Charybdis
Cross10
Charybdis
6,610
2,660
186
294
12,641
4,658
0
3,199
8,767
0
13,411
L
6,774
1,555
162
2,266
12,357
10,902
0
4,371
6,421
431
14,272
L
7,399
1,185
258
673
10,310
3,494
0
3,918
6,130
0
18,926
L
Surtr
Indigo0
Surtr
4,268
1,154
0
530
9,746
9,723
0
2,060
7,042
107
8,776
W
Anubis
Rowan911
Anubis
10,665
292
653
2,773
7,710
4,313
1,056
2,393
5,165
25,816
0
W
Xing Tian
Shеridan
Xing Tian
7,433
667
2,956
2,643
13,796
16,316
416
2,563
10,488
12,710
0
W
Bakasura
TiQ79
Bakasura
8,382
4,129
753
5,009
9,907
12,386
645
1,561
8,004
308
8,408
W
Artemis
Цaрь
Artemis
13,881
5,846
386
359
8,866
4,144
2,716
1,780
6,938
0
28,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
47,636
76
Minions Killed
157
0
Camps Cleared
0
770,207
Distance Traveled
954,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,090
1,009
44
4
0
175,925
0
L
Freya
7,397
740
18
2
0
158,880
0
L
Charybdis
6,647
665
10
1
0
144,676
0
L
Kali
7,854
785
17
2
0
148,777
0
L
Skadi
8,191
819
25
3
0
183,219
0
L
Surtr
7,007
701
6
1
0
134,655
0
W
Anubis
9,337
934
33
3
0
187,424
0
W
Xing Tian
9,798
980
11
1
0
204,333
0
W
Bakasura
9,096
910
28
3
0
222,321
0
W
Artemis
9,315
932
41
4
0
164,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role