Player Matchup

Danzaburou
Danzaburou
Drewsiph
Danzaburou
Level 127
God Stats
5W - 8L
1,539 SR
Queue Stats
285W - 257L
1,511 Elo+
Solo
Izanami
Izanami
InoriYurikane
Izanami
Level 127
God Stats
1W - 1L
1,743 SR
Queue Stats
51W - 35L
1,663 Elo+
Party 1
Ymir
Ymir
StiddleMyFixs
Ymir
Level 17
God Stats
0W - 1L
1,550 SR
Queue Stats
16W - 8L
1,618 Elo+
Party 1
Anubis
Anubis
ballhog69
Anubis
Level 81
God Stats
1W - 2L
1,436 SR
Queue Stats
124W - 106L
1,625 Elo+
Party 1
Sobek
Sobek
zZPerritZz
Sobek
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 58L
1,390 Elo+
Solo
Team Averages
Level 92
1,553 SR
1,562 Elo+

VS

Team Averages
Level 124
1,610 SR
1,601 Elo+
Anubis
Anubis
AvariceJV
Anubis
Level 142
God Stats
8W - 1L
1,998 SR
Queue Stats
254W - 144L
1,684 Elo+
Party 2
Heimdallr
Heimdallr
Gorerend
Heimdallr
Level 107
God Stats
4W - 0L
1,739 SR
Queue Stats
198W - 170L
1,526 Elo+
Solo
Atlas
Atlas
HvyMetalGandalf
Atlas
Level 124
God Stats
1W - 0L
1,492 SR
Queue Stats
31W - 24L
1,576 Elo+
Solo
Baba Yaga
Baba Yaga
TallMcdonaldsCup
Baba Yaga
Level 144
God Stats
3W - 0L
1,581 SR
Queue Stats
95W - 55L
1,681 Elo+
Party 2
Cernunnos
Cernunnos
WASBETTERONXBOX
Cernunnos
Level 102
God Stats
4W - 2L
1,238 SR
Queue Stats
457W - 433L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drewsiph
Danzaburou
13
2 / 5 / 2
7,968
664
9,239
14,191
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
1 / 2 / 5
8,784
732
11,108
10,990
5,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 6
9,016
751
5,015
16,574
15,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
ballhog69
Anubis
17
6 / 5 / 4
9,708
809
8,315
11,111
6,656
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
15
0 / 5 / 9
8,001
667
5,421
17,112
20,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AvariceJV
Anubis
16
4 / 1 / 11
9,624
802
12,181
7,451
4,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Gorerend
Heimdallr
16
2 / 3 / 12
9,634
803
12,845
11,525
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 11
9,367
781
7,197
14,671
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
16
3 / 1 / 13
9,586
799
15,112
8,821
3,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
WASBETTERONXBOX
Cernunnos
20
8 / 1 / 9
11,673
973
18,419
7,940
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
11
Kills
19
19
Deaths
11
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anubis
AvariceJV
Anubis
4
1
11
9.5
L
Danzaburou
Drewsiph
Danzaburou
2
5
2
0.6
W
Heimdallr
Gorerend
Heimdallr
2
3
12
2.67
W
2
5
11
1.5
L
Izanami
1
2
5
1.75
L
2
2
6
2.5
W
Baba Yaga
3
1
13
9.5
W
Cernunnos
WASBETTERONXBOX
Cernunnos
8
1
9
12.5
L
Anubis
ballhog69
Anubis
6
5
4
1.6
L
Sobek
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
65,754
69,978
Taken
50,408
53,534
Mitigated
32,524
20,114
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AvariceJV
Anubis
12,181
689
2,215
3,499
7,451
4,058
1,171
2,956
4,439
22,945
0
L
Danzaburou
Drewsiph
Danzaburou
9,239
2,935
180
2,595
14,191
5,660
0
7,851
5,815
0
22,046
W
Heimdallr
Gorerend
Heimdallr
12,845
5,793
0
3,568
11,525
5,658
1,481
4,399
7,126
0
28,871
W
7,197
2,089
614
1,711
14,671
15,136
0
4,364
10,307
12,846
0
L
Izanami
11,108
7,537
1,089
1,608
10,990
5,130
0
7,290
3,700
0
29,508
L
5,015
401
3,822
4,495
16,574
15,169
0
7,629
8,563
12,239
0
W
Baba Yaga
15,112
306
0
2,088
8,821
3,783
513
2,800
5,874
24,315
0
W
Cernunnos
WASBETTERONXBOX
Cernunnos
18,419
9,274
1,009
2,535
7,940
3,889
4,541
4,019
3,674
0
38,962
L
Anubis
ballhog69
Anubis
8,315
284
562
2,320
11,111
6,656
0
6,204
4,891
27,490
0
L
Sobek
5,421
342
982
2,461
17,112
20,919
0
5,606
11,503
7,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
49,884
131
Minions Killed
148
0
Camps Cleared
0
1,208,491
Distance Traveled
1,136,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,624
802
28
2
0
202,220
0
L
Danzaburou
7,968
664
25
2
0
190,729
0
W
Heimdallr
9,634
803
40
3
0
240,527
0
W
Atlas
9,367
781
12
1
0
222,634
0
L
Izanami
8,784
732
60
5
0
224,687
0
L
Ymir
9,016
751
14
1
0
312,593
0
W
Baba Yaga
9,586
799
21
2
0
253,181
0
W
Cernunnos
11,673
973
47
4
0
217,767
0
L
Anubis
9,708
809
31
3
0
206,716
0
L
Sobek
8,001
667
1
0
0
273,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role