Player Matchup

Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Anarchy1573
Ares
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,449 Elo+
Solo
Fenrir
Fenrir
DerpWo1f07
Fenrir
Level 62
God Stats
13W - 12L
1,495 SR
Queue Stats
112W - 89L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
LuccaMata3505
Sun Wukong
Level 49
God Stats
7W - 4L
1,460 SR
Queue Stats
123W - 132L
1,458 Elo+
Solo
Charybdis
Charybdis
Sweet-Ez59
Charybdis
Level 54
God Stats
35W - 29L
1,520 SR
Queue Stats
254W - 322L
1,444 Elo+
Solo
Team Averages
Level 65
1,495 SR
1,460 Elo+

VS

Team Averages
Level 56
1,425 SR
1,423 Elo+
Hachiman
Hachiman
Anlocu
Hachiman
Level 41
God Stats
5W - 6L
1,488 SR
Queue Stats
267W - 294L
1,488 Elo+
Party 1
Surtr
Surtr
Ronin I PRL
Surtr
Level 38
God Stats
2W - 3L
1,494 SR
Queue Stats
5W - 13L
1,365 Elo+
Party 2
Gilgamesh
Gilgamesh
W1zard HYPE
Gilgamesh
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 179L
1,413 Elo+
Party 2
Terra
Terra
Xfranmi_11X
Terra
Level 66
God Stats
3W - 3L
1,369 SR
Queue Stats
309W - 309L
1,509 Elo+
Party 1
Arachne
Arachne
Y l RaZharDz
Arachne
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
88W - 108L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 3 / 2
9,067
533
8,699
7,779
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 3
7,684
452
5,396
13,341
14,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
DerpWo1f07
Fenrir
15
5 / 0 / 3
9,236
543
9,654
11,057
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LuccaMata3505
Sun Wukong
17
7 / 1 / 3
11,091
652
15,700
18,392
16,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Sweet-Ez59
Charybdis
13
0 / 1 / 3
7,895
464
7,167
10,060
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anlocu
Hachiman
14
2 / 1 / 2
7,527
443
9,225
10,031
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 5 / 1
7,445
438
6,629
16,092
11,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
W1zard HYPE
Gilgamesh
14
2 / 5 / 3
8,172
481
9,670
18,584
10,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 1
7,089
417
4,077
11,933
8,605
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Y l RaZharDz
Arachne
13
3 / 4 / 4
7,854
462
9,647
16,086
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
7
7
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
2
1.67
W
0
2
3
0.75
L
Hachiman
Anlocu
Hachiman
2
1
2
3
W
Fenrir
DerpWo1f07
Fenrir
5
0
3
6.5
W
Sun Wukong
LuccaMata3505
Sun Wukong
7
1
3
8.5
L
0
5
1
0.1
W
Charybdis
Sweet-Ez59
Charybdis
0
1
3
1.5
L
Gilgamesh
W1zard HYPE
Gilgamesh
2
5
3
0.7
L
0
1
1
0.5
L
Arachne
Y l RaZharDz
Arachne
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,616
Damage
39,248
60,629
Taken
72,726
43,117
Mitigated
39,991
15,579
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,699
697
0
750
7,779
3,288
152
42
7,737
62,106
0
W
5,396
142
0
1,193
13,341
14,167
36
2,034
11,307
24,190
0
L
Hachiman
Anlocu
Hachiman
9,225
5,643
0
4,231
10,031
3,640
272
2,267
7,690
0
69,108
W
Fenrir
DerpWo1f07
Fenrir
9,654
4,074
0
3,749
11,057
5,043
0
507
10,550
0
59,620
W
Sun Wukong
LuccaMata3505
Sun Wukong
15,700
5,235
0
6,210
18,392
16,800
182
1,009
17,383
0
93,775
L
6,629
1,993
0
2,856
16,092
11,124
0
42
16,050
5,203
45,372
W
Charybdis
Sweet-Ez59
Charybdis
7,167
3,296
0
3,677
10,060
3,819
1,125
1,914
8,146
0
68,588
L
Gilgamesh
W1zard HYPE
Gilgamesh
9,670
2,116
0
931
18,584
10,467
0
4,612
13,582
0
69,402
L
4,077
645
2,186
4,050
11,933
8,605
58
3,664
8,165
17,073
0
L
Arachne
Y l RaZharDz
Arachne
9,647
6,991
0
2,535
16,086
6,155
0
2,850
13,044
0
50,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
38,087
483
Minions Killed
376
0
Camps Cleared
0
1,669,664
Distance Traveled
1,689,406
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,067
533
112
7
0
332,333
5
W
Ares
7,684
452
26
2
0
310,907
3
L
Hachiman
7,527
443
122
7
0
302,104
0
W
Fenrir
9,236
543
75
4
0
383,450
5
W
Sun Wukong
11,091
652
160
9
0
341,294
0
L
Surtr
7,445
438
78
5
0
328,509
2
W
Charybdis
7,895
464
110
6
0
301,680
0
L
Gilgamesh
8,172
481
84
5
0
352,347
2
L
Terra
7,089
417
25
1
0
319,997
0
L
Arachne
7,854
462
67
4
0
386,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role