Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Instinto24
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 240L
1,548 Elo+
Party 2
Sobek
Sobek
TunaFish20
Sobek
Level 64
God Stats
6W - 9L
1,154 SR
Queue Stats
134W - 162L
1,450 Elo+
Solo
Amaterasu
Amaterasu
alxsilver
Amaterasu
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
175W - 158L
1,543 Elo+
Party 2
Xbalanque
Xbalanque
robert-pokemaste
Xbalanque
Level 134
God Stats
10W - 0L
1,992 SR
Queue Stats
155W - 157L
1,555 Elo+
Solo
Team Averages
Level 116
1,529 SR
1,519 Elo+

VS

Team Averages
Level 139
1,480 SR
1,478 Elo+
Charybdis
Charybdis
Baranduin
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,451 Elo+
Party 1
Pele
Pele
CapitanPatillas
Pele
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,444 Elo+
Party 1
Anhur
Anhur
Fathak
Anhur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,458 Elo+
Party 1
Odin
Odin
MagicTurtleee
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 199L
1,513 Elo+
Solo
Loki
Loki
weedo35
Loki
Level 148
God Stats
2W - 3L
1,399 SR
Queue Stats
183W - 194L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 1 / 7
9,538
867
8,203
7,865
4,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Lancelot
Instinto24
Lancelot
16
4 / 2 / 6
9,183
835
10,732
13,076
11,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
15
0 / 2 / 7
8,758
796
8,262
19,967
24,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
alxsilver
Amaterasu
16
5 / 2 / 10
9,188
835
10,327
17,210
22,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
17
4 / 2 / 10
9,719
884
24,842
13,453
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baranduin
Charybdis
14
0 / 4 / 5
7,453
678
11,170
12,335
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 3
8,261
751
10,044
13,534
8,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Fathak
Anhur
15
4 / 3 / 3
7,969
724
11,562
11,856
7,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 4
8,106
737
9,803
14,428
16,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
weedo35
Loki
14
0 / 4 / 7
7,269
661
12,934
12,784
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
17
Kills
9
9
Deaths
17
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
7
7.5
L
Charybdis
Baranduin
Charybdis
0
4
5
0.63
L
3
4
3
1.13
L
Anhur
Fathak
Anhur
4
3
3
1.83
W
Lancelot
Instinto24
Lancelot
4
2
6
3.5
L
2
2
4
2
W
Sobek
0
2
7
1.75
W
Amaterasu
alxsilver
Amaterasu
5
2
10
5
W
Xbalanque
4
2
10
4.5
L
Loki
weedo35
Loki
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,366
Damage
55,513
71,571
Taken
64,937
70,348
Mitigated
45,370
25,789
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,203
2,005
2,184
2,700
7,865
4,287
467
0
7,606
0
17,899
L
Charybdis
Baranduin
Charybdis
11,170
5,433
3,618
2,668
12,335
6,619
0
1,880
10,119
0
22,065
L
10,044
2,980
0
1,639
13,534
8,206
0
969
12,514
0
23,012
L
Anhur
Fathak
Anhur
11,562
5,436
0
957
11,856
7,101
0
1,111
10,561
0
17,811
W
Lancelot
Instinto24
Lancelot
10,732
425
1,817
1,556
13,076
11,972
0
32
12,118
0
17,138
L
9,803
750
1,925
2,906
14,428
16,627
0
2,255
11,780
0
12,744
W
Sobek
8,262
292
1,793
6,614
19,967
24,917
0
6
18,757
14,609
529
W
Amaterasu
alxsilver
Amaterasu
10,327
1,870
792
3,338
17,210
22,036
0
24
16,353
0
12,599
W
Xbalanque
24,842
6,524
1,593
3,402
13,453
7,136
1,054
49
12,861
0
55,542
L
Loki
weedo35
Loki
12,934
1,584
1,619
1,766
12,784
6,817
0
1,605
10,801
0
26,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
39,058
137
Minions Killed
120
0
Camps Cleared
0
1,192,108
Distance Traveled
1,069,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,538
867
35
3
0
232,343
0
L
Charybdis
7,453
678
25
2
0
220,750
0
L
Pele
8,261
751
38
3
0
220,311
0
L
Anhur
7,969
724
24
2
0
200,315
0
W
Lancelot
9,183
835
16
1
0
258,348
0
L
Odin
8,106
737
14
1
0
214,946
0
W
Sobek
8,758
796
10
1
0
245,855
0
W
Amaterasu
9,188
835
8
1
0
234,311
0
W
Xbalanque
9,719
884
68
6
0
221,251
0
L
Loki
7,269
661
19
2
0
212,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role