Player Matchup

Anubis
Anubis
DreDaKing66
Anubis
Level 127
God Stats
23W - 13L
1,138 SR
Queue Stats
224W - 213L
1,459 Elo+
Party 2
Eset
Eset
ErokTheGr8
Eset
Level 65
God Stats
1W - 0L
1,514 SR
Queue Stats
15W - 17L
1,501 Elo+
Solo
Thanatos
Thanatos
LilPhobicXx
Thanatos
Level 108
God Stats
22W - 20L
1,489 SR
Queue Stats
579W - 509L
1,562 Elo+
Solo
Skadi
Skadi
ToxicKingtut
Skadi
Level 41
God Stats
10W - 7L
1,528 SR
Queue Stats
92W - 105L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
waldo498
Danzaburou
Level 64
God Stats
8W - 13L
1,464 SR
Queue Stats
30W - 34L
1,396 Elo+
Party 2
Team Averages
Level 81
1,427 SR
1,469 Elo+

VS

Team Averages
Level 69
1,421 SR
1,458 Elo+
Thanatos
Thanatos
IMBQ
Thanatos
Level 96
God Stats
18W - 14L
1,639 SR
Queue Stats
130W - 89L
1,568 Elo+
Party 1
Tiamat
Tiamat
Ice_Siberia
Tiamat
Level 122
God Stats
3W - 4L
1,440 SR
Queue Stats
234W - 221L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Sumstondguy
Sylvanus
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 5L
1,656 Elo+
Party 1
Vamana
Vamana
Thode141
Vamana
Level 42
God Stats
2W - 3L
1,200 SR
Queue Stats
276W - 294L
1,322 Elo+
Solo
Danzaburou
Danzaburou
aerondawn92
Danzaburou
Level 27
God Stats
2W - 5L
1,324 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 3 / 6
8,546
610
7,986
11,667
6,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 11
8,291
592
6,805
10,170
7,566
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
LilPhobicXx
Thanatos
14
8 / 1 / 3
8,889
635
13,650
14,698
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 0
9,083
649
7,369
6,205
2,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
waldo498
Danzaburou
13
2 / 1 / 8
7,905
565
8,275
7,871
3,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IMBQ
Thanatos
13
3 / 3 / 3
8,044
575
6,544
12,210
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
12
3 / 5 / 0
7,594
542
7,261
11,650
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sumstondguy
Sylvanus
10
0 / 4 / 3
6,814
487
3,685
12,879
9,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
Thode141
Vamana
10
0 / 6 / 0
6,059
433
4,243
13,388
8,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
aerondawn92
Danzaburou
12
1 / 1 / 3
7,422
530
5,362
10,163
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
7
8
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
3
6
1.33
W
3
3
11
2.83
L
Thanatos
IMBQ
Thanatos
3
3
3
1.5
L
Tiamat
3
5
0
0.6
W
Thanatos
LilPhobicXx
Thanatos
8
1
3
9.5
L
Sylvanus
Sumstondguy
Sylvanus
0
4
3
0.38
L
Vamana
Thode141
Vamana
0
6
0
0
W
4
0
0
4
L
Danzaburou
aerondawn92
Danzaburou
1
1
3
2.5
W
Danzaburou
waldo498
Danzaburou
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
27,095
50,611
Taken
60,290
25,799
Mitigated
31,666
23,294
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,986
594
0
4,216
11,667
6,400
62
4,277
7,044
76,110
0
W
6,805
493
398
2,247
10,170
7,566
26
2,947
7,195
29,937
0
L
Thanatos
IMBQ
Thanatos
6,544
1,556
0
7,960
12,210
4,063
326
1,865
10,345
0
55,477
L
Tiamat
7,261
714
0
2,102
11,650
5,463
0
5,966
5,656
51,555
0
W
Thanatos
LilPhobicXx
Thanatos
13,650
3,366
0
11,989
14,698
6,313
0
2,390
12,178
0
78,205
L
Sylvanus
Sumstondguy
Sylvanus
3,685
1,285
2,827
2,382
12,879
9,859
341
2,613
10,102
19,963
0
L
Vamana
Thode141
Vamana
4,243
1,648
0
1,518
13,388
8,366
0
2,008
11,380
0
36,219
W
7,369
3,773
0
3,033
6,205
2,361
2,186
293
5,890
0
65,356
L
Danzaburou
aerondawn92
Danzaburou
5,362
1,871
0
4,870
10,163
3,915
495
2,371
7,545
0
63,069
W
Danzaburou
waldo498
Danzaburou
8,275
3,576
0
1,411
7,871
3,159
1,541
1,464
6,395
0
47,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
35,933
440
Minions Killed
379
0
Camps Cleared
0
1,387,527
Distance Traveled
1,345,179
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,546
610
120
9
0
255,268
0
W
Eset
8,291
592
44
3
0
286,037
1
L
Thanatos
8,044
575
90
6
0
301,739
1
L
Tiamat
7,594
542
106
8
0
242,626
0
W
Thanatos
8,889
635
92
7
0
337,034
1
L
Sylvanus
6,814
487
26
2
0
275,305
1
L
Vamana
6,059
433
44
3
0
274,319
0
W
Skadi
9,083
649
105
8
0
227,331
0
L
Danzaburou
7,422
530
113
8
0
251,190
2
W
Danzaburou
7,905
565
79
6
0
281,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role