Player Matchup

Ne Zha
Ne Zha
Drachenengel287
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,455 Elo+
Solo
Hades
Hades
DrkMagic08
Hades
Level 137
God Stats
2W - 3L
1,481 SR
Queue Stats
122W - 108L
1,528 Elo+
Solo
Ares
Ares
Jus B3tt3R
Ares
Level 76
God Stats
3W - 1L
1,774 SR
Queue Stats
337W - 330L
1,516 Elo+
Party 2
Nox
Nox
Ragnarsaurus
Nox
Level 89
God Stats
4W - 3L
1,854 SR
Queue Stats
381W - 363L
1,543 Elo+
Solo
Apollo
Apollo
TheSchoolBoyC
Apollo
Level 28
God Stats
0W - 2L
1,340 SR
Queue Stats
66W - 67L
1,538 Elo+
Party 2
Team Averages
Level 70
1,590 SR
1,516 Elo+

VS

Team Averages
Level 187
1,504 SR
1,528 Elo+
Poseidon
Poseidon
 
Poseidon
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Foolish Genius
Anubis
Level 170
God Stats
7W - 8L
1,338 SR
Queue Stats
938W - 964L
1,538 Elo+
Solo
Janus
Janus
TSg JO
Janus
Level 217
God Stats
8W - 8L
1,397 SR
Queue Stats
464W - 473L
1,492 Elo+
Solo
Cthulhu
Cthulhu
oLuuLuu
Cthulhu
Level 224
God Stats
3W - 5L
1,506 SR
Queue Stats
156W - 148L
1,531 Elo+
Party 1
Bacchus
Bacchus
rodrigo0
Bacchus
Level 140
God Stats
2W - 1L
1,781 SR
Queue Stats
238W - 204L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
9,212
614
13,671
12,117
11,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
15
0 / 6 / 5
8,250
550
6,038
18,975
9,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 7
9,905
660
6,923
16,086
21,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 6 / 4
10,407
694
5,476
15,097
6,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 8 / 3
8,554
570
9,848
14,288
5,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
9 / 1 / 16
12,477
832
21,485
9,029
3,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 1 / 15
11,903
794
12,844
11,029
6,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
TSg JO
Janus
19
4 / 0 / 18
11,266
751
14,094
6,858
3,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cthulhu
oLuuLuu
Cthulhu
17
3 / 5 / 18
10,628
709
13,445
16,897
16,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
rodrigo0
Bacchus
17
5 / 4 / 17
11,276
752
9,390
16,987
21,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
10
Kills
27
27
Deaths
11
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
1
16
17
L
3
2
5
2.75
L
Hades
0
6
5
0.42
W
6
1
15
13.5
L
1
5
7
0.9
L
5
6
4
1.17
W
Janus
TSg JO
Janus
4
0
18
13
L
1
8
3
0.31
W
Cthulhu
oLuuLuu
Cthulhu
3
5
18
2.4
W
Bacchus
rodrigo0
Bacchus
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,956
Damage
71,258
76,563
Taken
60,800
53,444
Mitigated
51,377
18,855
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
21,485
3,265
1,018
2,299
9,029
3,976
2,965
2,480
6,453
41,917
0
L
13,671
766
1,053
2,077
12,117
11,247
0
10,197
1,201
0
35,791
L
Hades
6,038
190
787
4,142
18,975
9,088
0
17,397
1,212
11,169
0
W
12,844
219
1,424
2,428
11,029
6,357
1,127
4,556
6,047
34,622
0
L
6,923
115
1,009
2,406
16,086
21,135
0
13,438
2,113
12,448
0
L
5,476
929
2,275
3,962
15,097
6,100
0
14,591
134
23,035
0
W
Janus
TSg JO
Janus
14,094
723
1,886
1,594
6,858
3,964
1,784
1,878
4,678
36,134
0
L
9,848
5,767
455
689
14,288
5,874
0
13,380
521
0
22,651
W
Cthulhu
oLuuLuu
Cthulhu
13,445
249
2,019
3,667
16,897
16,049
272
6,122
10,603
19,891
0
W
Bacchus
rodrigo0
Bacchus
9,390
492
1,592
3,371
16,987
21,031
541
3,276
13,537
14,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
57,550
150
Minions Killed
179
0
Camps Cleared
0
1,280,046
Distance Traveled
1,405,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,477
832
60
4
0
289,500
0
L
Ne Zha
9,212
614
21
1
0
323,239
0
L
Hades
8,250
550
26
2
0
241,302
0
W
Anubis
11,903
794
40
3
0
287,144
0
L
Ares
9,905
660
19
1
0
253,500
0
L
Nox
10,407
694
51
3
0
241,147
0
W
Janus
11,266
751
47
3
0
317,476
0
L
Apollo
8,554
570
33
2
0
220,858
0
W
Cthulhu
10,628
709
22
1
0
277,346
0
W
Bacchus
11,276
752
10
1
0
233,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role