Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ray-O-Thunda
Fenrir
Level 81
God Stats
3W - 4L
1,286 SR
Queue Stats
237W - 229L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
WeaselWaifu
Kukulkan
Level 117
God Stats
11W - 5L
1,842 SR
Queue Stats
33W - 26L
1,493 Elo+
Party 1
King Arthur
King Arthur
danielD3000
King Arthur
Level 57
God Stats
4W - 3L
1,277 SR
Queue Stats
231W - 247L
1,433 Elo+
Solo
Cthulhu
Cthulhu
dinobirdboy
Cthulhu
Level 128
God Stats
1W - 1L
1,307 SR
Queue Stats
165W - 175L
1,485 Elo+
Party 1
Team Averages
Level 105
1,442 SR
1,480 Elo+

VS

Team Averages
Level 92
1,505 SR
1,424 Elo+
Chang'e
Chang'e
Aveqzy Hades
Chang'e
Level 108
God Stats
1W - 3L
1,421 SR
Queue Stats
760W - 816L
1,448 Elo+
Party 2
Fenrir
Fenrir
Ki11er z0mb1
Fenrir
Level 89
God Stats
12W - 14L
1,471 SR
Queue Stats
960W - 998L
1,412 Elo+
Party 2
Achilles
Achilles
Qeccer123
Achilles
Level 69
God Stats
2W - 4L
1,499 SR
Queue Stats
589W - 611L
1,444 Elo+
Solo
Guan Yu
Guan Yu
iBanana IV
Guan Yu
Level 81
God Stats
5W - 4L
1,634 SR
Queue Stats
131W - 145L
1,400 Elo+
Party 2
Skadi
Skadi
kevingonzxlez666
Skadi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 281L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 0 / 4
5,081
565
3,490
4,214
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
5 / 0 / 1
6,215
691
2,855
7,689
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Kukulkan
WeaselWaifu
Kukulkan
8
0 / 0 / 0
4,731
526
0
2,184
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
danielD3000
King Arthur
10
2 / 1 / 1
5,804
645
4,752
5,784
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
dinobirdboy
Cthulhu
8
2 / 1 / 4
5,489
610
6,109
7,601
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aveqzy Hades
Chang'e
9
0 / 1 / 0
5,122
569
2,299
4,917
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
1 / 2 / 1
4,978
553
2,327
7,246
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Qeccer123
Achilles
9
0 / 2 / 0
4,784
532
3,095
7,605
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Guan Yu
iBanana IV
Guan Yu
7
1 / 2 / 0
4,636
515
1,340
7,595
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 1
4,145
461
2,979
3,744
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
4
2
L
Chang'e
Aveqzy Hades
Chang'e
0
1
0
0
L
Fenrir
1
2
1
0.75
L
Achilles
Qeccer123
Achilles
0
2
0
0
W
Fenrir
5
0
1
5.5
W
Kukulkan
WeaselWaifu
Kukulkan
0
0
0
0
W
King Arthur
danielD3000
King Arthur
2
1
1
2.5
W
Cthulhu
dinobirdboy
Cthulhu
2
1
4
4
L
Guan Yu
iBanana IV
Guan Yu
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,206
Damage
12,040
27,472
Taken
31,107
14,475
Mitigated
14,484
6,427
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,490
2,652
0
2,545
4,214
1,302
834
265
3,949
0
34,130
L
Chang'e
Aveqzy Hades
Chang'e
2,299
348
200
2,276
4,917
1,635
0
2,194
2,723
32,715
0
L
Fenrir
2,327
897
0
1,369
7,246
2,750
0
841
6,405
0
33,420
L
Achilles
Qeccer123
Achilles
3,095
1,031
0
1,621
7,605
4,796
0
0
7,605
0
28,478
W
Fenrir
2,855
559
0
1,371
7,689
3,035
0
370
7,319
0
39,899
W
Kukulkan
WeaselWaifu
Kukulkan
0
0
0
0
2,184
740
0
587
1,597
23,753
0
W
King Arthur
danielD3000
King Arthur
4,752
581
0
340
5,784
4,316
0
0
5,784
0
33,992
W
Cthulhu
dinobirdboy
Cthulhu
6,109
830
78
2,093
7,601
5,082
0
1,183
6,418
17,100
0
L
Guan Yu
iBanana IV
Guan Yu
1,340
289
230
2,183
7,595
4,158
0
1,661
5,934
0
14,139
L
2,979
1,191
0
0
3,744
1,145
0
1,434
2,310
0
18,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,320
Gold Earned
23,665
264
Minions Killed
224
0
Camps Cleared
0
909,688
Distance Traveled
913,187
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,081
565
60
7
0
169,259
0
L
Chang'e
5,122
569
67
7
0
191,136
0
L
Fenrir
4,978
553
54
6
0
224,190
0
L
Achilles
4,784
532
45
5
0
173,408
0
W
Fenrir
6,215
691
57
6
0
206,888
0
W
Kukulkan
4,731
526
54
6
0
135,714
3
W
King Arthur
5,804
645
60
7
0
187,351
2
W
Cthulhu
5,489
610
33
4
0
210,476
0
L
Guan Yu
4,636
515
22
2
0
184,870
0
L
Skadi
4,145
461
36
4
0
139,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role