Player Matchup

Artemis
Artemis
Brisson x 98
Artemis
Level 134
God Stats
6W - 2L
1,561 SR
Queue Stats
468W - 429L
1,541 Elo+
Party 1
Ares
Ares
Gagnon x 22
Ares
Level 124
God Stats
11W - 7L
1,654 SR
Queue Stats
234W - 213L
1,521 Elo+
Party 1
Hachiman
Hachiman
Vortick
Hachiman
Level 153
God Stats
5W - 3L
1,750 SR
Queue Stats
299W - 323L
1,522 Elo+
Solo
Ah Puch
Ah Puch
l Leclerc l
Ah Puch
Level 66
God Stats
13W - 5L
1,583 SR
Queue Stats
473W - 461L
1,512 Elo+
Party 1
Discordia
Discordia
zelda200115
Discordia
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,468 Elo+
Party 1
Team Averages
Level 116
1,610 SR
1,513 Elo+

VS

Team Averages
Level 102
1,515 SR
1,516 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JayyTrace
Skadi
Level 44
God Stats
2W - 2L
1,721 SR
Queue Stats
136W - 154L
1,502 Elo+
Party 2
He Bo
He Bo
ZackSal
He Bo
Level 102
God Stats
5W - 11L
1,375 SR
Queue Stats
562W - 548L
1,521 Elo+
Solo
Chaac
Chaac
noweezy
Chaac
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 264L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
thamis22
Nu Wa
Level 119
God Stats
2W - 1L
1,480 SR
Queue Stats
76W - 77L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brisson x 98
Artemis
17
9 / 4 / 8
10,581
882
16,885
10,707
5,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 19
9,081
757
5,464
16,900
21,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Vortick
Hachiman
18
11 / 4 / 15
11,208
934
12,730
13,648
9,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
l Leclerc l
Ah Puch
16
3 / 3 / 15
9,744
812
9,884
8,482
4,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
zelda200115
Discordia
16
4 / 3 / 12
9,510
793
9,651
7,314
3,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 7 / 4
9,090
758
7,801
18,141
11,469
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
JayyTrace
Skadi
16
4 / 5 / 6
9,228
769
10,978
11,272
4,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
ZackSal
He Bo
15
3 / 7 / 8
8,574
715
13,914
10,812
4,355
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
noweezy
Chaac
14
3 / 3 / 3
8,653
721
4,815
8,942
11,601
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
thamis22
Nu Wa
16
4 / 6 / 7
9,770
814
9,256
11,320
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
28
Kills
17
19
Deaths
28
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
7
4
0.71
W
Artemis
Brisson x 98
Artemis
9
4
8
3.25
W
1
5
19
2.1
L
Skadi
JayyTrace
Skadi
4
5
6
1.4
W
Hachiman
Vortick
Hachiman
11
4
15
4.63
L
He Bo
ZackSal
He Bo
3
7
8
1
W
Ah Puch
l Leclerc l
Ah Puch
3
3
15
3.5
L
Chaac
noweezy
Chaac
3
3
3
1.5
L
Nu Wa
thamis22
Nu Wa
4
6
7
1.25
W
Discordia
zelda200115
Discordia
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,614
Damage
46,764
57,051
Taken
60,487
44,140
Mitigated
36,438
9,816
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,801
1,799
469
2,264
18,141
11,469
13
7,917
10,224
0
21,619
W
Artemis
Brisson x 98
Artemis
16,885
9,222
914
858
10,707
5,702
2,685
4,935
5,772
0
36,181
W
5,464
64
0
432
16,900
21,650
257
7,938
8,962
10,050
0
L
Skadi
JayyTrace
Skadi
10,978
4,930
1,106
1,869
11,272
4,598
201
4,380
6,696
0
20,650
W
Hachiman
Vortick
Hachiman
12,730
5,798
794
3,707
13,648
9,051
3,166
4,417
9,191
0
29,526
L
He Bo
ZackSal
He Bo
13,914
962
0
0
10,812
4,355
186
4,799
6,013
24,463
0
W
Ah Puch
l Leclerc l
Ah Puch
9,884
628
525
1,958
8,482
4,466
495
2,390
6,040
28,155
0
L
Chaac
noweezy
Chaac
4,815
456
112
2,266
8,942
11,601
0
3,744
5,198
0
9,895
L
Nu Wa
thamis22
Nu Wa
9,256
2,089
688
1,633
11,320
4,415
513
4,283
7,037
24,023
0
W
Discordia
zelda200115
Discordia
9,651
596
431
197
7,314
3,271
1,138
3,601
3,713
24,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
45,315
141
Minions Killed
126
0
Camps Cleared
0
991,244
Distance Traveled
912,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,090
758
36
3
0
181,002
0
W
Artemis
10,581
882
38
3
0
178,113
0
W
Ares
9,081
757
10
1
0
197,371
0
L
Skadi
9,228
769
21
2
0
204,403
0
W
Hachiman
11,208
934
41
3
0
200,915
0
L
He Bo
8,574
715
32
3
0
197,842
0
W
Ah Puch
9,744
812
30
3
0
221,722
0
L
Chaac
8,653
721
10
1
0
133,138
0
L
Nu Wa
9,770
814
27
2
0
195,954
0
W
Discordia
9,510
793
22
2
0
193,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role