Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AresSilvermoon
Ah Muzen Cab
Level 107
God Stats
4W - 6L
1,583 SR
Queue Stats
206W - 196L
1,520 Elo+
Solo
Yu Huang
Yu Huang
Bobweedsmoker
Yu Huang
Level 67
God Stats
0W - 2L
1,252 SR
Queue Stats
86W - 85L
1,398 Elo+
Solo
Cabrakan
Cabrakan
CommanderLukas
Cabrakan
Level 142
God Stats
4W - 4L
1,321 SR
Queue Stats
145W - 160L
1,480 Elo+
Solo
Jing Wei
Jing Wei
DynamiteKing59
Jing Wei
Level 59
God Stats
0W - 4L
1,506 SR
Queue Stats
136W - 169L
1,437 Elo+
Solo
Team Averages
Level 85
1,432 SR
1,467 Elo+

VS

Team Averages
Level 86
1,539 SR
1,419 Elo+
Ne Zha
Ne Zha
DasBananenBaum
Ne Zha
Level 89
God Stats
2W - 2L
1,350 SR
Queue Stats
130W - 106L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
McKendogg
Zhong Kui
Level 108
God Stats
3W - 1L
1,851 SR
Queue Stats
286W - 297L
1,419 Elo+
Solo
Jormungandr
Jormungandr
RociiGil
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
SplashyKing1049
Gilgamesh
Level 69
God Stats
2W - 1L
1,494 SR
Queue Stats
44W - 45L
1,453 Elo+
Party 1
Bakasura
Bakasura
WhatTheEth
Bakasura
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
2 / 6 / 4
9,976
665
10,496
13,575
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
AresSilvermoon
Ah Muzen Cab
19
5 / 4 / 5
10,376
692
10,963
13,862
7,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
Bobweedsmoker
Yu Huang
15
1 / 6 / 8
9,013
601
13,506
11,752
5,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
15
0 / 3 / 10
9,284
619
3,929
12,484
15,965
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
16
3 / 7 / 5
9,129
609
9,227
15,777
7,021
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 9
11,388
759
15,408
13,831
7,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
McKendogg
Zhong Kui
20
9 / 1 / 10
13,131
875
19,474
16,051
16,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
RociiGil
Jormungandr
20
3 / 2 / 16
11,330
755
8,712
14,038
16,250
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SplashyKing1049
Gilgamesh
18
5 / 2 / 13
10,963
731
12,318
16,639
13,714
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bakasura
WhatTheEth
Bakasura
16
3 / 3 / 8
10,059
671
5,742
8,810
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
11
Kills
26
26
Deaths
12
32
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
6
4
0.67
L
Ah Muzen Cab
AresSilvermoon
Ah Muzen Cab
5
4
5
1.88
L
Yu Huang
Bobweedsmoker
Yu Huang
1
6
8
0.83
L
Cabrakan
0
3
10
1.67
W
6
4
9
2.63
L
Jing Wei
3
7
5
0.79
W
Zhong Kui
McKendogg
Zhong Kui
9
1
10
14
W
Jormungandr
RociiGil
Jormungandr
3
2
16
5.5
W
Gilgamesh
SplashyKing1049
Gilgamesh
5
2
13
5.75
W
Bakasura
WhatTheEth
Bakasura
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
61,654
67,450
Taken
69,369
41,734
Mitigated
58,676
12,714
Healing
25,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,496
5,444
519
1,452
13,575
5,880
0
6,112
7,064
0
30,149
L
Ah Muzen Cab
AresSilvermoon
Ah Muzen Cab
10,963
6,030
496
2,461
13,862
7,212
0
4,666
8,712
0
27,946
L
Yu Huang
Bobweedsmoker
Yu Huang
13,506
528
764
555
11,752
5,656
0
3,793
7,844
29,120
0
L
Cabrakan
3,929
394
495
2,367
12,484
15,965
0
6,861
5,145
7,205
0
W
15,408
2,662
998
3,723
13,831
7,026
1,253
4,703
9,128
0
33,403
L
Jing Wei
9,227
6,638
880
2,725
15,777
7,021
0
6,612
8,871
0
22,525
W
Zhong Kui
McKendogg
Zhong Kui
19,474
1,524
3,494
5,164
16,051
16,057
2,690
2,827
13,224
39,632
0
W
Jormungandr
RociiGil
Jormungandr
8,712
1,149
946
1,573
14,038
16,250
1,428
3,650
10,077
32,673
0
W
Gilgamesh
SplashyKing1049
Gilgamesh
12,318
2,519
2,293
4,550
16,639
13,714
717
4,072
12,455
0
20,885
W
Bakasura
WhatTheEth
Bakasura
5,742
4,059
642
2,165
8,810
5,629
875
2,082
6,657
0
10,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,778
Gold Earned
56,871
148
Minions Killed
188
0
Camps Cleared
0
1,182,385
Distance Traveled
1,478,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,976
665
44
3
0
251,194
0
L
Ah Muzen Cab
10,376
692
48
3
0
252,856
0
L
Yu Huang
9,013
601
29
2
0
212,534
0
L
Cabrakan
9,284
619
5
0
0
234,882
0
W
Ne Zha
11,388
759
25
2
0
308,465
0
L
Jing Wei
9,129
609
22
1
0
230,919
0
W
Zhong Kui
13,131
875
73
5
0
263,876
0
W
Jormungandr
11,330
755
44
3
0
283,622
0
W
Gilgamesh
10,963
731
17
1
0
336,590
0
W
Bakasura
10,059
671
29
2
0
285,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role