Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
A Deej J
Ra
Level 89
God Stats
17W - 17L
1,647 SR
Queue Stats
202W - 204L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
KickcatCaramel
Sun Wukong
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 130L
1,530 Elo+
Party 2
Ratatoskr
Ratatoskr
Nagiko8314
Ratatoskr
Level 124
God Stats
2W - 1L
1,598 SR
Queue Stats
407W - 411L
1,482 Elo+
Party 1
Anhur
Anhur
Sensym
Anhur
Level 118
God Stats
2W - 3L
1,215 SR
Queue Stats
375W - 381L
1,475 Elo+
Party 1
Team Averages
Level 116
1,492 SR
1,504 Elo+

VS

Team Averages
Level 125
1,541 SR
1,481 Elo+
Xbalanque
Xbalanque
Alwaysmiss9676
Xbalanque
Level 118
God Stats
1W - 3L
1,419 SR
Queue Stats
13W - 14L
1,447 Elo+
Solo
Thanatos
Thanatos
LaRevanche2Dadou
Thanatos
Level 128
God Stats
3W - 4L
1,561 SR
Queue Stats
131W - 124L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
Saltypirates
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,548 Elo+
Solo
Surtr
Surtr
SphericRhyme589
Surtr
Level 146
God Stats
70W - 67L
1,543 SR
Queue Stats
512W - 486L
1,482 Elo+
Solo
Kukulkan
Kukulkan
leventahmet540
Kukulkan
Level 144
God Stats
23W - 22L
1,680 SR
Queue Stats
538W - 520L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 2 / 2
7,611
585
3,179
12,751
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 2 / 2
7,707
593
5,556
8,182
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KickcatCaramel
Sun Wukong
11
4 / 1 / 5
6,922
532
8,846
10,456
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Nagiko8314
Ratatoskr
12
0 / 1 / 1
6,742
519
5,048
9,357
7,411
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Sensym
Anhur
13
1 / 0 / 3
7,423
571
3,616
9,401
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alwaysmiss9676
Xbalanque
10
1 / 0 / 1
6,106
470
4,739
6,348
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
6,818
524
11,203
14,486
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Saltypirates
Kuzenbo
2
0 / 3 / 0
4,123
317
414
2,985
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 0
7,892
607
7,141
11,404
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
11
1 / 4 / 0
6,254
481
7,390
8,388
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
6
6
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
2
1.5
W
3
2
2
2
L
Xbalanque
Alwaysmiss9676
Xbalanque
1
0
1
1.5
W
Sun Wukong
KickcatCaramel
Sun Wukong
4
1
5
6.5
L
2
3
3
1.17
W
Ratatoskr
Nagiko8314
Ratatoskr
0
1
1
0.5
L
Kuzenbo
Saltypirates
Kuzenbo
0
3
0
0
W
Anhur
Sensym
Anhur
1
0
3
2.5
L
2
1
0
2
L
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
30,887
50,147
Taken
43,611
27,056
Mitigated
20,712
14,185
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,179
2,041
0
4,158
12,751
5,761
0
1,600
11,060
0
56,264
W
5,556
614
252
2,710
8,182
3,234
357
2,587
5,572
61,626
0
L
Xbalanque
Alwaysmiss9676
Xbalanque
4,739
2,156
0
2,223
6,348
1,887
0
89
6,259
0
32,258
W
Sun Wukong
KickcatCaramel
Sun Wukong
8,846
790
0
1,123
10,456
7,235
323
1,813
8,621
0
27,885
L
11,203
3,595
0
7,328
14,486
5,587
0
1,963
12,353
0
51,885
W
Ratatoskr
Nagiko8314
Ratatoskr
5,048
2,100
0
1,751
9,357
7,411
0
936
8,390
0
45,076
L
Kuzenbo
Saltypirates
Kuzenbo
414
244
0
132
2,985
1,874
0
0
2,985
3,177
0
W
Anhur
Sensym
Anhur
3,616
1,302
0
4,191
9,401
3,415
676
1,145
8,245
0
58,869
L
7,141
2,771
0
4,116
11,404
8,333
0
0
11,264
734
57,021
L
Kukulkan
7,390
855
0
858
8,388
3,031
18
3,466
4,566
48,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
31,193
407
Minions Killed
321
0
Camps Cleared
0
1,306,711
Distance Traveled
1,068,177
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,611
585
104
8
0
313,416
0
W
Ra
7,707
593
93
7
0
248,424
0
L
Xbalanque
6,106
470
56
4
0
265,900
0
W
Sun Wukong
6,922
532
29
2
0
279,593
2
L
Thanatos
6,818
524
71
5
0
265,822
0
W
Ratatoskr
6,742
519
84
6
0
240,363
0
L
Kuzenbo
4,123
317
0
0
0
74,968
0
W
Anhur
7,423
571
97
7
0
224,915
1
L
Surtr
7,892
607
115
9
0
237,841
0
L
Kukulkan
6,254
481
79
6
0
223,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role