Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Auziio
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,309 SR
Queue Stats
119W - 97L
1,552 Elo+
Party 1
Terra
Terra
BABY Yoshii x
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 83L
1,557 Elo+
Party 1
Hel
Hel
OverL
Hel
Level 73
God Stats
12W - 12L
1,552 SR
Queue Stats
304W - 281L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
Pitohui97
Kukulkan
Level 105
God Stats
19W - 18L
1,550 SR
Queue Stats
282W - 279L
1,544 Elo+
Party 2
Hercules
Hercules
aminethebest
Hercules
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,581 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,556 Elo+

VS

Team Averages
Level 127
1,483 SR
1,509 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Fuad
Kuzenbo
Level 165
God Stats
74W - 67L
1,616 SR
Queue Stats
1,479W - 1,525L
1,545 Elo+
Solo
Loki
Loki
JoJolion108
Loki
Level 121
God Stats
1W - 1L
1,299 SR
Queue Stats
76W - 73L
1,477 Elo+
Solo
Ix Chel
Ix Chel
JoeyJimmy
Ix Chel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Auziio
Ah Muzen Cab
14
0 / 2 / 4
8,370
1,046
17,225
9,560
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 4
8,064
1,008
9,780
12,376
12,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
OverL
Hel
13
3 / 3 / 1
8,790
1,099
8,139
9,037
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Pitohui97
Kukulkan
13
0 / 2 / 3
8,117
1,015
11,127
5,997
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
aminethebest
Hercules
13
1 / 3 / 2
7,830
979
2,907
7,372
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

236

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 0 / 10
9,031
1,129
5,226
6,421
3,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
 
Hou Yi
15
3 / 0 / 8
9,020
1,128
9,826
7,223
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Fuad
Kuzenbo
15
5 / 1 / 8
10,253
1,282
10,275
15,035
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 1 / 11
8,824
1,103
6,132
14,440
14,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
JoeyJimmy
Ix Chel
15
3 / 2 / 8
8,937
1,117
11,208
9,125
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
4
Kills
14
14
Deaths
4
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
10
7
W
Hou Yi
 
Hou Yi
3
0
8
7
L
Ah Muzen Cab
Auziio
Ah Muzen Cab
0
2
4
1
L
0
4
4
0.5
W
Kuzenbo
Fuad
Kuzenbo
5
1
8
9
W
1
1
11
6.5
W
Ix Chel
JoeyJimmy
Ix Chel
3
2
8
3.5
L
Hel
OverL
Hel
3
3
1
1.17
L
Kukulkan
Pitohui97
Kukulkan
0
2
3
0.75
L
Hercules
aminethebest
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,178
Damage
42,667
44,342
Taken
52,244
31,492
Mitigated
44,792
6,199
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,226
507
6,078
4,539
6,421
3,311
0
3,628
2,758
28,328
0
W
Hou Yi
 
Hou Yi
9,826
4,987
0
1,143
7,223
3,138
0
3,097
3,840
0
18,542
L
Ah Muzen Cab
Auziio
Ah Muzen Cab
17,225
3,471
0
0
9,560
4,091
0
5,511
3,393
0
49,220
L
9,780
514
476
618
12,376
12,542
0
6,718
5,231
17,997
0
W
Kuzenbo
Fuad
Kuzenbo
10,275
3,797
0
1,075
15,035
19,329
0
10,303
4,632
13,610
0
W
6,132
209
0
0
14,440
14,680
0
7,413
6,906
0
21,113
W
Ix Chel
JoeyJimmy
Ix Chel
11,208
1,244
852
969
9,125
4,334
0
4,545
4,544
32,973
0
L
Hel
OverL
Hel
8,139
341
1,830
2,045
9,037
4,688
0
6,518
2,443
18,933
0
L
Kukulkan
Pitohui97
Kukulkan
11,127
469
0
0
5,997
3,663
0
2,833
3,154
41,923
0
L
Hercules
aminethebest
Hercules
2,907
288
0
1,230
7,372
6,508
0
4,113
3,259
0
3,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
46,065
210
Minions Killed
202
7
Camps Cleared
5
798,894
Distance Traveled
900,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,031
1,129
91
11
1
190,192
0
W
Hou Yi
9,020
1,128
24
3
1
159,689
0
L
Ah Muzen Cab
8,370
1,046
74
9
5
170,874
0
L
Terra
8,064
1,008
23
3
0
173,913
0
W
Kuzenbo
10,253
1,282
20
3
1
193,186
0
W
Loki
8,824
1,103
39
5
2
186,903
0
W
Ix Chel
8,937
1,117
28
4
0
170,280
0
L
Hel
8,790
1,099
18
2
2
186,930
0
L
Kukulkan
8,117
1,015
87
11
0
176,605
0
L
Hercules
7,830
979
8
1
0
90,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role