Player Matchup

Vamana
Vamana
HippieRoots4
Vamana
Level 34
God Stats
5W - 8L
1,477 SR
Queue Stats
53W - 74L
1,360 Elo+
Party 1
Cupid
Cupid
SabinaWzk
Cupid
Level 8
God Stats
0W - 6L
1,717 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Ymir
Ymir
Tre1234DvL
Ymir
Level 29
God Stats
5W - 5L
1,878 SR
Queue Stats
113W - 135L
1,368 Elo+
Party 1
Team Averages
Level 24
1,691 SR
1,409 Elo+

VS

Team Averages
Level 102
1,458 SR
1,458 Elo+
Sol
Sol
BlazeMoore
Sol
Level 85
God Stats
4W - 2L
1,468 SR
Queue Stats
89W - 84L
1,423 Elo+
Party 2
Khepri
Khepri
SxXGerardoXxS
Khepri
Level 142
God Stats
2W - 6L
1,184 SR
Queue Stats
166W - 174L
1,474 Elo+
Solo
Medusa
Medusa
TroubledWrld
Medusa
Level 79
God Stats
4W - 2L
1,723 SR
Queue Stats
294W - 287L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 1 / 1
8,783
627
7,564
14,437
7,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
SabinaWzk
Cupid
11
1 / 4 / 0
9,303
665
5,254
11,686
5,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 5 / 1
9,040
646
7,663
19,287
18,907
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
12,550
896
20,579
11,390
5,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 1 / 5
10,199
729
4,211
11,384
12,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
14
2 / 0 / 8
11,115
794
9,132
7,945
5,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Vamana
0
1
1
0.5
L
Cupid
SabinaWzk
Cupid
1
4
0
0.25
W
1
1
5
3.5
L
0
5
1
0.1
W
Medusa
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
33,922
45,410
Taken
30,719
32,182
Mitigated
24,306
4,609
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,579
7,419
0
6,308
11,390
5,966
1,953
3,517
7,673
78,178
0
L
Vamana
7,564
5,357
356
1,261
14,437
7,613
1,116
7,349
7,088
0
35,902
L
Cupid
SabinaWzk
Cupid
5,254
1,334
578
968
11,686
5,662
0
7,211
4,475
0
33,878
W
4,211
137
0
976
11,384
12,595
172
3,234
8,150
20,524
0
L
7,663
1,915
342
1,104
19,287
18,907
0
10,989
8,178
23,050
0
W
Medusa
9,132
5,056
0
1,109
7,945
5,745
571
1,890
5,977
0
46,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
33,864
85
Minions Killed
184
0
Camps Cleared
0
763,449
Distance Traveled
740,377
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,550
896
98
7
0
244,498
0
L
Vamana
8,783
627
30
2
0
302,529
1
L
Cupid
9,303
665
40
3
0
245,941
0
W
Khepri
10,199
729
16
1
0
247,592
3
L
Ymir
9,040
646
15
1
0
214,979
1
W
Medusa
11,115
794
70
5
0
248,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role