Player Matchup

Cernunnos
Cernunnos
AlHalGaming_
Cernunnos
Level 146
God Stats
1W - 1L
1,366 SR
Queue Stats
52W - 49L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
GangstaJit4L
Zhong Kui
Level 63
God Stats
2W - 1L
1,699 SR
Queue Stats
42W - 45L
1,481 Elo+
Party 2
Loki
Loki
Nemfoe9181
Loki
Level 40
God Stats
13W - 10L
1,500 SR
Queue Stats
592W - 588L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Obermuss
Aphrodite
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 127L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
TheKidNamedCarti
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,384 Elo+
Party 2
Team Averages
Level 99
1,513 SR
1,465 Elo+

VS

Team Averages
Level 65
1,318 SR
1,422 Elo+
Osiris
Osiris
Just_lnstincts
Osiris
Level 138
God Stats
5W - 8L
1,435 SR
Queue Stats
587W - 585L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Mixedninja17
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,348 Elo+
Party 1
Bacchus
Bacchus
PinkPanther1872
Bacchus
Level 26
God Stats
0W - 2L
1,389 SR
Queue Stats
42W - 43L
1,373 Elo+
Party 1
Thanatos
Thanatos
Slemur_88
Thanatos
Level 47
God Stats
0W - 1L
1,148 SR
Queue Stats
14W - 16L
1,331 Elo+
Solo
Mercury
Mercury
TiltsHard
Mercury
Level 88
God Stats
0W - 4L
1,119 SR
Queue Stats
71W - 56L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlHalGaming_
Cernunnos
19
14 / 2 / 13
12,416
887
23,648
12,753
6,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
GangstaJit4L
Zhong Kui
18
8 / 2 / 17
11,111
794
15,274
11,824
12,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 17
10,037
717
9,421
14,415
6,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Obermuss
Aphrodite
18
3 / 2 / 20
10,770
769
7,722
12,365
13,913
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TheKidNamedCarti
Jormungandr
18
5 / 2 / 23
11,326
809
7,376
11,529
14,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 1
9,872
705
9,661
19,199
26,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Mixedninja17
Aphrodite
14
0 / 7 / 2
7,869
562
2,119
12,032
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 8
9,901
707
9,650
11,108
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Slemur_88
Thanatos
17
4 / 9 / 5
9,866
705
15,416
18,352
9,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
TiltsHard
Mercury
15
2 / 7 / 7
8,855
633
10,226
14,593
8,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
32
Kills
14
14
Deaths
33
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlHalGaming_
Cernunnos
14
2
13
10.25
W
Zhong Kui
GangstaJit4L
Zhong Kui
8
2
17
8.25
L
6
7
1
0.93
L
Aphrodite
Mixedninja17
Aphrodite
0
7
2
0.14
W
2
6
17
1.75
W
Aphrodite
Obermuss
Aphrodite
3
2
20
6.5
L
2
3
8
2
L
Thanatos
Slemur_88
Thanatos
4
9
5
0.72
W
Jormungandr
TheKidNamedCarti
Jormungandr
5
2
23
8.25
L
Mercury
TiltsHard
Mercury
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,441
Damage
47,072
62,886
Taken
75,284
53,302
Mitigated
68,283
28,085
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlHalGaming_
Cernunnos
23,648
13,271
1,688
4,555
12,753
6,672
3,741
1,731
10,813
0
43,597
W
Zhong Kui
GangstaJit4L
Zhong Kui
15,274
2,897
1,888
3,061
11,824
12,580
1,799
2,851
8,755
21,958
0
L
9,661
2,196
1,134
2,094
19,199
26,611
0
8,521
10,302
0
11,613
L
Aphrodite
Mixedninja17
Aphrodite
2,119
45
568
1,558
12,032
6,990
0
5,031
7,001
12,555
0
W
9,421
1,684
1,280
1,350
14,415
6,064
1,002
2,432
11,775
0
27,322
W
Aphrodite
Obermuss
Aphrodite
7,722
1,159
5,040
6,159
12,365
13,913
650
2,152
9,881
16,213
0
L
9,650
545
0
1,829
11,108
16,918
0
4,751
6,289
21,006
0
L
Thanatos
Slemur_88
Thanatos
15,416
1,744
540
6,705
18,352
9,663
0
6,605
11,747
0
25,803
W
Jormungandr
TheKidNamedCarti
Jormungandr
7,376
2,563
832
2,232
11,529
14,073
1,123
2,753
8,498
28,130
0
L
Mercury
TiltsHard
Mercury
10,226
3,452
699
1,508
14,593
8,101
0
5,074
9,519
0
20,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
46,363
151
Minions Killed
89
0
Camps Cleared
0
1,238,829
Distance Traveled
1,189,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,416
887
49
4
0
245,185
0
W
Zhong Kui
11,111
794
10
1
0
243,635
0
L
Osiris
9,872
705
6
0
0
199,367
0
L
Aphrodite
7,869
562
20
1
0
209,612
0
W
Loki
10,037
717
30
2
0
239,831
0
W
Aphrodite
10,770
769
23
2
0
253,933
0
L
Bacchus
9,901
707
24
2
0
288,746
0
L
Thanatos
9,866
705
17
1
0
241,244
0
W
Jormungandr
11,326
809
39
3
0
256,245
0
L
Mercury
8,855
633
22
2
0
250,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role