Player Matchup

Surtr
Surtr
BlackDynasty_G1
Surtr
Level 9
God Stats
29W - 28L
1,500 SR
Queue Stats
46W - 68L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HydroChampion
Kukulkan
Level 68
God Stats
16W - 9L
1,494 SR
Queue Stats
173W - 185L
1,277 Elo+
Solo
Ix Chel
Ix Chel
V-Littles_H2O
Ix Chel
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,281 Elo+
Party 1
Team Averages
Level 67
1,498 SR
1,353 Elo+

VS

Team Averages
Level 29
1,331 SR
1,252 Elo+
Neith
Neith
Kibbey22
Neith
Level 12
God Stats
24W - 44L
1,309 SR
Queue Stats
25W - 47L
1,259 Elo+
Party 2
Ra
Ra
PurplMistofDoom
Ra
Level 42
God Stats
8W - 13L
1,305 SR
Queue Stats
95W - 134L
1,277 Elo+
Party 2
Artio
Artio
TheExemptPie
Artio
Level 33
God Stats
0W - 3L
1,379 SR
Queue Stats
16W - 36L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
10,304
793
9,201
17,208
9,799
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
HydroChampion
Kukulkan
13
3 / 0 / 10
10,026
771
7,909
2,664
1,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
13
4 / 0 / 10
10,179
783
13,759
8,745
3,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kibbey22
Neith
10
0 / 4 / 0
7,866
605
4,018
9,405
2,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 5 / 0
8,785
676
8,199
10,960
4,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 5 / 0
7,735
595
2,810
12,866
11,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Kukulkan
HydroChampion
Kukulkan
3
0
10
8
L
Neith
Kibbey22
Neith
0
4
0
0
L
0
5
0
0
L
0
5
0
0
W
Ix Chel
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
15,027
28,617
Taken
33,231
14,168
Mitigated
18,725
12,294
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,201
3,622
0
6,236
17,208
9,799
459
5,219
11,365
436
26,204
W
Kukulkan
HydroChampion
Kukulkan
7,909
363
777
426
2,664
1,063
314
864
1,800
50,234
0
L
Neith
Kibbey22
Neith
4,018
2,310
0
508
9,405
2,845
315
7,336
1,975
0
14,207
L
8,199
542
1,033
2,496
10,960
4,275
0
7,367
3,593
61,935
0
L
2,810
126
491
1,044
12,866
11,605
0
7,493
5,373
6,861
0
W
Ix Chel
13,759
1,718
1,318
3,537
8,745
3,306
380
4,547
3,877
39,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
24,386
152
Minions Killed
115
0
Camps Cleared
0
659,735
Distance Traveled
625,130
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,304
793
36
3
0
234,645
0
W
Kukulkan
10,026
771
84
6
0
206,143
0
L
Neith
7,866
605
22
2
0
208,109
0
L
Ra
8,785
676
87
7
0
214,606
0
L
Artio
7,735
595
6
0
0
202,415
0
W
Ix Chel
10,179
783
32
2
0
218,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role