Player Matchup

Ishtar
Ishtar
BBM_TIMEX_999
Ishtar
Level 56
God Stats
2W - 5L
1,683 SR
Queue Stats
85W - 75L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
Gott_Laucherker
Sylvanus
Level 168
God Stats
3W - 3L
1,395 SR
Queue Stats
264W - 241L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
KaZuRo54300
Nu Wa
Level 155
God Stats
0W - 1L
1,699 SR
Queue Stats
28W - 35L
1,400 Elo+
Solo
Da Ji
Da Ji
Tuff_1806
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 181L
1,515 Elo+
Party 1
Chang'e
Chang'e
VeiL_Yume
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 124
1,555 SR
1,479 Elo+

VS

Team Averages
Level 130
1,521 SR
1,494 Elo+
Ganesha
Ganesha
GBD_Cash_Crypto
Ganesha
Level 138
God Stats
36W - 39L
1,540 SR
Queue Stats
686W - 759L
1,455 Elo+
Solo
Rama
Rama
MrSovietPriest
Rama
Level 127
God Stats
1W - 4L
1,074 SR
Queue Stats
378W - 361L
1,466 Elo+
Solo
Persephone
Persephone
NicolasLZ-77
Persephone
Level 122
God Stats
5W - 4L
1,758 SR
Queue Stats
125W - 117L
1,446 Elo+
Solo
Thanatos
Thanatos
Roblusiek
Thanatos
Level 121
God Stats
5W - 6L
1,488 SR
Queue Stats
184W - 174L
1,473 Elo+
Solo
Surtr
Surtr
ayeherbbruh
Surtr
Level 143
God Stats
3W - 1L
1,748 SR
Queue Stats
81W - 45L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,149
479
7,050
12,755
5,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
13
2 / 2 / 9
8,431
496
8,053
17,604
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 7
8,710
512
13,094
12,153
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Tuff_1806
Da Ji
15
11 / 2 / 1
9,887
582
14,706
16,228
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
VeiL_Yume
Chang'e
8
0 / 4 / 0
5,760
339
2,205
6,880
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,419
495
6,228
15,104
15,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 3 / 3
9,657
568
13,068
16,470
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
NicolasLZ-77
Persephone
13
3 / 5 / 4
8,747
515
9,489
12,299
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Roblusiek
Thanatos
15
4 / 6 / 4
9,024
531
6,912
18,456
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 5
10,441
614
13,335
17,695
15,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
16
Kills
18
18
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
0
1
6
3
L
Sylvanus
2
2
9
3.25
L
3
5
7
1.3
W
5
3
3
2.17
W
Persephone
NicolasLZ-77
Persephone
3
5
4
1
W
Thanatos
Roblusiek
Thanatos
4
6
4
1
L
Da Ji
Tuff_1806
Da Ji
11
2
1
5.75
L
Chang'e
VeiL_Yume
Chang'e
0
4
0
0
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,108
Damage
49,032
65,620
Taken
80,024
40,358
Mitigated
48,817
12,048
Healing
26,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,050
4,697
0
2,541
12,755
5,811
897
844
11,911
0
59,282
W
6,228
1,113
0
2,009
15,104
15,321
0
4,935
10,065
34,511
0
L
Sylvanus
8,053
2,309
1,648
4,784
17,604
18,814
0
5,987
11,617
26,694
0
L
13,094
2,558
0
720
12,153
5,468
0
5,651
6,414
83,589
0
W
13,068
9,717
0
7,297
16,470
6,229
1,215
2,894
13,576
0
75,932
W
Persephone
NicolasLZ-77
Persephone
9,489
519
0
1,904
12,299
4,340
37
7,446
4,758
57,754
0
W
Thanatos
Roblusiek
Thanatos
6,912
1,838
0
10,816
18,456
7,418
133
3,924
14,504
0
83,628
L
Da Ji
Tuff_1806
Da Ji
14,706
5,674
0
562
16,228
8,103
35
3,579
12,649
0
73,260
L
Chang'e
VeiL_Yume
Chang'e
2,205
391
0
1,793
6,880
2,162
0
286
6,594
21,474
0
W
13,335
3,906
0
4,166
17,695
15,509
71
4,055
13,577
1,380
71,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,937
Gold Earned
46,288
395
Minions Killed
465
0
Camps Cleared
0
1,464,496
Distance Traveled
1,722,635
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,149
479
92
5
0
285,156
0
W
Ganesha
8,419
495
6
0
0
344,027
5
L
Sylvanus
8,431
496
30
2
0
325,464
0
L
Nu Wa
8,710
512
138
8
0
318,156
2
W
Rama
9,657
568
125
7
0
300,316
0
W
Persephone
8,747
515
114
7
0
323,020
2
W
Thanatos
9,024
531
114
7
0
383,940
1
L
Da Ji
9,887
582
97
6
0
386,817
0
L
Chang'e
5,760
339
38
2
0
148,903
0
W
Surtr
10,441
614
106
6
0
371,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role