Player Matchup

Fenrir
Fenrir
ArbiterElite343
Fenrir
Level 143
God Stats
11W - 2L
1,730 SR
Queue Stats
142W - 128L
1,542 Elo+
Party 2
Ra
Ra
Bubblybobble742
Ra
Level 18
God Stats
91W - 99L
1,520 SR
Queue Stats
150W - 163L
1,416 Elo+
Solo
Surtr
Surtr
DUCK991
Surtr
Level 126
God Stats
3W - 4L
1,506 SR
Queue Stats
54W - 64L
1,474 Elo+
Party 2
Cerberus
Cerberus
ItZ_TearZ_
Cerberus
Level 103
God Stats
15W - 14L
1,459 SR
Queue Stats
96W - 100L
1,473 Elo+
Solo
Cthulhu
Cthulhu
spartonreaper
Cthulhu
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 22L
1,105 Elo+
Party 2
Team Averages
Level 90
1,543 SR
1,402 Elo+

VS

Team Averages
Level 104
1,486 SR
1,513 Elo+
Awilix
Awilix
TRUdopeGAMER
Awilix
Level 107
God Stats
4W - 5L
1,672 SR
Queue Stats
111W - 115L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
X_BlackRanger
Jormungandr
Level 86
God Stats
8W - 10L
1,533 SR
Queue Stats
46W - 43L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
Xz-GHOST-GOD-zXx
Ah Puch
Level 79
God Stats
32W - 26L
1,567 SR
Queue Stats
225W - 199L
1,486 Elo+
Solo
Ishtar
Ishtar
demarcuskills
Ishtar
Level 142
God Stats
3W - 2L
1,362 SR
Queue Stats
54W - 50L
1,490 Elo+
Party 1
Merlin
Merlin
juni20
Merlin
Level 108
God Stats
0W - 3L
1,294 SR
Queue Stats
6W - 7L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
6,119
874
9,262
9,505
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 0 / 4
5,448
778
2,716
3,680
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
DUCK991
Surtr
12
3 / 1 / 5
5,952
850
8,483
8,839
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
ItZ_TearZ_
Cerberus
11
1 / 0 / 5
5,565
795
2,704
4,209
3,553
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
11
2 / 2 / 3
5,654
808
4,199
5,994
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 3 / 3
5,736
819
3,921
7,700
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
X_BlackRanger
Jormungandr
10
0 / 1 / 4
4,964
709
5,272
8,424
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 5
5,542
792
8,276
7,137
2,586
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 3 / 1
5,844
835
5,609
7,146
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
juni20
Merlin
7
0 / 0 / 0
4,510
644
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
10
Kills
6
6
Deaths
10
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
0
0
4
2
W
Surtr
DUCK991
Surtr
3
1
5
5.5
W
Cerberus
ItZ_TearZ_
Cerberus
1
0
5
3.5
L
Awilix
2
3
3
1.17
L
Jormungandr
X_BlackRanger
Jormungandr
0
1
4
2
L
0
3
5
0.83
L
4
3
1
1.5
L
Merlin
juni20
Merlin
0
0
0
0
W
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
23,078
32,227
Taken
30,407
22,076
Mitigated
15,454
6,393
Healing
1,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,262
2,117
0
1,782
9,505
6,684
0
2,642
6,681
0
13,268
W
2,716
153
486
1,976
3,680
1,508
0
3,097
545
15,305
0
W
Surtr
DUCK991
Surtr
8,483
2,808
0
1,193
8,839
5,968
88
3,762
4,865
526
19,408
W
Cerberus
ItZ_TearZ_
Cerberus
2,704
126
0
198
4,209
3,553
0
789
3,378
10,548
0
L
Awilix
3,921
1,534
0
572
7,700
2,943
0
2,299
5,132
0
12,887
L
Jormungandr
X_BlackRanger
Jormungandr
5,272
1,011
0
347
8,424
7,170
0
2,558
5,226
9,331
0
L
8,276
481
0
206
7,137
2,586
0
1,597
5,308
21,408
0
L
5,609
3,376
0
372
7,146
2,755
297
2,834
3,827
0
14,028
L
Merlin
juni20
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
4,199
371
0
758
5,994
4,363
0
2,739
3,026
11,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
26,596
124
Minions Killed
97
0
Camps Cleared
0
767,225
Distance Traveled
581,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,119
874
14
2
0
149,468
0
W
Ra
5,448
778
43
6
0
156,085
0
W
Surtr
5,952
850
28
4
0
152,192
0
W
Cerberus
5,565
795
19
3
0
152,978
1
L
Awilix
5,736
819
24
3
0
154,319
0
L
Jormungandr
4,964
709
10
1
0
153,252
0
L
Ah Puch
5,542
792
42
6
0
142,145
0
L
Ishtar
5,844
835
21
3
0
131,926
0
L
Merlin
4,510
644
0
0
0
0
0
W
Cthulhu
5,654
808
20
3
0
156,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role