Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
KING_DRE_HOE
Surtr
Level 124
God Stats
1W - 2L
1,362 SR
Queue Stats
169W - 164L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
P1TCHBLACK5I
Kuzenbo
Level 161
God Stats
12W - 9L
1,559 SR
Queue Stats
390W - 380L
1,510 Elo+
Solo
Poseidon
Poseidon
Twin7386
Poseidon
Level 87
God Stats
3W - 3L
1,193 SR
Queue Stats
91W - 81L
1,480 Elo+
Solo
Da Ji
Da Ji
edman099
Da Ji
Level 102
God Stats
3W - 3L
1,415 SR
Queue Stats
49W - 41L
1,532 Elo+
Solo
Team Averages
Level 108
1,406 SR
1,488 Elo+

VS

Team Averages
Level 109
1,555 SR
1,522 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ahudak04
Cu Chulainn
Level 124
God Stats
7W - 4L
1,684 SR
Queue Stats
194W - 197L
1,577 Elo+
Party 2
Mercury
Mercury
Autokill7
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,466 Elo+
Party 2
Ymir
Ymir
PaZe x Don
Ymir
Level 88
God Stats
5W - 10L
1,439 SR
Queue Stats
271W - 249L
1,509 Elo+
Party 1
Geb
Geb
daanieboy16
Geb
Level 65
God Stats
0W - 2L
1,652 SR
Queue Stats
214W - 208L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 0 / 3
5,718
572
7,088
3,636
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 1
6,046
605
5,237
8,516
6,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
P1TCHBLACK5I
Kuzenbo
9
2 / 0 / 4
6,198
620
3,646
5,949
4,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Twin7386
Poseidon
11
1 / 0 / 0
6,512
651
3,222
3,723
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
edman099
Da Ji
10
3 / 1 / 1
5,733
573
3,150
8,527
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
4,870
487
1,245
3,053
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Ahudak04
Cu Chulainn
10
0 / 2 / 0
5,624
562
5,347
9,825
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Autokill7
Mercury
10
0 / 1 / 1
5,569
557
2,125
6,958
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
4,992
499
3,035
8,181
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 1
4,469
447
3,737
8,479
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
1
1
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
Merlin
 
Merlin
0
1
0
0
L
Cu Chulainn
Ahudak04
Cu Chulainn
0
2
0
0
L
Mercury
Autokill7
Mercury
0
1
1
0.5
W
1
0
1
1.5
W
Kuzenbo
P1TCHBLACK5I
Kuzenbo
2
0
4
4
L
1
2
0
0.5
W
Poseidon
Twin7386
Poseidon
1
0
0
1
L
0
4
1
0.13
W
Da Ji
edman099
Da Ji
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
15,489
30,351
Taken
36,496
16,175
Mitigated
18,976
9,759
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,088
2,079
265
824
3,636
1,306
0
2,454
1,058
0
42,806
L
Merlin
 
Merlin
1,245
48
0
500
3,053
1,040
0
1,951
1,102
24,092
0
L
Cu Chulainn
Ahudak04
Cu Chulainn
5,347
1,041
0
2,380
9,825
7,303
0
153
9,672
0
47,167
L
Mercury
Autokill7
Mercury
2,125
364
0
375
6,958
2,320
0
1,271
5,687
0
40,928
W
5,237
1,719
0
1,993
8,516
6,376
0
0
8,516
321
41,595
W
Kuzenbo
P1TCHBLACK5I
Kuzenbo
3,646
1,553
1,113
1,323
5,949
4,240
20
3,287
2,421
16,146
0
L
3,035
326
0
1,330
8,181
4,524
0
1,834
6,347
29,593
0
W
Poseidon
Twin7386
Poseidon
3,222
411
0
591
3,723
1,175
568
881
2,690
53,237
0
L
3,737
235
0
0
8,479
3,789
0
1,812
6,667
22,143
0
W
Da Ji
edman099
Da Ji
3,150
869
0
3,650
8,527
3,078
0
845
7,634
0
37,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
25,524
307
Minions Killed
322
0
Camps Cleared
0
976,839
Distance Traveled
999,839
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,718
572
65
7
0
182,900
0
L
Merlin
4,870
487
61
6
0
127,169
0
L
Cu Chulainn
5,624
562
88
9
0
209,055
2
L
Mercury
5,569
557
79
8
0
281,233
5
W
Surtr
6,046
605
67
7
0
201,751
0
W
Kuzenbo
6,198
620
22
2
0
164,393
4
L
Ymir
4,992
499
66
7
0
183,752
3
W
Poseidon
6,512
651
98
10
0
214,328
1
L
Geb
4,469
447
28
3
0
198,630
1
W
Da Ji
5,733
573
55
6
0
213,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role