Player Matchup

Fenrir
Fenrir
Velvax
Fenrir
Level 149
God Stats
0W - 2L
1,682 SR
Queue Stats
66W - 63L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
Wolmen27
Nu Wa
Level 158
God Stats
2W - 2L
1,666 SR
Queue Stats
189W - 221L
1,459 Elo+
Party 2
Ishtar
Ishtar
hugogamer03389
Ishtar
Level 124
God Stats
0W - 1L
1,548 SR
Queue Stats
15W - 18L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
trilogie96smite
Cthulhu
Level 134
God Stats
22W - 28L
1,565 SR
Queue Stats
427W - 391L
1,592 Elo+
Solo
Serqet
Serqet
xBorisBritvAx
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,564 Elo+
Solo
Team Averages
Level 135
1,592 SR
1,542 Elo+

VS

Team Averages
Level 139
1,443 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
Chatterous
Morgan Le Fay
Level 158
God Stats
3W - 4L
1,311 SR
Queue Stats
472W - 399L
1,573 Elo+
Solo
Sobek
Sobek
Crunzbatsu
Sobek
Level 157
God Stats
4W - 5L
1,490 SR
Queue Stats
137W - 122L
1,550 Elo+
Party 1
Hachiman
Hachiman
Raptbatsu
Hachiman
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 105L
1,572 Elo+
Party 1
Nox
Nox
VirgoLiz
Nox
Level 148
God Stats
2W - 3L
1,341 SR
Queue Stats
40W - 41L
1,511 Elo+
Party 1
Martichoras
Martichoras
zoerzoa
Martichoras
Level 77
God Stats
21W - 6L
1,572 SR
Queue Stats
426W - 401L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Velvax
Fenrir
11
2 / 3 / 2
7,258
484
3,883
14,276
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Wolmen27
Nu Wa
13
1 / 5 / 4
7,948
530
10,890
8,184
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 0
7,176
478
3,654
8,767
3,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 0
8,332
555
8,263
10,070
12,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 6 / 2
7,415
494
5,992
14,731
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chatterous
Morgan Le Fay
15
10 / 0 / 3
9,577
638
13,280
8,699
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
13
3 / 2 / 5
8,255
550
6,612
14,180
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Raptbatsu
Hachiman
16
2 / 1 / 4
9,025
602
7,626
7,951
3,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 8
8,376
558
2,714
8,464
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
zoerzoa
Martichoras
14
0 / 1 / 0
8,099
540
6,272
13,284
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
16
16
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chatterous
Morgan Le Fay
10
0
3
11.5
W
Sobek
3
2
5
2.75
W
Hachiman
Raptbatsu
Hachiman
2
1
4
4
L
Fenrir
Velvax
Fenrir
2
3
2
1
W
1
3
8
1.67
L
Nu Wa
Wolmen27
Nu Wa
1
5
4
0.6
L
0
2
0
0
L
1
0
0
1
L
3
6
2
0.67
W
Martichoras
zoerzoa
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
36,504
56,028
Taken
52,578
33,863
Mitigated
29,466
11,719
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chatterous
Morgan Le Fay
13,280
1,888
0
4,065
8,699
3,195
0
1,297
7,114
79,083
0
W
Sobek
6,612
514
404
5,487
14,180
13,846
0
3,804
10,134
26,647
0
W
Hachiman
Raptbatsu
Hachiman
7,626
5,757
0
5,100
7,951
3,448
1,826
664
7,287
0
88,473
L
Fenrir
Velvax
Fenrir
3,883
613
196
4,774
14,276
10,009
0
5,783
8,306
0
26,260
W
2,714
272
0
1,350
8,464
3,419
188
4,541
3,677
59,277
0
L
Nu Wa
Wolmen27
Nu Wa
10,890
2,086
0
909
8,184
3,212
0
5,964
2,048
56,468
0
L
3,654
2,148
0
2,346
8,767
3,020
0
2,367
6,312
0
53,378
L
8,263
1,194
0
2,945
10,070
12,082
0
640
9,430
69,849
648
L
5,992
1,366
0
549
14,731
5,540
0
7,346
7,219
0
56,216
W
Martichoras
zoerzoa
Martichoras
6,272
3,042
0
3,598
13,284
5,558
0
8,054
4,371
0
70,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
43,332
425
Minions Killed
510
0
Camps Cleared
0
1,507,404
Distance Traveled
1,441,331
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,577
638
94
6
0
352,655
0
W
Sobek
8,255
550
22
1
0
290,240
2
W
Hachiman
9,025
602
150
10
0
265,881
2
L
Fenrir
7,258
484
39
3
0
301,482
0
W
Nox
8,376
558
125
8
0
288,976
4
L
Nu Wa
7,948
530
95
6
0
268,494
3
L
Ishtar
7,176
478
110
7
0
293,693
3
L
Cthulhu
8,332
555
109
7
0
294,211
0
L
Serqet
7,415
494
72
5
0
349,524
1
W
Martichoras
8,099
540
119
8
0
243,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role