Player Matchup

Zeus
Zeus
NIFB SHEED
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,354 Elo+
Solo
Loki
Loki
Urraiuu Xikuuze
Loki
Level 85
God Stats
14W - 4L
1,345 SR
Queue Stats
210W - 236L
1,278 Elo+
Solo
Danzaburou
Danzaburou
WOOFanatic
Danzaburou
Level 148
God Stats
6W - 6L
1,704 SR
Queue Stats
63W - 84L
1,334 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,322 Elo+

VS

Team Averages
Level 125
1,549 SR
1,351 Elo+
Atlas
Atlas
MATH-GOD1
Atlas
Level 129
God Stats
6W - 5L
1,531 SR
Queue Stats
126W - 139L
1,315 Elo+
Solo
Ra
Ra
SOUNDOFSANA1432
Ra
Level 108
God Stats
3,517W - 3,516L
1,442 SR
Queue Stats
3,723W - 3,872L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
aLaNn117
Zhong Kui
Level 137
God Stats
12W - 11L
1,675 SR
Queue Stats
245W - 254L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,502
750
7,963
6,889
2,434
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 3
7,294
729
4,070
7,234
2,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
WOOFanatic
Danzaburou
10
3 / 2 / 2
7,736
774
4,327
6,387
2,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MATH-GOD1
Atlas
11
2 / 1 / 5
8,070
807
3,240
7,470
5,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 5
8,141
814
4,466
5,472
2,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
aLaNn117
Zhong Kui
11
5 / 2 / 3
8,448
845
8,204
8,619
6,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
10
10
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
MATH-GOD1
Atlas
2
1
5
4.5
L
1
4
4
0.75
W
3
2
5
2.75
L
1
4
3
0.63
L
Danzaburou
WOOFanatic
Danzaburou
3
2
2
2
W
Zhong Kui
aLaNn117
Zhong Kui
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,360
Damage
15,910
20,510
Taken
21,561
7,341
Mitigated
15,252
2,705
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
MATH-GOD1
Atlas
3,240
1,204
168
326
7,470
5,865
0
3,162
4,118
16,693
0
L
7,963
903
0
490
6,889
2,434
100
5,908
866
27,605
0
W
4,466
101
1,306
1,502
5,472
2,418
38
2,197
3,271
27,736
0
L
4,070
141
0
1,390
7,234
2,569
0
5,223
2,011
0
23,810
L
Danzaburou
WOOFanatic
Danzaburou
4,327
873
0
825
6,387
2,338
184
5,257
1,073
0
26,254
W
Zhong Kui
aLaNn117
Zhong Kui
8,204
443
60
2,441
8,619
6,969
0
2,948
5,665
28,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,532
Gold Earned
24,659
113
Minions Killed
109
0
Camps Cleared
0
493,207
Distance Traveled
543,380
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,070
807
40
4
0
181,386
0
L
Zeus
7,502
750
48
5
0
149,600
0
W
Ra
8,141
814
27
3
0
177,569
0
L
Loki
7,294
729
27
3
0
172,866
0
L
Danzaburou
7,736
774
38
4
0
170,741
3
W
Zhong Kui
8,448
845
42
4
0
184,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role