Player Matchup

Thanatos
Thanatos
Silver I
Darren1w23
Thanatos
Silver I
Level 151
God Stats
4W - 5L
1,692 SR
Queue Stats
21W - 18L
1,579 MMR
Solo
Chiron
Chiron
Silver I
FireWeasel
Chiron
Silver I
Level 122
God Stats
3W - 0L
1,505 SR
Queue Stats
6W - 6L
1,546 MMR
Solo
Shiva
Shiva
Gold II
JustCasanova
Shiva
Gold II
Level 118
God Stats
1W - 0L
1,283 SR
Queue Stats
64W - 63L
1,547 MMR
Party 1
Nu Wa
Nu Wa
Gold I
Leofenix6376
Nu Wa
Gold I
Level 128
God Stats
10W - 8L
1,490 SR
Queue Stats
430W - 413L
1,551 MMR
Solo
Achilles
Achilles
Platinum V
Nightosphear
Achilles
Platinum V
Level 146
God Stats
6W - 1L
1,714 SR
Queue Stats
105W - 91L
1,615 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,537 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,598 SR
1,569 MMR
Chaac
Chaac
Silver II
AnsaRuiz
Chaac
Silver II
Level 159
God Stats
2W - 4L
1,460 SR
Queue Stats
114W - 131L
1,495 MMR
Solo
Sol
Sol
Gold IV
Beliefs rS
Sol
Gold IV
Level 126
God Stats
1W - 3L
1,756 SR
Queue Stats
105W - 106L
1,561 MMR
Solo
Awilix
Awilix
Gold V
Droid_SDz
Awilix
Gold V
Level 148
God Stats
17W - 8L
1,511 SR
Queue Stats
76W - 76L
1,591 MMR
Solo
Cupid
Cupid
Gold IV
duhooligan
Cupid
Gold IV
Level 130
God Stats
2W - 1L
1,590 SR
Queue Stats
299W - 308L
1,434 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
xMuscles999x
Cthulhu
Platinum V
Level 125
God Stats
48W - 34L
1,670 SR
Queue Stats
209W - 198L
1,767 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darren1w23
Thanatos
16
5 / 5 / 2
9,582
599
7,429
14,763
6,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
FireWeasel
Chiron
15
6 / 0 / 1
9,509
594
12,087
10,667
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 9
8,537
534
8,437
14,299
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 2
9,158
572
10,167
9,419
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nightosphear
Achilles
17
5 / 0 / 6
10,581
661
15,192
14,501
14,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HerculesHadesSusanoMartichoras

VS

Bans
ArtemisAnubisSurtrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnsaRuiz
Chaac
12
0 / 5 / 1
7,441
465
5,902
16,866
12,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 2 / 2
8,459
529
10,834
13,397
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Droid_SDz
Awilix
14
4 / 4 / 2
8,463
529
8,153
13,333
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
11
1 / 7 / 1
6,867
429
4,317
13,727
4,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xMuscles999x
Cthulhu
11
1 / 1 / 2
7,163
448
7,930
16,182
12,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
8
8
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
AnsaRuiz
Chaac
0
5
1
0.1
L
2
2
2
1.5
W
Thanatos
Darren1w23
Thanatos
5
5
2
1.2
L
Awilix
Droid_SDz
Awilix
4
4
2
1.25
W
Chiron
FireWeasel
Chiron
6
0
1
6.5
W
1
2
9
2.75
W
2
1
2
3
W
Achilles
Nightosphear
Achilles
5
0
6
8
L
Cupid
1
7
1
0.21
L
Cthulhu
xMuscles999x
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,312
Damage
37,136
63,649
Taken
73,505
40,257
Mitigated
39,735
28,009
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AnsaRuiz
Chaac
5,902
440
0
3,747
16,866
12,608
0
1,684
15,181
0
52,938
L
10,834
4,273
0
8,104
13,397
4,639
43
4,985
8,362
82,611
0
W
Thanatos
Darren1w23
Thanatos
7,429
1,621
0
10,604
14,763
6,344
0
1,984
12,779
0
89,905
L
Awilix
Droid_SDz
Awilix
8,153
2,820
0
633
13,333
5,327
0
1,037
12,296
0
64,225
W
Chiron
FireWeasel
Chiron
12,087
6,740
607
2,778
10,667
4,557
849
4,404
6,263
0
91,271
W
8,437
1,606
865
3,370
14,299
10,732
0
5,512
8,739
0
26,746
W
10,167
1,754
0
3,819
9,419
3,932
19
6,626
2,730
85,154
0
W
Achilles
Nightosphear
Achilles
15,192
5,702
0
5,966
14,501
14,692
374
1,087
13,342
0
77,693
L
Cupid
4,317
2,525
300
4,055
13,727
4,834
0
1,026
12,540
0
35,781
L
Cthulhu
xMuscles999x
Cthulhu
7,930
572
589
4,959
16,182
12,327
0
1,456
14,726
34,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
38,393
546
Minions Killed
439
0
Camps Cleared
0
1,572,604
Distance Traveled
1,500,500
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,441
465
91
6
0
283,182
5
L
Sol
8,459
529
142
9
0
264,493
3
W
Thanatos
9,582
599
116
7
0
350,324
0
L
Awilix
8,463
529
106
7
0
350,222
2
W
Chiron
9,509
594
143
9
0
304,803
2
W
Shiva
8,537
534
27
2
0
293,454
1
W
Nu Wa
9,158
572
141
9
0
298,447
6
W
Achilles
10,581
661
119
7
0
325,576
2
L
Cupid
6,867
429
59
4
0
269,552
0
L
Cthulhu
7,163
448
41
3
0
333,051
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role