Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Acrgrenade3
Apollo
Level 66
God Stats
1W - 8L
1,309 SR
Queue Stats
29W - 26L
1,452 Elo+
Solo
Skadi
Skadi
NikiPai
Skadi
Level 152
God Stats
9W - 6L
1,558 SR
Queue Stats
179W - 187L
1,461 Elo+
Solo
Hades
Hades
PKRamdin16
Hades
Level 75
God Stats
33W - 31L
1,548 SR
Queue Stats
341W - 327L
1,409 Elo+
Party 2
King Arthur
King Arthur
mayret-kounem
King Arthur
Level 68
God Stats
132W - 148L
1,519 SR
Queue Stats
976W - 1,041L
1,469 Elo+
Solo
Team Averages
Level 94
1,487 SR
1,458 Elo+

VS

Team Averages
Level 79
1,447 SR
1,457 Elo+
Bacchus
Bacchus
JohnnyMcRocket
Bacchus
Level 119
God Stats
9W - 9L
1,493 SR
Queue Stats
83W - 88L
1,471 Elo+
Party 3
Cliodhna
Cliodhna
Mercyful EU
Cliodhna
Level 41
God Stats
6W - 4L
1,199 SR
Queue Stats
17W - 13L
1,360 Elo+
Party 1
Cernunnos
Cernunnos
StyngianHuntress
Cernunnos
Level 121
God Stats
5W - 3L
1,443 SR
Queue Stats
61W - 61L
1,460 Elo+
Party 3
Sol
Sol
XxUKxViper94xX
Sol
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,398 Elo+
Party 1
Scylla
Scylla
alonsibiri
Scylla
Level 65
God Stats
23W - 18L
1,602 SR
Queue Stats
23W - 18L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 5 / 3
7,572
1,262
9,433
10,961
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
10
0 / 0 / 0
5,724
954
0
0
0
Skadi
NikiPai
Skadi
12
1 / 1 / 5
7,086
1,181
6,561
4,043
1,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
12
1 / 4 / 4
7,052
1,175
10,293
11,990
7,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
mayret-kounem
King Arthur
12
2 / 5 / 5
7,525
1,254
5,168
11,496
9,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

317

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 14
7,755
1,293
4,044
8,896
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
Mercyful EU
Cliodhna
13
7 / 3 / 7
8,213
1,369
8,105
9,757
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
13
1 / 1 / 10
7,104
1,184
4,925
4,547
1,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 2 / 11
7,340
1,223
10,726
6,804
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
alonsibiri
Scylla
13
4 / 0 / 8
7,747
1,291
6,878
3,755
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
7
Kills
15
15
Deaths
7
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
3
0.9
L
Apollo
0
0
0
0
W
1
1
14
8
W
Cliodhna
Mercyful EU
Cliodhna
7
3
7
3.5
L
Skadi
NikiPai
Skadi
1
1
5
3.5
L
Hades
1
4
4
0.75
W
Cernunnos
1
1
10
6
W
2
2
11
3.75
W
Scylla
alonsibiri
Scylla
4
0
8
8
L
King Arthur
mayret-kounem
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
34,678
38,490
Taken
33,759
22,478
Mitigated
18,606
1,891
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,433
3,854
0
14
10,961
4,117
0
6,450
4,511
0
17,844
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
4,044
461
284
2,644
8,896
9,628
0
2,662
6,026
7,778
0
W
Cliodhna
Mercyful EU
Cliodhna
8,105
1,699
0
466
9,757
3,582
0
1,837
7,820
0
15,266
L
Skadi
NikiPai
Skadi
6,561
1,641
0
0
4,043
1,407
0
2,006
1,933
0
22,396
L
Hades
10,293
592
75
1,802
11,990
7,644
0
6,163
5,742
24,908
0
W
Cernunnos
4,925
3,222
0
1,086
4,547
1,654
0
2,158
2,209
0
12,022
W
10,726
4,321
0
1,049
6,804
2,650
0
2,526
4,278
17,803
1,273
W
Scylla
alonsibiri
Scylla
6,878
446
0
710
3,755
1,092
0
1,004
2,661
19,133
0
L
King Arthur
mayret-kounem
King Arthur
5,168
585
0
0
11,496
9,310
0
6,455
5,041
0
13,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
38,159
106
Minions Killed
92
4
Camps Cleared
3
452,188
Distance Traveled
603,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,572
1,262
25
4
1
113,374
0
L
Apollo
5,724
954
0
0
0
124
0
W
Bacchus
7,755
1,293
3
1
0
133,939
0
W
Cliodhna
8,213
1,369
12
2
2
129,060
0
L
Skadi
7,086
1,181
28
5
1
104,996
0
L
Hades
7,052
1,175
34
6
1
106,033
0
W
Cernunnos
7,104
1,184
20
3
1
102,543
0
W
Sol
7,340
1,223
18
3
0
114,629
0
W
Scylla
7,747
1,291
39
7
0
123,502
0
L
King Arthur
7,525
1,254
19
3
1
127,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role