Player Matchup

Bellona
Bellona
CatBeans
Bellona
Level 25
God Stats
2W - 0L
1,714 SR
Queue Stats
19W - 37L
1,371 Elo+
Party 2
Fenrir
Fenrir
J-Glizzy-1k
Fenrir
Level 78
God Stats
2W - 2L
1,709 SR
Queue Stats
169W - 145L
1,426 Elo+
Solo
Ra
Ra
MrMasculineMan
Ra
Level 93
God Stats
5W - 0L
1,605 SR
Queue Stats
40W - 35L
1,471 Elo+
Party 2
Team Averages
Level 65
1,676 SR
1,423 Elo+

VS

Team Averages
Level 113
1,392 SR
1,553 Elo+
Neith
Neith
EpiKGamerr1
Neith
Level 53
God Stats
1W - 6L
1,197 SR
Queue Stats
9W - 10L
1,297 Elo+
Solo
Mulan
Mulan
Japon3sA_PR
Mulan
Level 136
God Stats
0W - 1L
1,350 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
joseuziel26
Nu Wa
Level 151
God Stats
3W - 4L
1,630 SR
Queue Stats
10W - 8L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CatBeans
Bellona
12
2 / 1 / 6
8,437
767
5,952
12,971
11,438
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
4 / 2 / 5
8,750
795
5,480
8,657
3,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 3 / 4
9,089
826
9,618
9,088
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,274
752
8,584
8,107
3,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 6 / 4
7,965
724
9,337
11,757
7,376
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 3
8,813
801
8,690
5,757
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
6
6
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
CatBeans
Bellona
2
1
6
5
L
1
2
3
1.25
W
Fenrir
4
2
5
3.25
L
2
6
4
0.67
W
4
3
4
2
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
26,611
30,716
Taken
25,621
18,062
Mitigated
12,760
9,089
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CatBeans
Bellona
5,952
913
0
3,533
12,971
11,438
0
4,439
8,532
0
26,074
L
8,584
3,825
0
2,752
8,107
3,310
313
3,432
4,675
0
30,961
W
Fenrir
5,480
1,700
0
1,044
8,657
3,375
0
2,798
5,859
0
14,365
L
9,337
2,252
0
1,663
11,757
7,376
0
5,323
6,434
0
20,175
W
9,618
670
1,269
3,243
9,088
3,249
0
2,033
6,925
56,971
0
L
8,690
1,625
506
994
5,757
2,074
130
1,322
4,435
42,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
25,052
128
Minions Killed
109
0
Camps Cleared
0
637,265
Distance Traveled
527,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,437
767
32
3
0
228,810
0
L
Neith
8,274
752
40
4
0
186,746
0
W
Fenrir
8,750
795
17
2
0
198,089
0
L
Mulan
7,965
724
24
2
0
154,476
0
W
Ra
9,089
826
79
7
0
210,366
0
L
Nu Wa
8,813
801
45
4
0
186,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role