Player Matchup

Kali
Kali
Drakzouu
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
Likwa
Cthulhu
Level 5
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 4L
1,447 Elo+
Party 1
Discordia
Discordia
YamYuro
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,313 Elo+
Party 1
Rama
Rama
Yoshiro52
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,313 Elo+
Party 1
Loki
Loki
thebetterjesus
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 290L
1,431 Elo+
Solo
Team Averages
Level 38
1,546 SR
1,352 Elo+

VS

Team Averages
Level 110
1,590 SR
1,494 Elo+
Baba Yaga
Baba Yaga
Mathias2690
Baba Yaga
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
287W - 254L
1,473 Elo+
Solo
Neith
Neith
Maxinimus
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 2
Bellona
Bellona
Miayke
Bellona
Level 146
God Stats
4W - 1L
1,665 SR
Queue Stats
25W - 25L
1,489 Elo+
Solo
Thanatos
Thanatos
chatokid
Thanatos
Level 150
God Stats
1W - 0L
1,652 SR
Queue Stats
5W - 3L
1,593 Elo+
Solo
Fenrir
Fenrir
illegalmatter
Fenrir
Level 120
God Stats
33W - 23L
1,635 SR
Queue Stats
179W - 171L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
3 / 3 / 2
6,237
480
5,340
11,109
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Likwa
Cthulhu
10
2 / 2 / 4
6,457
497
7,216
13,155
9,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
YamYuro
Discordia
11
0 / 3 / 0
5,873
452
2,091
7,469
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
2 / 2 / 4
5,967
459
7,508
7,660
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 0
6,928
533
4,445
12,249
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mathias2690
Baba Yaga
12
1 / 2 / 1
7,309
562
5,153
8,142
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Maxinimus
Neith
10
1 / 4 / 1
5,933
456
5,283
8,628
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Miayke
Bellona
14
6 / 1 / 3
8,959
689
9,401
10,962
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
chatokid
Thanatos
15
7 / 0 / 3
8,822
679
6,968
11,671
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 2
6,048
465
3,810
12,738
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
17
17
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
3
3
2
1.33
L
Cthulhu
Likwa
Cthulhu
2
2
4
2
W
Baba Yaga
Mathias2690
Baba Yaga
1
2
1
0.75
W
Neith
Maxinimus
Neith
1
4
1
0.38
W
Bellona
Miayke
Bellona
6
1
3
7.5
L
Discordia
YamYuro
Discordia
0
3
0
0
L
Rama
2
2
4
2
W
Thanatos
chatokid
Thanatos
7
0
3
8.5
W
2
2
2
1.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
30,615
51,642
Taken
52,141
23,044
Mitigated
26,827
10,826
Healing
19,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,340
2,474
0
2,256
11,109
3,788
0
255
10,854
0
35,294
L
Cthulhu
Likwa
Cthulhu
7,216
568
1,496
2,968
13,155
9,047
0
120
13,035
27,796
0
W
Baba Yaga
Mathias2690
Baba Yaga
5,153
107
0
1,561
8,142
3,089
88
1,439
6,703
56,421
0
W
Neith
Maxinimus
Neith
5,283
2,256
0
1,718
8,628
3,022
440
2,728
5,900
0
28,236
W
Bellona
Miayke
Bellona
9,401
2,259
0
4,324
10,962
8,238
1,071
1,299
9,631
0
66,323
L
Discordia
YamYuro
Discordia
2,091
127
0
1,047
7,469
2,430
0
4,624
2,845
38,563
0
L
Rama
7,508
5,770
0
2,184
7,660
2,622
0
49
7,611
0
34,374
W
Thanatos
chatokid
Thanatos
6,968
1,896
0
10,846
11,671
5,290
0
1,120
10,551
0
85,738
W
3,810
668
226
1,221
12,738
7,188
423
3,697
9,041
0
19,031
L
4,445
962
0
875
12,249
5,157
0
280
11,749
0
50,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
37,071
297
Minions Killed
383
0
Camps Cleared
0
1,283,127
Distance Traveled
1,288,357
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,237
480
69
5
0
259,373
0
L
Cthulhu
6,457
497
31
2
0
276,476
0
W
Baba Yaga
7,309
562
86
7
0
243,654
0
W
Neith
5,933
456
44
3
0
213,550
0
W
Bellona
8,959
689
103
8
0
262,490
0
L
Discordia
5,873
452
61
5
0
251,556
0
L
Rama
5,967
459
54
4
0
237,276
0
W
Thanatos
8,822
679
126
10
0
314,018
0
W
Fenrir
6,048
465
24
2
0
254,645
2
L
Loki
6,928
533
82
6
0
258,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role