Player Matchup

Bakasura
Bakasura
BornEndeavour
Bakasura
Level 86
God Stats
2W - 4L
1,263 SR
Queue Stats
133W - 131L
1,400 Elo+
Solo
Artemis
Artemis
Drippy_vans04
Artemis
Level 43
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo
Achilles
Achilles
GhostCheifian
Achilles
Level 125
God Stats
8W - 8L
1,797 SR
Queue Stats
468W - 475L
1,447 Elo+
Solo
Nu Wa
Nu Wa
HumbleBBL
Nu Wa
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 84L
1,502 Elo+
Solo
Athena
Athena
JBsmoove502
Athena
Level 89
God Stats
8W - 18L
1,319 SR
Queue Stats
492W - 448L
1,464 Elo+
Solo
Team Averages
Level 82
1,521 SR
1,410 Elo+

VS

Team Averages
Level 97
1,594 SR
1,468 Elo+
Hades
Hades
Muzan-Kiibutsuji
Hades
Level 97
God Stats
1W - 0L
1,692 SR
Queue Stats
14W - 16L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
ShadowGaming728
Jormungandr
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,377 Elo+
Solo
Charybdis
Charybdis
SideshowR0
Charybdis
Level 84
God Stats
2W - 1L
1,875 SR
Queue Stats
174W - 164L
1,480 Elo+
Solo
King Arthur
King Arthur
agrimpeeper
King Arthur
Level 122
God Stats
42W - 35L
1,500 SR
Queue Stats
349W - 317L
1,540 Elo+
Party 1
Athena
Athena
secretchicago333
Athena
Level 127
God Stats
2W - 1L
1,401 SR
Queue Stats
174W - 157L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BornEndeavour
Bakasura
13
3 / 1 / 1
7,842
560
4,604
10,733
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
8
0 / 7 / 2
5,471
391
2,208
7,782
2,655
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
GhostCheifian
Achilles
11
2 / 0 / 2
6,685
478
4,013
11,377
11,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
HumbleBBL
Nu Wa
9
1 / 5 / 4
6,204
443
6,673
8,204
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
11
1 / 1 / 0
6,216
444
5,088
8,335
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
8,408
601
9,424
10,385
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ShadowGaming728
Jormungandr
9
1 / 3 / 2
6,136
438
2,963
9,228
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SideshowR0
Charybdis
11
1 / 3 / 1
6,795
485
5,287
9,923
3,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
agrimpeeper
King Arthur
13
1 / 1 / 4
7,346
525
5,117
9,029
7,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 0 / 2
7,458
533
5,076
11,336
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
14
14
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BornEndeavour
Bakasura
3
1
1
3.5
L
Artemis
0
7
2
0.14
L
Achilles
GhostCheifian
Achilles
2
0
2
3
L
Nu Wa
HumbleBBL
Nu Wa
1
5
4
0.6
L
Athena
1
1
0
1
W
8
1
2
9
W
Jormungandr
ShadowGaming728
Jormungandr
1
3
2
0.67
W
Charybdis
SideshowR0
Charybdis
1
3
1
0.5
W
King Arthur
agrimpeeper
King Arthur
1
1
4
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
27,867
46,431
Taken
49,901
28,529
Mitigated
28,563
8,602
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BornEndeavour
Bakasura
4,604
2,802
0
2,338
10,733
4,925
1,732
3,183
7,458
0
45,148
L
Artemis
2,208
1,062
0
85
7,782
2,655
48
5,356
2,330
0
13,070
L
Achilles
GhostCheifian
Achilles
4,013
1,174
37
4,476
11,377
11,246
0
2,958
8,329
0
31,582
L
Nu Wa
HumbleBBL
Nu Wa
6,673
1,958
0
260
8,204
2,843
0
3,549
4,567
29,236
0
L
Athena
5,088
1,030
0
1,406
8,335
6,860
351
2,019
6,276
33,461
328
W
9,424
942
570
5,463
10,385
5,119
321
2,864
6,857
57,883
0
W
Jormungandr
ShadowGaming728
Jormungandr
2,963
1,189
188
842
9,228
6,901
27
1,307
7,728
26,404
0
W
Charybdis
SideshowR0
Charybdis
5,287
2,983
0
4,231
9,923
3,071
548
1,541
8,185
0
45,394
W
King Arthur
agrimpeeper
King Arthur
5,117
758
0
2,639
9,029
7,583
81
2,689
5,641
0
51,148
W
5,076
473
0
2,960
11,336
5,889
0
1,693
9,371
46,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
36,143
264
Minions Killed
342
0
Camps Cleared
0
1,205,200
Distance Traveled
1,302,363
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,842
560
95
7
0
266,175
0
L
Artemis
5,471
391
20
1
0
155,202
0
L
Achilles
6,685
478
57
4
0
292,065
1
L
Nu Wa
6,204
443
47
3
0
234,621
0
L
Athena
6,216
444
45
3
0
257,137
0
W
Hades
8,408
601
90
6
0
225,674
0
W
Jormungandr
6,136
438
33
2
0
219,793
1
W
Charybdis
6,795
485
71
5
0
241,451
0
W
King Arthur
7,346
525
69
5
0
297,633
3
W
Athena
7,458
533
79
6
0
317,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role