Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Rawrararow
Ah Puch
Level 119
God Stats
16W - 10L
1,693 SR
Queue Stats
399W - 380L
1,484 Elo+
Solo
Yemoja
Yemoja
RotaryPanda5988
Yemoja
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,132 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Unkn3wn_ZEKE
Tsukuyomi
Level 51
God Stats
33W - 27L
1,524 SR
Queue Stats
78W - 101L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
rambuu123
Sun Wukong
Level 81
God Stats
3W - 3L
1,548 SR
Queue Stats
66W - 84L
1,298 Elo+
Party 1
Team Averages
Level 65
1,553 SR
1,349 Elo+

VS

Team Averages
Level 103
1,491 SR
1,313 Elo+
Fafnir
Fafnir
Dino-Dills
Fafnir
Level 152
God Stats
5W - 9L
1,560 SR
Queue Stats
205W - 205L
1,436 Elo+
Solo
Kukulkan
Kukulkan
SpindoFrostFire1
Kukulkan
Level 111
God Stats
26W - 25L
1,546 SR
Queue Stats
172W - 191L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
el3piernes9
Ao Kuang
Level 62
God Stats
4W - 7L
1,294 SR
Queue Stats
126W - 147L
1,360 Elo+
Solo
Heimdallr
Heimdallr
knucklehead9975
Heimdallr
Level 85
God Stats
1W - 0L
1,369 SR
Queue Stats
4W - 5L
1,160 Elo+
Party 2
Surtr
Surtr
treysmomhot5127
Surtr
Level 106
God Stats
1W - 0L
1,684 SR
Queue Stats
5W - 7L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 3 / 2
5,709
408
3,491
9,041
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Rawrararow
Ah Puch
13
1 / 2 / 0
7,089
506
7,038
7,701
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
7,006
500
3,505
9,328
5,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
Unkn3wn_ZEKE
Tsukuyomi
11
3 / 3 / 1
7,283
520
4,550
9,647
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
rambuu123
Sun Wukong
12
0 / 1 / 2
7,198
514
8,201
11,859
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dino-Dills
Fafnir
11
2 / 1 / 1
7,224
516
3,319
10,001
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 5
8,121
580
4,100
7,039
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
el3piernes9
Ao Kuang
16
6 / 2 / 2
9,030
645
8,791
13,257
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
knucklehead9975
Heimdallr
13
1 / 1 / 3
7,432
531
7,810
7,917
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 1
7,633
545
8,586
13,730
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
10
10
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
2
0.33
W
Fafnir
Dino-Dills
Fafnir
2
1
1
2.5
L
Ah Puch
Rawrararow
Ah Puch
1
2
0
0.5
L
2
1
1
2.5
W
1
0
5
3.5
L
Tsukuyomi
Unkn3wn_ZEKE
Tsukuyomi
3
3
1
1.17
W
Ao Kuang
el3piernes9
Ao Kuang
6
2
2
3.5
W
Heimdallr
knucklehead9975
Heimdallr
1
1
3
2.5
L
Sun Wukong
rambuu123
Sun Wukong
0
1
2
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
32,606
47,576
Taken
51,944
23,645
Mitigated
31,981
11,089
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,491
1,289
0
1,202
9,041
3,836
0
2,983
6,058
0
25,696
W
Fafnir
Dino-Dills
Fafnir
3,319
586
0
2,636
10,001
10,380
0
2,730
7,165
22,020
0
L
Ah Puch
Rawrararow
Ah Puch
7,038
684
0
2,688
7,701
2,917
0
3,422
4,065
50,629
0
L
3,505
864
1,919
1,304
9,328
5,002
0
3,617
5,662
25,906
0
W
4,100
366
0
736
7,039
3,513
593
4,110
2,635
54,216
0
L
Tsukuyomi
Unkn3wn_ZEKE
Tsukuyomi
4,550
1,068
0
610
9,647
3,843
0
4,566
4,911
0
38,323
W
Ao Kuang
el3piernes9
Ao Kuang
8,791
1,793
0
2,490
13,257
5,772
0
1,663
11,568
75,048
0
W
Heimdallr
knucklehead9975
Heimdallr
7,810
3,264
91
3,524
7,917
3,529
1,215
1,690
6,227
0
57,697
L
Sun Wukong
rambuu123
Sun Wukong
8,201
1,886
0
3,366
11,859
8,047
634
1,684
10,175
0
56,152
W
8,586
3,414
0
3,967
13,730
8,787
912
0
13,730
1,001
58,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
39,440
333
Minions Killed
430
0
Camps Cleared
0
1,364,434
Distance Traveled
1,445,052
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,709
408
49
4
0
285,966
0
W
Fafnir
7,224
516
26
2
0
303,341
5
L
Ah Puch
7,089
506
87
6
0
243,415
0
L
Yemoja
7,006
500
32
2
0
287,964
0
W
Kukulkan
8,121
580
121
9
0
255,344
0
L
Tsukuyomi
7,283
520
62
4
0
270,920
0
W
Ao Kuang
9,030
645
107
8
0
312,570
0
W
Heimdallr
7,432
531
87
6
0
294,945
0
L
Sun Wukong
7,198
514
103
7
0
276,169
0
W
Surtr
7,633
545
89
6
0
278,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role