Player Matchup

Amaterasu
Amaterasu
BurningBassist
Amaterasu
Level 29
God Stats
14W - 12L
1,576 SR
Queue Stats
58W - 63L
1,477 Elo+
Party 1
Geb
Geb
MD420 VOID
Geb
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,495 Elo+
Party 1
Baba Yaga
Baba Yaga
ProPrcPopper
Baba Yaga
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,470 Elo+
Party 1
Hachiman
Hachiman
spiderrider21
Hachiman
Level 85
God Stats
1W - 1L
1,264 SR
Queue Stats
94W - 96L
1,497 Elo+
Party 1
Thor
Thor
zPSYTRANCE
Thor
Level 133
God Stats
51W - 54L
1,476 SR
Queue Stats
282W - 257L
1,499 Elo+
Solo
Team Averages
Level 64
1,463 SR
1,487 Elo+

VS

Team Averages
Level 67
1,612 SR
1,423 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DebeFRESH
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,421 Elo+
Party 3
Sol
Sol
GayMelee
Sol
Level 45
God Stats
2W - 1L
1,756 SR
Queue Stats
7W - 12L
1,367 Elo+
Solo
Fenrir
Fenrir
Hagiolatry
Fenrir
Level 90
God Stats
9W - 4L
1,803 SR
Queue Stats
519W - 516L
1,446 Elo+
Party 2
Charybdis
Charybdis
HeartlessDSins
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 100L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BurningBassist
Amaterasu
12
1 / 1 / 3
6,715
560
5,021
12,145
8,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 1
6,010
501
1,283
6,217
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
ProPrcPopper
Baba Yaga
10
1 / 1 / 1
6,325
527
3,233
4,548
1,836
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
spiderrider21
Hachiman
11
1 / 1 / 1
6,769
564
6,576
5,840
2,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 1
7,115
593
3,780
10,265
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
3 / 0 / 0
6,039
503
1,660
7,771
4,710
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
DebeFRESH
Atlas
9
0 / 3 / 0
5,142
429
4,423
7,628
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
6,090
508
3,951
8,505
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Hagiolatry
Fenrir
10
2 / 1 / 2
5,957
496
7,115
8,779
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
HeartlessDSins
Charybdis
2
0 / 1 / 0
4,030
336
392
1,190
351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
6
7
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
0
0
3
W
Amaterasu
BurningBassist
Amaterasu
1
1
3
2.5
L
Atlas
DebeFRESH
Atlas
0
3
0
0
L
1
3
1
0.5
L
Fenrir
Hagiolatry
Fenrir
2
1
2
3
L
Charybdis
HeartlessDSins
Charybdis
0
1
0
0
W
0
2
1
0.25
W
Baba Yaga
ProPrcPopper
Baba Yaga
1
1
1
1.5
W
Hachiman
spiderrider21
Hachiman
1
1
1
1.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
17,541
39,015
Taken
33,873
19,980
Mitigated
14,578
10,934
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,660
598
246
3,103
7,771
4,710
0
367
7,340
18,439
0
W
Amaterasu
BurningBassist
Amaterasu
5,021
1,840
0
6,194
12,145
8,268
531
3,409
8,184
0
31,280
L
Atlas
DebeFRESH
Atlas
4,423
1,774
0
500
7,628
3,699
0
706
6,922
20,465
0
L
3,951
2,008
0
2,005
8,505
2,518
0
2,182
6,323
39,052
0
L
Fenrir
Hagiolatry
Fenrir
7,115
1,578
0
2,810
8,779
3,300
0
1,342
7,305
0
28,296
L
Charybdis
HeartlessDSins
Charybdis
392
228
0
302
1,190
351
0
109
1,081
0
3,562
W
1,283
70
0
463
6,217
4,085
254
1,884
4,309
17,819
0
W
Baba Yaga
ProPrcPopper
Baba Yaga
3,233
144
0
499
4,548
1,836
164
1,297
3,171
31,175
0
W
Hachiman
spiderrider21
Hachiman
6,576
4,198
0
3,375
5,840
2,017
1,576
2,244
3,556
0
49,352
W
3,780
501
0
403
10,265
3,774
0
626
9,621
0
53,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
27,258
290
Minions Killed
179
0
Camps Cleared
0
1,089,245
Distance Traveled
948,173
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,039
503
29
2
0
193,985
0
W
Amaterasu
6,715
560
44
4
0
216,596
0
L
Atlas
5,142
429
29
2
0
201,194
2
L
Sol
6,090
508
62
5
0
236,694
3
L
Fenrir
5,957
496
50
4
0
271,400
0
L
Charybdis
4,030
336
9
1
0
44,900
0
W
Geb
6,010
501
16
1
0
203,932
0
W
Baba Yaga
6,325
527
63
5
0
227,341
0
W
Hachiman
6,769
564
88
7
0
210,519
2
W
Thor
7,115
593
79
7
0
230,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role