Player Matchup

Chang'e
Chang'e
AnimeNrd69
Chang'e
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 80L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoreKnightSkag
Ah Muzen Cab
Level 114
God Stats
7W - 2L
1,500 SR
Queue Stats
157W - 170L
1,515 Elo+
Party 1
Chronos
Chronos
MrPekka
Chronos
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 142L
1,426 Elo+
Solo
Heimdallr
Heimdallr
SmurfBalIs
Heimdallr
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,402 Elo+
Solo
Fenrir
Fenrir
weednando
Fenrir
Level 118
God Stats
8W - 12L
1,434 SR
Queue Stats
500W - 471L
1,492 Elo+
Solo
Team Averages
Level 97
1,487 SR
1,473 Elo+

VS

Team Averages
Level 115
1,469 SR
1,457 Elo+
Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Benjayos
Zhong Kui
Level 140
God Stats
26W - 10L
1,717 SR
Queue Stats
1,059W - 1,073L
1,425 Elo+
Solo
Susano
Susano
Big_Daddy_J30
Susano
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
123W - 115L
1,402 Elo+
Solo
Terra
Terra
Greydan
Terra
Level 122
God Stats
1W - 2L
1,544 SR
Queue Stats
195W - 205L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
cryptofice
Amaterasu
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
82W - 82L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnimeNrd69
Chang'e
20
6 / 1 / 23
12,516
782
13,959
21,490
12,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
GoreKnightSkag
Ah Muzen Cab
20
7 / 0 / 20
11,803
738
18,984
14,268
7,213
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos
MrPekka
Chronos
20
7 / 2 / 19
12,055
753
22,575
17,079
8,432
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SmurfBalIs
Heimdallr
20
5 / 3 / 23
12,142
759
28,333
19,246
10,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
weednando
Fenrir
18
9 / 6 / 22
12,105
757
20,404
23,013
20,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 6 / 5
9,836
615
11,272
15,738
8,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Benjayos
Zhong Kui
20
3 / 4 / 6
11,316
707
33,241
33,070
58,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 6 / 6
11,279
705
18,246
17,586
9,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Greydan
Terra
15
1 / 9 / 3
9,767
610
9,284
29,239
35,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
cryptofice
Amaterasu
16
3 / 9 / 6
10,924
683
9,928
23,001
30,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
38
34
Kills
12
12
Deaths
34
107
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
5
0.58
W
Chang'e
AnimeNrd69
Chang'e
6
1
23
17.5
L
Zhong Kui
Benjayos
Zhong Kui
3
4
6
1.5
L
4
6
6
1.17
W
Ah Muzen Cab
GoreKnightSkag
Ah Muzen Cab
7
0
20
17
L
Terra
Greydan
Terra
1
9
3
0.28
W
Chronos
MrPekka
Chronos
7
2
19
8.25
W
Heimdallr
SmurfBalIs
Heimdallr
5
3
23
5.5
L
Amaterasu
cryptofice
Amaterasu
3
9
6
0.67
W
Fenrir
weednando
Fenrir
9
6
22
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,255
Damage
81,971
95,096
Taken
118,634
58,723
Mitigated
142,276
54,881
Healing
37,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,272
8,448
408
2,749
15,738
8,258
440
3,394
12,344
0
21,951
W
Chang'e
AnimeNrd69
Chang'e
13,959
1,470
23,626
13,857
21,490
12,153
720
11,698
9,626
33,326
0
L
Zhong Kui
Benjayos
Zhong Kui
33,241
1,783
182
15,466
33,070
58,435
90
8,770
24,180
60,934
0
L
18,246
1,096
1,876
2,669
17,586
9,967
213
5,943
11,607
0
38,770
W
Ah Muzen Cab
GoreKnightSkag
Ah Muzen Cab
18,984
7,684
921
1,398
14,268
7,213
2,404
6,860
7,316
0
37,422
L
Terra
Greydan
Terra
9,284
845
4,513
4,161
29,239
35,135
0
10,989
18,118
18,052
0
W
Chronos
MrPekka
Chronos
22,575
6,115
1,211
1,733
17,079
8,432
1,921
7,972
8,957
43,965
0
W
Heimdallr
SmurfBalIs
Heimdallr
28,333
17,781
1,431
2,443
19,246
10,349
2,687
8,573
10,404
0
56,438
L
Amaterasu
cryptofice
Amaterasu
9,928
1,286
728
4,490
23,001
30,481
0
7,539
15,314
0
18,702
W
Fenrir
weednando
Fenrir
20,404
4,656
3,855
4,406
23,013
20,576
393
7,399
15,156
0
24,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,621
Gold Earned
53,122
191
Minions Killed
191
0
Camps Cleared
0
1,591,534
Distance Traveled
1,331,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,836
615
48
3
0
223,757
0
W
Chang'e
12,516
782
41
3
0
334,266
0
L
Zhong Kui
11,316
707
71
4
0
317,902
0
L
Susano
11,279
705
44
3
0
280,294
0
W
Ah Muzen Cab
11,803
738
36
2
0
345,583
0
L
Terra
9,767
610
10
1
0
275,465
0
W
Chronos
12,055
753
48
3
0
319,192
0
W
Heimdallr
12,142
759
56
4
0
262,209
0
L
Amaterasu
10,924
683
18
1
0
234,044
0
W
Fenrir
12,105
757
10
1
0
330,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role