Player Matchup

Cernunnos
Cernunnos
Demitry32
Cernunnos
Level 128
God Stats
0W - 1L
1,832 SR
Queue Stats
102W - 91L
1,416 Elo+
Solo
Surtr
Surtr
ITSDEWW
Surtr
Level 130
God Stats
13W - 16L
1,551 SR
Queue Stats
181W - 160L
1,482 Elo+
Party 2
Freya
Freya
JackFrost594
Freya
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 155L
1,499 Elo+
Party 2
Fafnir
Fafnir
MegaLeonidas738
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,474 Elo+
Solo
Bakasura
Bakasura
slender king43
Bakasura
Level 118
God Stats
5W - 7L
1,728 SR
Queue Stats
109W - 115L
1,502 Elo+
Solo
Team Averages
Level 127
1,622 SR
1,475 Elo+

VS

Team Averages
Level 137
1,541 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bo KnoWs757
Kuzenbo
Level 122
God Stats
28W - 20L
1,512 SR
Queue Stats
165W - 180L
1,434 Elo+
Party 1
Set
Set
BunnyWalker
Set
Level 114
God Stats
16W - 14L
1,682 SR
Queue Stats
550W - 516L
1,541 Elo+
Solo
Kali
Kali
El Capitan1112
Kali
Level 124
God Stats
21W - 16L
1,612 SR
Queue Stats
477W - 462L
1,479 Elo+
Solo
Neith
Neith
killakobugi
Neith
Level 168
God Stats
11W - 9L
1,396 SR
Queue Stats
391W - 393L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Demitry32
Cernunnos
9
1 / 3 / 0
5,086
509
7,463
7,193
2,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
ITSDEWW
Surtr
12
1 / 1 / 0
6,926
693
4,698
8,688
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 4 / 0
5,962
596
2,098
6,938
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
5,803
580
3,973
8,084
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
10
0 / 3 / 2
5,395
540
1,826
8,600
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 3
7,251
725
5,362
4,492
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Bo KnoWs757
Kuzenbo
9
1 / 1 / 2
5,542
554
2,807
9,397
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 1 / 1
6,041
604
5,761
9,255
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 2 / 5
6,309
631
4,169
10,018
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 2
5,672
567
3,995
6,843
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
W
Kuzenbo
Bo KnoWs757
Kuzenbo
1
1
2
2
W
4
1
1
4.5
L
Cernunnos
Demitry32
Cernunnos
1
3
0
0.33
W
3
2
5
2.75
L
Surtr
ITSDEWW
Surtr
1
1
0
1
L
1
4
0
0.25
L
0
2
1
0.25
W
0
1
2
1
L
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
22,094
39,503
Taken
40,005
23,798
Mitigated
19,262
10,882
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,362
538
0
1,738
4,492
1,413
360
512
3,879
53,863
0
W
Kuzenbo
Bo KnoWs757
Kuzenbo
2,807
1,117
0
3,452
9,397
6,864
70
2,152
7,245
15,698
0
W
5,761
2,144
0
4,220
9,255
3,657
0
1,831
7,424
0
41,090
L
Cernunnos
Demitry32
Cernunnos
7,463
4,110
0
2,338
7,193
2,876
12
891
6,302
0
43,924
W
4,169
2,618
0
1,842
10,018
4,865
398
1,425
8,373
0
35,012
L
Surtr
ITSDEWW
Surtr
4,698
1,177
0
1,572
8,688
6,599
0
511
8,151
639
58,715
L
2,098
689
0
1,526
6,938
2,275
450
1,643
5,127
36,293
0
L
3,973
1,080
0
2,711
8,084
8,422
0
1,916
6,168
19,817
0
W
3,995
982
0
2,493
6,843
2,463
0
278
6,565
0
45,671
L
Bakasura
1,826
1,341
0
2,735
8,600
3,626
0
2,898
5,506
0
30,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
30,815
330
Minions Killed
313
0
Camps Cleared
0
1,051,930
Distance Traveled
1,051,753
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,251
725
100
10
0
215,012
0
W
Kuzenbo
5,542
554
15
2
0
217,692
0
W
Set
6,041
604
67
7
0
220,248
0
L
Cernunnos
5,086
509
59
6
0
171,371
2
W
Kali
6,309
631
56
6
0
215,909
0
L
Surtr
6,926
693
97
10
0
210,866
2
L
Freya
5,962
596
71
7
0
197,461
0
L
Fafnir
5,803
580
34
3
0
195,252
0
W
Neith
5,672
567
75
8
0
182,892
0
L
Bakasura
5,395
540
69
7
0
276,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role