Player Matchup

Chaac
Chaac
Bronze III
BigBenjaminJ
Chaac
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,469 MMR
Solo
Yemoja
Yemoja
Bronze IV
joshbkillin23
Yemoja
Bronze IV
Level 151
God Stats
1W - 2L
1,711 SR
Queue Stats
2W - 5L
1,486 MMR
Solo
Hades
Hades
Gold V
smlwbstr
Hades
Gold V
Level 123
God Stats
0W - 1L
1,669 SR
Queue Stats
153W - 183L
1,458 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,627 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 178
1,675 SR
1,473 MMR
Kuzenbo
Kuzenbo
Silver I
FUSED LORD
Kuzenbo
Silver I
Level 112
God Stats
12W - 7L
1,717 SR
Queue Stats
44W - 39L
1,456 MMR
Solo
Ix Chel
Ix Chel
Gold III
diaperash911
Ix Chel
Gold III
Level 279
God Stats
8W - 14L
1,509 SR
Queue Stats
872W - 902L
1,492 MMR
Solo
Arachne
Arachne
Gold II
ssSiegfried
Arachne
Gold II
Level 143
God Stats
3W - 2L
1,799 SR
Queue Stats
130W - 135L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,787
617
7,023
12,416
8,131
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
7,043
640
2,934
8,065
5,469
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
smlwbstr
Hades
10
0 / 4 / 0
7,349
668
4,396
12,616
6,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ah Muzen CabAchillesBaron SamediAgniBastet

VS

Bans
MartichorasGebScyllaGuan YuKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FUSED LORD
Kuzenbo
12
3 / 0 / 5
8,527
775
6,579
8,780
9,933
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
diaperash911
Ix Chel
12
2 / 0 / 6
8,488
772
15,435
5,940
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ssSiegfried
Arachne
11
3 / 0 / 5
8,625
784
7,557
8,207
3,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kuzenbo
FUSED LORD
Kuzenbo
3
0
5
5.5
W
Ix Chel
diaperash911
Ix Chel
2
0
6
5
L
0
1
0
0
L
Hades
smlwbstr
Hades
0
4
0
0
W
Arachne
ssSiegfried
Arachne
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
29,571
33,097
Taken
22,927
19,836
Mitigated
16,072
12,169
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,023
643
0
1,891
12,416
8,131
0
8,340
4,076
0
27,322
W
Kuzenbo
FUSED LORD
Kuzenbo
6,579
2,903
0
2,315
8,780
9,933
296
2,808
5,896
25,117
0
W
Ix Chel
diaperash911
Ix Chel
15,435
2,035
938
1,489
5,940
2,277
423
2,146
3,794
46,565
0
L
2,934
892
3,827
1,456
8,065
5,469
0
5,493
2,572
14,953
0
L
Hades
smlwbstr
Hades
4,396
230
1,175
3,820
12,616
6,236
0
8,636
3,980
38,538
0
W
Arachne
ssSiegfried
Arachne
7,557
5,180
0
2,045
8,207
3,862
815
2,804
5,403
0
33,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,179
Gold Earned
25,640
134
Minions Killed
126
0
Camps Cleared
0
492,319
Distance Traveled
635,587
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,787
617
20
2
0
168,154
3
W
Kuzenbo
8,527
775
32
3
0
222,484
2
W
Ix Chel
8,488
772
54
5
0
199,614
0
L
Yemoja
7,043
640
23
2
0
152,769
3
L
Hades
7,349
668
91
8
0
171,396
0
W
Arachne
8,625
784
40
4
0
213,489
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role