Player Matchup

Agni
Agni
DarkWebby96
Agni
Level 104
God Stats
17W - 14L
1,469 SR
Queue Stats
660W - 576L
1,554 Elo+
Party 2
Fafnir
Fafnir
MyNameIzJIFF
Fafnir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 341L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
heIIboynate
Zhong Kui
Level 102
God Stats
3W - 3L
1,519 SR
Queue Stats
9W - 8L
1,524 Elo+
Solo
Sol
Sol
xDuby 420
Sol
Level 137
God Stats
71W - 61L
1,573 SR
Queue Stats
512W - 511L
1,424 Elo+
Solo
Fenrir
Fenrir
xxtheraidaxx
Fenrir
Level 58
God Stats
29W - 25L
1,538 SR
Queue Stats
275W - 246L
1,499 Elo+
Party 2
Team Averages
Level 107
1,520 SR
1,491 Elo+

VS

Team Averages
Level 101
1,567 SR
1,493 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Frytime215
Baron Samedi
Level 152
God Stats
3W - 3L
1,565 SR
Queue Stats
29W - 30L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
IvonVFudge
Xing Tian
Level 158
God Stats
2W - 2L
1,772 SR
Queue Stats
158W - 167L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Teakjoe
Aphrodite
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,501 Elo+
Party 1
Apollo
Apollo
luccster
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,038
618
10,238
8,417
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
11
0 / 1 / 5
7,173
552
2,065
9,252
9,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Zhong Kui
heIIboynate
Zhong Kui
13
5 / 1 / 3
7,989
615
11,644
12,934
11,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 0
8,417
647
4,300
6,396
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
11
2 / 3 / 2
6,738
518
4,628
11,093
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 4 / 2
6,632
510
3,144
12,647
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Frytime215
Baron Samedi
12
3 / 2 / 1
6,713
516
4,739
7,506
5,597
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Xing Tian
IvonVFudge
Xing Tian
10
2 / 3 / 0
6,402
492
6,267
12,995
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Teakjoe
Aphrodite
11
0 / 4 / 2
6,603
508
4,691
10,389
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
luccster
Apollo
11
0 / 3 / 2
6,143
473
5,764
9,393
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
5
5
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
2
0.25
W
6
0
1
6.5
L
Baron Samedi
Frytime215
Baron Samedi
3
2
1
1.75
L
Xing Tian
IvonVFudge
Xing Tian
2
3
0
0.67
W
Fafnir
0
1
5
2.5
L
Aphrodite
Teakjoe
Aphrodite
0
4
2
0.25
W
Zhong Kui
heIIboynate
Zhong Kui
5
1
3
6.5
L
Apollo
luccster
Apollo
0
3
2
0.33
W
3
0
0
3
W
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,875
Damage
24,605
48,092
Taken
52,930
30,873
Mitigated
27,141
17,810
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,144
925
0
1,424
12,647
6,238
0
5,218
7,429
0
52,613
W
10,238
752
0
1,365
8,417
3,228
0
2,318
6,054
55,128
0
L
Baron Samedi
Frytime215
Baron Samedi
4,739
650
670
2,420
7,506
5,597
0
3,865
3,641
37,148
0
L
Xing Tian
IvonVFudge
Xing Tian
6,267
369
0
1,641
12,995
7,876
0
7,271
5,724
28,481
0
W
Fafnir
2,065
657
227
2,026
9,252
9,642
682
2,297
6,700
16,795
0
L
Aphrodite
Teakjoe
Aphrodite
4,691
708
970
4,956
10,389
3,953
0
5,697
4,692
47,461
0
W
Zhong Kui
heIIboynate
Zhong Kui
11,644
1,763
0
7,623
12,934
11,049
0
4,866
7,542
55,987
0
L
Apollo
luccster
Apollo
5,764
3,652
0
2,173
9,393
3,477
0
6,257
3,136
0
41,375
W
4,300
1,202
0
4,843
6,396
2,203
1,449
934
5,462
75,168
0
W
Fenrir
4,628
1,071
0
1,726
11,093
4,751
0
4,706
6,342
0
40,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
32,493
393
Minions Killed
326
0
Camps Cleared
0
1,290,837
Distance Traveled
1,320,077
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,632
510
79
6
0
333,045
0
W
Agni
8,038
618
98
8
0
273,335
0
L
Baron Samedi
6,713
516
54
4
0
256,053
3
L
Xing Tian
6,402
492
45
3
0
213,941
1
W
Fafnir
7,173
552
18
1
0
240,244
6
L
Aphrodite
6,603
508
77
6
0
246,720
0
W
Zhong Kui
7,989
615
89
7
0
221,521
0
L
Apollo
6,143
473
71
5
0
270,318
4
W
Sol
8,417
647
123
9
0
259,932
0
W
Fenrir
6,738
518
65
5
0
295,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role