Player Matchup

Amaterasu
Amaterasu
DanteHellscream
Amaterasu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Make-OutSeries
Cernunnos
Level 89
God Stats
2W - 3L
1,417 SR
Queue Stats
130W - 127L
1,391 Elo+
Solo
Hun Batz
Hun Batz
TheQuadFather69
Hun Batz
Level 108
God Stats
2W - 3L
1,481 SR
Queue Stats
286W - 292L
1,404 Elo+
Solo
Chaac
Chaac
Vile Madman
Chaac
Level 103
God Stats
16W - 12L
1,588 SR
Queue Stats
32W - 35L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
Worsie86
Zhong Kui
Level 63
God Stats
5W - 11L
1,523 SR
Queue Stats
461W - 461L
1,456 Elo+
Solo
Team Averages
Level 89
1,502 SR
1,434 Elo+

VS

Team Averages
Level 84
1,489 SR
1,416 Elo+
Nu Wa
Nu Wa
Ghostyrella
Nu Wa
Level 88
God Stats
9W - 10L
1,426 SR
Queue Stats
28W - 27L
1,425 Elo+
Solo
Danzaburou
Danzaburou
TNMGrowth-
Danzaburou
Level 116
God Stats
3W - 1L
1,752 SR
Queue Stats
151W - 164L
1,452 Elo+
Party 1
Chaac
Chaac
davidthebesteva
Chaac
Level 36
God Stats
3W - 5L
1,185 SR
Queue Stats
63W - 70L
1,400 Elo+
Party 1
Lancelot
Lancelot
iraqui_626
Lancelot
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 276L
1,388 Elo+
Solo
Ymir
Ymir
kevingonzxlez666
Ymir
Level 113
God Stats
39W - 29L
1,579 SR
Queue Stats
269W - 281L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DanteHellscream
Amaterasu
2
0 / 2 / 0
3,668
333
249
3,222
819
Cernunnos
Make-OutSeries
Cernunnos
9
0 / 2 / 0
4,931
448
2,039
5,527
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
3
0 / 1 / 0
3,780
344
564
2,946
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,034
458
4,459
9,121
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Worsie86
Zhong Kui
8
0 / 4 / 0
4,526
411
3,187
10,268
8,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,435
585
5,457
3,240
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TNMGrowth-
Danzaburou
12
5 / 0 / 0
7,318
665
5,247
4,926
1,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 1
6,116
556
3,286
7,302
6,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
iraqui_626
Lancelot
12
1 / 0 / 0
6,673
607
2,936
8,531
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 4
6,574
598
3,346
5,255
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DanteHellscream
Amaterasu
0
2
0
0
W
1
0
1
1.5
L
Cernunnos
Make-OutSeries
Cernunnos
0
2
0
0
W
Danzaburou
TNMGrowth-
Danzaburou
5
0
0
5
L
Hun Batz
0
1
0
0
L
0
1
0
0
L
Zhong Kui
Worsie86
Zhong Kui
0
4
0
0
W
1
0
1
1.5
W
Lancelot
iraqui_626
Lancelot
1
0
0
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,498
Damage
20,272
31,084
Taken
29,254
17,930
Mitigated
15,727
6,335
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DanteHellscream
Amaterasu
249
204
0
110
3,222
819
0
843
2,253
0
1,796
W
5,457
1,282
0
500
3,240
968
2,169
244
2,996
31,955
0
L
Cernunnos
Make-OutSeries
Cernunnos
2,039
856
0
1,030
5,527
1,783
0
3,316
2,025
0
26,570
W
Danzaburou
TNMGrowth-
Danzaburou
5,247
2,774
0
3,104
4,926
1,677
3,318
1,447
3,324
0
52,499
L
Hun Batz
564
0
0
670
2,946
785
0
896
1,934
0
6,834
L
4,459
796
0
3,552
9,121
5,947
0
661
8,368
2,845
24,851
L
Zhong Kui
Worsie86
Zhong Kui
3,187
519
211
762
10,268
8,596
0
2,470
7,666
19,337
0
W
3,286
862
0
1,535
7,302
6,663
18
278
7,024
0
28,715
W
Lancelot
iraqui_626
Lancelot
2,936
594
0
4,926
8,531
3,492
0
228
8,303
0
50,658
W
3,346
970
0
1,483
5,255
2,927
865
1,411
3,844
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
33,116
135
Minions Killed
303
0
Camps Cleared
0
750,139
Distance Traveled
1,044,963
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,668
333
6
1
0
162,935
0
W
Nu Wa
6,435
585
61
6
0
211,858
2
L
Cernunnos
4,931
448
53
5
0
155,437
0
W
Danzaburou
7,318
665
84
8
0
181,576
0
L
Hun Batz
3,780
344
14
1
0
59,584
0
L
Chaac
5,034
458
43
4
0
197,877
0
L
Zhong Kui
4,526
411
19
2
0
174,306
0
W
Chaac
6,116
556
44
4
0
210,133
1
W
Lancelot
6,673
607
82
7
0
242,140
0
W
Ymir
6,574
598
32
3
0
199,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role