Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AidenLokz562
Charybdis
Level 41
God Stats
9W - 7L
1,604 SR
Queue Stats
115W - 156L
1,427 Elo+
Solo
Aphrodite
Aphrodite
Devilpet93
Aphrodite
Level 109
God Stats
1W - 0L
1,265 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hercules
Hercules
PlagueisTW12
Hercules
Level 110
God Stats
7W - 6L
1,400 SR
Queue Stats
213W - 219L
1,448 Elo+
Solo
Ah Puch
Ah Puch
yess743
Ah Puch
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 143L
1,489 Elo+
Party 2
Team Averages
Level 89
1,454 SR
1,473 Elo+

VS

Team Averages
Level 85
1,426 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AchluoPh0bia
Hou Yi
Level 100
God Stats
1W - 2L
1,252 SR
Queue Stats
195W - 185L
1,435 Elo+
Party 1
Fenrir
Fenrir
MR S1NlSTER
Fenrir
Level 45
God Stats
30W - 39L
1,494 SR
Queue Stats
58W - 73L
1,369 Elo+
Party 1
Maui
Maui
Rhyno17
Maui
Level 68
God Stats
1W - 2L
1,349 SR
Queue Stats
155W - 141L
1,478 Elo+
Party 1
Ra
Ra
stoneytony97
Ra
Level 109
God Stats
16W - 30L
1,534 SR
Queue Stats
319W - 328L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 2 / 3
7,853
393
5,368
14,479
5,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
AidenLokz562
Charybdis
15
2 / 2 / 1
9,248
462
8,988
16,217
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Devilpet93
Aphrodite
13
0 / 0 / 5
9,022
451
4,017
12,175
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
PlagueisTW12
Hercules
16
3 / 3 / 3
10,374
519
10,694
17,833
16,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
yess743
Ah Puch
18
5 / 1 / 2
11,151
558
23,869
14,522
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 2 / 0
9,146
457
10,089
12,622
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
1 / 1 / 0
8,463
423
10,872
13,916
6,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
2 / 3 / 2
8,526
426
9,175
17,917
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Rhyno17
Maui
13
1 / 1 / 0
8,547
427
5,013
17,184
21,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
2 / 3 / 1
10,210
511
9,225
15,318
9,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
8
8
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
2
3
0.75
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
L
Hou Yi
1
1
0
1
W
Charybdis
AidenLokz562
Charybdis
2
2
1
1.25
W
Aphrodite
Devilpet93
Aphrodite
0
0
5
2.5
L
Fenrir
2
3
2
1
W
Hercules
PlagueisTW12
Hercules
3
3
3
1.5
L
Maui
Rhyno17
Maui
1
1
0
1
L
2
3
1
0.83
W
Ah Puch
yess743
Ah Puch
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,936
Damage
44,374
75,226
Taken
76,957
47,415
Mitigated
49,801
29,556
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,368
1,211
0
1,440
14,479
5,359
0
3,735
10,714
0
45,923
L
Morgan Le Fay
 
Morgan Le Fay
10,089
1,079
0
1,845
12,622
5,383
0
9,817
2,662
63,065
0
L
Hou Yi
10,872
5,568
0
5,548
13,916
6,228
1,286
2,910
10,946
0
75,239
W
Charybdis
AidenLokz562
Charybdis
8,988
3,761
0
5,554
16,217
6,630
805
2,916
13,301
0
74,480
W
Aphrodite
Devilpet93
Aphrodite
4,017
700
3,084
7,167
12,175
12,058
110
3,310
8,813
38,490
0
L
Fenrir
9,175
2,903
39
4,534
17,917
7,708
0
5,297
12,620
0
60,571
W
Hercules
PlagueisTW12
Hercules
10,694
2,168
0
5,648
17,833
16,469
112
8,011
9,705
0
79,480
L
Maui
Rhyno17
Maui
5,013
1,204
0
3,367
17,184
21,188
13
6,177
10,681
29,026
0
L
9,225
505
221
4,068
15,318
9,294
460
3,414
11,608
94,520
0
W
Ah Puch
yess743
Ah Puch
23,869
250
0
6,663
14,522
6,899
295
6,722
7,732
101,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,648
Gold Earned
44,892
499
Minions Killed
516
0
Camps Cleared
0
2,001,568
Distance Traveled
1,930,599
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,853
393
57
3
0
466,495
4
L
Morgan Le Fay
9,146
457
120
6
0
390,627
5
L
Hou Yi
8,463
423
126
6
0
356,804
0
W
Charybdis
9,248
462
125
6
0
380,225
0
W
Aphrodite
9,022
451
45
2
0
388,663
0
L
Fenrir
8,526
426
78
4
0
396,299
7
W
Hercules
10,374
519
123
6
0
368,949
4
L
Maui
8,547
427
34
2
0
396,406
0
L
Ra
10,210
511
158
8
0
390,463
0
W
Ah Puch
11,151
558
149
7
0
397,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role