Player Matchup

Discordia
Discordia
Babooshkiii
Discordia
Level 163
God Stats
13W - 9L
1,468 SR
Queue Stats
143W - 121L
1,563 Elo+
Party 3
Terra
Terra
McMuhffiin
Terra
Level 143
God Stats
3W - 4L
1,355 SR
Queue Stats
289W - 244L
1,618 Elo+
Party 2
Neith
Neith
McSwanskii
Neith
Level 88
God Stats
42W - 35L
1,594 SR
Queue Stats
276W - 229L
1,618 Elo+
Party 2
Fenrir
Fenrir
SBZ michael
Fenrir
Level 126
God Stats
32W - 26L
1,567 SR
Queue Stats
156W - 139L
1,601 Elo+
Party 3
Horus
Horus
Shawshanks13
Horus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Team Averages
Level 128
1,497 SR
1,580 Elo+

VS

Team Averages
Level 132
1,607 SR
1,550 Elo+
Yu Huang
Yu Huang
JayDG24
Yu Huang
Level 148
God Stats
21W - 18L
1,575 SR
Queue Stats
267W - 255L
1,486 Elo+
Party 1
Kali
Kali
NastySav24
Kali
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 248L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Odyssey210
Danzaburou
Level 129
God Stats
18W - 19L
1,560 SR
Queue Stats
128W - 112L
1,544 Elo+
Party 1
Anubis
Anubis
brappleberypie
Anubis
Level 108
God Stats
67W - 44L
1,669 SR
Queue Stats
148W - 121L
1,592 Elo+
Solo
Ares
Ares
netrotic
Ares
Level 97
God Stats
3W - 1L
1,732 SR
Queue Stats
158W - 121L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Babooshkiii
Discordia
9
0 / 2 / 0
5,131
513
3,129
3,986
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
8
1 / 0 / 1
5,168
517
3,184
9,571
5,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
10
1 / 0 / 0
5,383
538
4,799
5,189
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
9
0 / 2 / 1
5,021
502
4,167
9,609
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
4,437
444
2,768
7,647
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JayDG24
Yu Huang
11
1 / 0 / 0
6,024
602
2,251
5,235
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
5,764
576
2,633
8,141
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Odyssey210
Danzaburou
11
0 / 0 / 0
5,980
598
4,571
6,205
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 1
8,003
800
8,540
7,044
2,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
7
0 / 2 / 0
4,898
490
3,069
7,410
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
9
9
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Babooshkiii
Discordia
0
2
0
0
W
Yu Huang
JayDG24
Yu Huang
1
0
0
1
L
Terra
1
0
1
1.5
L
Neith
1
0
0
1
W
2
0
0
2
W
Danzaburou
Odyssey210
Danzaburou
0
0
0
0
L
Fenrir
0
2
1
0.25
L
0
5
0
0
W
6
0
1
6.5
W
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,047
Damage
21,064
36,002
Taken
34,035
15,169
Mitigated
15,917
9,120
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Babooshkiii
Discordia
3,129
163
0
750
3,986
1,065
0
2,397
1,589
32,121
0
W
Yu Huang
JayDG24
Yu Huang
2,251
77
0
712
5,235
1,965
0
2,399
2,836
42,820
0
L
Terra
3,184
989
1,262
2,240
9,571
5,637
0
3,070
6,501
14,335
0
L
Neith
4,799
1,378
0
1,430
5,189
1,752
0
388
4,801
0
43,957
W
2,633
1,284
0
2,386
8,141
3,128
0
1,374
6,767
0
38,779
W
Danzaburou
Odyssey210
Danzaburou
4,571
2,105
0
4,213
6,205
2,602
47
945
5,260
0
48,936
L
Fenrir
4,167
1,598
0
1,852
9,609
3,312
0
3,607
6,002
0
34,553
L
2,768
1,212
40
1,546
7,647
3,403
0
4,426
3,221
0
18,213
W
8,540
618
0
4,584
7,044
2,790
367
122
6,561
64,007
0
W
Ares
3,069
702
0
1,947
7,410
5,432
0
1,522
5,888
22,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,140
Gold Earned
30,669
253
Minions Killed
381
0
Camps Cleared
0
1,072,500
Distance Traveled
1,017,325
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,131
513
65
7
0
209,109
0
W
Yu Huang
6,024
602
87
9
0
204,688
1
L
Terra
5,168
517
19
2
0
210,732
2
L
Neith
5,383
538
88
9
0
194,319
2
W
Kali
5,764
576
59
6
0
244,094
0
W
Danzaburou
5,980
598
92
9
0
188,372
1
L
Fenrir
5,021
502
62
6
0
251,163
0
L
Horus
4,437
444
19
2
0
207,177
2
W
Anubis
8,003
800
118
12
0
180,790
0
W
Ares
4,898
490
25
3
0
199,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role