Player Matchup

Fenrir
Fenrir
BacchusBelch947
Fenrir
Level 148
God Stats
1W - 1L
1,729 SR
Queue Stats
253W - 236L
1,529 Elo+
Solo
Hera
Hera
Karma MSI
Hera
Level 86
God Stats
18W - 12L
1,614 SR
Queue Stats
780W - 780L
1,534 Elo+
Party 1
Chaac
Chaac
L0RDTKUVMA
Chaac
Level 127
God Stats
2W - 1L
1,755 SR
Queue Stats
195W - 194L
1,457 Elo+
Party 1
Atlas
Atlas
Lov3lybunny
Atlas
Level 99
God Stats
27W - 37L
1,516 SR
Queue Stats
132W - 172L
1,470 Elo+
Party 1
Martichoras
Martichoras
NumbMd
Martichoras
Level 145
God Stats
32W - 28L
1,633 SR
Queue Stats
489W - 524L
1,518 Elo+
Party 1
Team Averages
Level 121
1,650 SR
1,502 Elo+

VS

Team Averages
Level 95
1,607 SR
1,498 Elo+
Arachne
Arachne
Deadrill_104
Arachne
Level 84
God Stats
4W - 2L
1,845 SR
Queue Stats
163W - 142L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Ex90Trouble
Cthulhu
Level 87
God Stats
27W - 25L
1,540 SR
Queue Stats
471W - 399L
1,528 Elo+
Solo
Hades
Hades
McSxsa--
Hades
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 291L
1,485 Elo+
Solo
Anubis
Anubis
TheeBarbaro19
Anubis
Level 79
God Stats
23W - 12L
1,650 SR
Queue Stats
216W - 204L
1,470 Elo+
Solo
Cupid
Cupid
YingTheBoy
Cupid
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,782
549
8,326
17,924
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
12
2 / 5 / 4
7,345
459
10,919
9,838
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
14
0 / 2 / 1
8,478
530
9,774
16,270
17,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 5
7,545
472
5,505
17,509
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
NumbMd
Martichoras
13
1 / 2 / 1
7,862
491
10,168
7,648
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deadrill_104
Arachne
16
6 / 2 / 1
9,647
603
7,528
15,053
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Ex90Trouble
Cthulhu
14
5 / 2 / 6
9,274
580
11,162
15,547
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
McSxsa--
Hades
17
2 / 0 / 0
10,813
676
10,184
14,735
9,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 3 / 7
9,169
573
13,720
14,588
8,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
14
2 / 3 / 0
9,128
571
5,795
14,930
6,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
9
Kills
17
17
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Arachne
Deadrill_104
Arachne
6
2
1
3.25
W
Cthulhu
Ex90Trouble
Cthulhu
5
2
6
4
L
Hera
2
5
4
0.8
L
Chaac
0
2
1
0.25
L
1
5
5
0.7
W
Hades
McSxsa--
Hades
2
0
0
2
L
Martichoras
NumbMd
Martichoras
1
2
1
0.75
W
2
3
7
1.83
W
Cupid
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,692
Damage
48,389
69,189
Taken
74,853
45,926
Mitigated
45,962
12,925
Healing
32,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,326
1,917
0
4,049
17,924
8,233
0
5,697
12,135
0
71,505
W
Arachne
Deadrill_104
Arachne
7,528
4,075
0
5,281
15,053
6,265
31
2,390
12,663
0
87,440
W
Cthulhu
Ex90Trouble
Cthulhu
11,162
1,403
265
2,240
15,547
16,347
0
6,054
9,493
41,667
0
L
Hera
10,919
3,051
0
500
9,838
3,380
0
6,654
3,145
47,205
0
L
Chaac
9,774
1,290
0
4,966
16,270
17,340
0
9,564
6,706
0
78,953
L
5,505
2,197
243
1,723
17,509
13,815
0
11,379
6,130
29,096
0
W
Hades
McSxsa--
Hades
10,184
1,708
291
12,596
14,735
9,037
546
148
14,587
101,142
0
L
Martichoras
NumbMd
Martichoras
10,168
2,166
97
1,347
7,648
3,158
0
1,750
5,846
0
62,310
W
13,720
686
0
6,883
14,588
8,253
192
7,899
6,689
88,013
0
W
Cupid
5,795
4,200
0
5,291
14,930
6,060
164
1,089
13,841
0
67,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
48,031
465
Minions Killed
560
0
Camps Cleared
0
1,591,333
Distance Traveled
1,573,478
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,782
549
105
7
0
326,425
1
W
Arachne
9,647
603
114
7
0
371,974
3
W
Cthulhu
9,274
580
34
2
0
345,568
4
L
Hera
7,345
459
85
5
0
308,009
4
L
Chaac
8,478
530
140
9
0
337,536
0
L
Atlas
7,545
472
27
2
0
323,805
3
W
Hades
10,813
676
172
11
0
264,247
4
L
Martichoras
7,862
491
108
7
0
295,558
2
W
Anubis
9,169
573
128
8
0
297,100
0
W
Cupid
9,128
571
112
7
0
294,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role