Player Matchup

Nike
Nike
Bighuncho7931
Nike
Level 89
God Stats
3W - 2L
1,531 SR
Queue Stats
461W - 438L
1,467 Elo+
Party 1
Ix Chel
Ix Chel
Libra_TK-
Ix Chel
Level 124
God Stats
1W - 2L
1,182 SR
Queue Stats
14W - 16L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Poetic_Sinner666
Danzaburou
Level 105
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 5L
1,441 Elo+
Solo
Maui
Maui
icu001
Maui
Level 125
God Stats
12W - 9L
1,545 SR
Queue Stats
295W - 289L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
leandro2018monto
Ao Kuang
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 95L
1,428 Elo+
Solo
Team Averages
Level 100
1,449 SR
1,451 Elo+

VS

Team Averages
Level 91
1,449 SR
1,469 Elo+
Cupid
Cupid
Aroxan
Cupid
Level 89
God Stats
281W - 230L
1,575 SR
Queue Stats
682W - 665L
1,450 Elo+
Solo
Thor
Thor
HVTubaGunner
Thor
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 20L
1,530 Elo+
Solo
Ra
Ra
Hcmarch7419
Ra
Level 125
God Stats
0W - 1L
1,266 SR
Queue Stats
68W - 59L
1,501 Elo+
Party 2
Maui
Maui
Tylerjm4651
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,420 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iTz_DangersuM
Cu Chulainn
Level 118
God Stats
1W - 5L
1,406 SR
Queue Stats
369W - 363L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,706
580
8,228
13,368
13,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Libra_TK-
Ix Chel
13
1 / 4 / 5
7,278
485
7,683
9,784
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Poetic_Sinner666
Danzaburou
15
6 / 1 / 3
9,491
633
9,569
9,435
4,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
icu001
Maui
12
3 / 2 / 7
8,887
592
3,749
11,156
10,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 5 / 5
7,993
533
6,022
16,233
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aroxan
Cupid
5
0 / 3 / 1
5,066
338
1,612
3,610
984
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 4 / 2
7,760
517
8,023
12,161
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 3 / 4
8,544
570
8,866
9,469
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 5
7,329
489
2,522
9,800
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
iTz_DangersuM
Cu Chulainn
13
1 / 3 / 3
7,725
515
11,163
17,320
13,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
14
Kills
12
12
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
Aroxan
Cupid
0
3
1
0.17
W
2
0
5
4.5
L
4
4
2
1.25
L
6
3
4
2.67
W
Ix Chel
Libra_TK-
Ix Chel
1
4
5
0.88
W
Danzaburou
Poetic_Sinner666
Danzaburou
6
1
3
7.5
L
1
1
5
3.5
L
Cu Chulainn
iTz_DangersuM
Cu Chulainn
1
3
3
0.83
W
Maui
icu001
Maui
3
2
7
3.25
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,251
Damage
32,186
59,976
Taken
52,360
38,874
Mitigated
32,519
17,020
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Aroxan
Cupid
1,612
1,016
81
596
3,610
984
0
804
2,806
0
15,402
W
8,228
692
0
2,492
13,368
13,369
29
535
12,833
944
62,078
L
8,023
1,401
0
951
12,161
4,646
0
3,807
8,354
66
59,857
L
8,866
1,089
522
2,628
9,469
4,899
0
6,128
3,341
70,102
0
W
Ix Chel
Libra_TK-
Ix Chel
7,683
784
686
2,519
9,784
3,717
321
4,814
4,706
57,354
0
W
Danzaburou
Poetic_Sinner666
Danzaburou
9,569
5,332
0
5,427
9,435
4,808
472
682
8,713
0
63,712
L
2,522
541
0
1,671
9,800
8,651
0
3,054
6,746
19,069
0
L
Cu Chulainn
iTz_DangersuM
Cu Chulainn
11,163
2,290
0
1,612
17,320
13,339
0
4,087
13,233
86
61,479
W
Maui
icu001
Maui
3,749
795
0
2,652
11,156
10,350
0
1,954
8,527
25,366
0
W
6,022
1,352
0
3,244
16,233
6,630
1,237
3,162
12,837
53,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
36,424
385
Minions Killed
354
0
Camps Cleared
0
1,429,579
Distance Traveled
1,301,375
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,066
338
33
2
0
92,004
2
W
Nike
8,706
580
99
7
0
295,605
2
L
Thor
7,760
517
82
5
0
326,923
4
L
Ra
8,544
570
129
9
0
271,678
0
W
Ix Chel
7,278
485
84
6
0
257,751
0
W
Danzaburou
9,491
633
106
7
0
267,091
0
L
Maui
7,329
489
28
2
0
299,374
0
L
Cu Chulainn
7,725
515
82
5
0
311,396
0
W
Maui
8,887
592
19
1
0
293,637
4
W
Ao Kuang
7,993
533
77
5
0
315,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role