Player Matchup

Thanatos
Thanatos
Bygamer01
Thanatos
Level 65
God Stats
2W - 7L
1,164 SR
Queue Stats
88W - 77L
1,589 Elo+
Solo
Ares
Ares
FatFeller
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
Genesis v33
Chang'e
Level 159
God Stats
8W - 5L
1,705 SR
Queue Stats
78W - 68L
1,565 Elo+
Party 1
Hercules
Hercules
KeyKavoos
Hercules
Level 107
God Stats
57W - 72L
1,538 SR
Queue Stats
449W - 463L
1,534 Elo+
Solo
Izanami
Izanami
MsMistilia
Izanami
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 1
Team Averages
Level 108
1,481 SR
1,547 Elo+

VS

Team Averages
Level 97
1,536 SR
1,463 Elo+
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Myrmidden
Scylla
Level 120
God Stats
27W - 24L
1,573 SR
Queue Stats
552W - 530L
1,555 Elo+
Party 2
Horus
Horus
Randylang
Horus
Level 127
God Stats
3W - 5L
1,550 SR
Queue Stats
96W - 77L
1,516 Elo+
Solo
Thor
Thor
RukioX
Thor
Level 145
God Stats
160W - 130L
1,558 SR
Queue Stats
732W - 700L
1,546 Elo+
Solo
Cerberus
Cerberus
juangarcia27
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 38L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bygamer01
Thanatos
10
2 / 1 / 1
5,869
1,174
2,172
2,173
578
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
0 / 1 / 3
5,398
1,080
2,242
3,360
1,561
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Genesis v33
Chang'e
10
1 / 1 / 2
5,828
1,166
6,720
5,568
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KeyKavoos
Hercules
10
0 / 2 / 2
5,349
1,070
3,451
7,986
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MsMistilia
Izanami
10
0 / 3 / 3
5,685
1,137
3,356
7,443
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

354

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 5
5,638
1,128
2,404
2,822
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Myrmidden
Scylla
11
0 / 0 / 8
5,901
1,180
6,929
2,103
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Randylang
Horus
11
4 / 1 / 3
6,540
1,308
4,540
7,242
6,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
RukioX
Thor
11
4 / 0 / 4
7,227
1,445
7,994
3,765
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
juangarcia27
Cerberus
11
0 / 1 / 4
6,380
1,276
1,899
5,688
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
3
Kills
8
8
Deaths
3
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
5
2.5
L
Thanatos
Bygamer01
Thanatos
2
1
1
2.5
L
Ares
0
1
3
1.5
L
Chang'e
Genesis v33
Chang'e
1
1
2
2
L
Hercules
KeyKavoos
Hercules
0
2
2
0.5
L
Izanami
MsMistilia
Izanami
0
3
3
0.5
W
Scylla
Myrmidden
Scylla
0
0
8
4
W
Horus
Randylang
Horus
4
1
3
5.5
W
Thor
RukioX
Thor
4
0
4
6
W
Cerberus
juangarcia27
Cerberus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
23,766
26,530
Taken
21,620
11,709
Mitigated
14,406
7,797
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,404
246
0
82
2,822
1,196
0
1,212
1,535
0
10,256
L
Thanatos
Bygamer01
Thanatos
2,172
342
0
850
2,173
578
0
561
1,612
0
3,162
L
Ares
2,242
196
0
0
3,360
1,561
0
1,480
1,880
3,121
0
L
Chang'e
Genesis v33
Chang'e
6,720
850
3,109
2,314
5,568
1,551
0
1,454
4,114
17,037
0
L
Hercules
KeyKavoos
Hercules
3,451
346
0
1,101
7,986
6,053
0
3,389
4,597
108
6,040
L
Izanami
MsMistilia
Izanami
3,356
2,696
0
423
7,443
1,966
0
2,110
5,333
0
23,925
W
Scylla
Myrmidden
Scylla
6,929
832
0
0
2,103
579
0
373
1,675
20,336
0
W
Horus
Randylang
Horus
4,540
1,857
360
1,579
7,242
6,800
0
3,218
3,650
114
10,736
W
Thor
RukioX
Thor
7,994
609
0
738
3,765
1,815
0
1,375
2,157
0
14,017
W
Cerberus
juangarcia27
Cerberus
1,899
90
0
2,566
5,688
4,016
0
2,486
2,947
11,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
31,686
89
Minions Killed
93
5
Camps Cleared
7
439,278
Distance Traveled
509,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,638
1,128
8
2
4
95,330
0
L
Thanatos
5,869
1,174
1
0
0
51,095
0
L
Ares
5,398
1,080
5
1
0
98,015
0
L
Chang'e
5,828
1,166
23
5
2
97,934
0
L
Hercules
5,349
1,070
4
1
0
100,832
0
L
Izanami
5,685
1,137
56
11
3
91,402
0
W
Scylla
5,901
1,180
44
9
1
100,207
0
W
Horus
6,540
1,308
16
3
0
110,652
0
W
Thor
7,227
1,445
6
1
2
109,080
0
W
Cerberus
6,380
1,276
19
4
0
93,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role