Player Matchup

Cernunnos
Cernunnos
PorkFriedBryce
Cernunnos
Level 116
God Stats
4W - 4L
1,416 SR
Queue Stats
82W - 71L
1,524 Elo+
Solo
Kukulkan
Kukulkan
SpcSpuhl1547
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,738 Elo+
Solo
Serqet
Serqet
aaronmudkip
Serqet
Level 141
God Stats
2W - 4L
1,708 SR
Queue Stats
267W - 241L
1,572 Elo+
Solo
Fafnir
Fafnir
poito17
Fafnir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 89L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXSBC05Xx
Morgan Le Fay
Level 88
God Stats
152W - 110L
1,496 SR
Queue Stats
245W - 223L
1,475 Elo+
Solo
Team Averages
Level 111
1,524 SR
1,552 Elo+

VS

Team Averages
Level 92
1,406 SR
1,424 Elo+
Cerberus
Cerberus
Clouteli16
Cerberus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
Kill Fuzzy1310
Xbalanque
Level 121
God Stats
1W - 2L
1,269 SR
Queue Stats
273W - 326L
1,455 Elo+
Solo
Thor
Thor
Maks_Ing
Thor
Level 87
God Stats
0W - 5L
1,326 SR
Queue Stats
10W - 16L
1,376 Elo+
Solo
King Arthur
King Arthur
SEAFUNK
King Arthur
Level 153
God Stats
3W - 2L
1,480 SR
Queue Stats
287W - 253L
1,466 Elo+
Solo
Agni
Agni
dachana_
Agni
Level 43
God Stats
4W - 2L
1,455 SR
Queue Stats
44W - 46L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PorkFriedBryce
Cernunnos
13
2 / 2 / 1
7,533
471
8,694
10,785
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SpcSpuhl1547
Kukulkan
15
3 / 2 / 0
8,808
551
6,889
9,334
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
14
5 / 0 / 4
8,276
517
6,132
10,943
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
poito17
Fafnir
12
1 / 0 / 8
8,261
516
5,078
9,641
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
xXSBC05Xx
Morgan Le Fay
15
4 / 3 / 4
8,959
560
11,823
10,006
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clouteli16
Cerberus
12
2 / 3 / 0
6,838
427
5,821
15,103
14,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Kill Fuzzy1310
Xbalanque
13
1 / 0 / 1
7,267
454
7,673
7,592
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
2 / 3 / 0
8,610
538
6,836
16,550
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SEAFUNK
King Arthur
13
1 / 3 / 1
8,292
518
5,762
13,349
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
14
1 / 6 / 2
8,105
507
5,328
13,348
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
7
7
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Clouteli16
Cerberus
2
3
0
0.67
L
Xbalanque
Kill Fuzzy1310
Xbalanque
1
0
1
1.5
L
Thor
2
3
0
0.67
W
Cernunnos
PorkFriedBryce
Cernunnos
2
2
1
1.25
L
King Arthur
SEAFUNK
King Arthur
1
3
1
0.5
W
Kukulkan
SpcSpuhl1547
Kukulkan
3
2
0
1.5
W
Serqet
5
0
4
7
L
Agni
1
6
2
0.33
W
Fafnir
poito17
Fafnir
1
0
8
5
W
Morgan Le Fay
xXSBC05Xx
Morgan Le Fay
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,616
Damage
31,420
50,709
Taken
65,942
28,429
Mitigated
33,154
15,369
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Clouteli16
Cerberus
5,821
905
0
4,878
15,103
14,269
144
3,933
11,108
31,713
0
L
Xbalanque
Kill Fuzzy1310
Xbalanque
7,673
2,898
0
4,738
7,592
2,906
600
1,919
5,621
0
61,902
L
Thor
6,836
1,275
0
1,774
16,550
6,078
0
5,175
11,347
0
87,022
W
Cernunnos
PorkFriedBryce
Cernunnos
8,694
3,533
0
5,052
10,785
4,393
104
2,471
8,300
0
63,798
L
King Arthur
SEAFUNK
King Arthur
5,762
1,216
0
1,895
13,349
6,070
348
5,376
7,799
0
61,827
W
Kukulkan
SpcSpuhl1547
Kukulkan
6,889
309
0
250
9,334
4,085
0
0
9,271
60,805
0
W
Serqet
6,132
2,126
0
5,469
10,943
4,835
0
1,174
9,737
0
56,518
L
Agni
5,328
52
0
460
13,348
3,831
0
7,607
5,476
51,343
0
W
Fafnir
poito17
Fafnir
5,078
2,146
0
3,134
9,641
10,994
160
2,667
6,889
18,923
0
W
Morgan Le Fay
xXSBC05Xx
Morgan Le Fay
11,823
1,100
0
1,464
10,006
4,122
408
4,595
5,053
68,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,837
Gold Earned
39,112
417
Minions Killed
473
0
Camps Cleared
0
1,548,354
Distance Traveled
1,535,518
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,838
427
56
4
0
323,823
0
L
Xbalanque
7,267
454
92
6
0
297,665
1
L
Thor
8,610
538
125
8
0
315,429
0
W
Cernunnos
7,533
471
93
6
0
291,266
0
L
King Arthur
8,292
518
100
6
0
266,676
0
W
Kukulkan
8,808
551
125
8
0
304,588
2
W
Serqet
8,276
517
80
5
0
324,180
3
L
Agni
8,105
507
100
6
0
331,925
3
W
Fafnir
8,261
516
14
1
0
322,392
1
W
Morgan Le Fay
8,959
560
105
7
0
305,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role