Player Matchup

Nu Wa
Nu Wa
Atropa77
Nu Wa
Level 101
God Stats
20W - 25L
1,489 SR
Queue Stats
179W - 182L
1,423 Elo+
Solo
Nemesis
Nemesis
Blaise907
Nemesis
Level 124
God Stats
5W - 3L
1,656 SR
Queue Stats
9W - 19L
1,303 Elo+
Party 1
Fenrir
Fenrir
BuNishi Kun
Fenrir
Level 142
God Stats
3W - 1L
1,731 SR
Queue Stats
20W - 24L
1,416 Elo+
Party 1
Cupid
Cupid
DankVapes
Cupid
Level 136
God Stats
1W - 0L
1,678 SR
Queue Stats
8W - 4L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
FraisParker
Sun Wukong
Level 151
God Stats
9W - 8L
1,547 SR
Queue Stats
508W - 507L
1,479 Elo+
Solo
Team Averages
Level 131
1,620 SR
1,448 Elo+

VS

Team Averages
Level 75
1,445 SR
1,472 Elo+
Cabrakan
Cabrakan
DoYouSwipe
Cabrakan
Level 43
God Stats
5W - 11L
1,362 SR
Queue Stats
167W - 169L
1,387 Elo+
Solo
Ix Chel
Ix Chel
DxRK7158
Ix Chel
Level 139
God Stats
13W - 16L
1,253 SR
Queue Stats
1,156W - 1,070L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
McPeck10
Sun Wukong
Level 58
God Stats
7W - 7L
1,513 SR
Queue Stats
97W - 77L
1,490 Elo+
Solo
Cthulhu
Cthulhu
ivan fn9029
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,414 Elo+
Solo
Hachiman
Hachiman
qbgaminggg
Hachiman
Level 89
God Stats
3W - 2L
1,598 SR
Queue Stats
188W - 183L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atropa77
Nu Wa
13
2 / 1 / 5
7,868
562
7,077
6,197
2,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Blaise907
Nemesis
14
7 / 0 / 2
8,777
627
5,997
10,901
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
12
3 / 3 / 8
7,788
556
4,471
13,845
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
DankVapes
Cupid
13
5 / 2 / 5
8,068
576
12,277
10,718
4,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
FraisParker
Sun Wukong
14
0 / 0 / 1
8,721
623
5,659
9,852
7,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DoYouSwipe
Cabrakan
11
4 / 4 / 1
6,998
500
5,422
13,060
14,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
DxRK7158
Ix Chel
12
1 / 5 / 1
7,037
503
5,315
11,082
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
McPeck10
Sun Wukong
13
0 / 1 / 0
6,931
495
5,503
11,131
8,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ivan fn9029
Cthulhu
5
0 / 3 / 1
5,102
364
1,155
8,641
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
qbgaminggg
Hachiman
9
1 / 4 / 3
5,821
416
7,240
8,801
3,063
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
6
6
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Atropa77
Nu Wa
2
1
5
4.5
W
Nemesis
Blaise907
Nemesis
7
0
2
8
W
Fenrir
3
3
8
2.33
W
Cupid
DankVapes
Cupid
5
2
5
3.75
L
Cabrakan
DoYouSwipe
Cabrakan
4
4
1
1.13
L
Ix Chel
DxRK7158
Ix Chel
1
5
1
0.3
W
Sun Wukong
FraisParker
Sun Wukong
0
0
1
0.5
L
Sun Wukong
McPeck10
Sun Wukong
0
1
0
0
L
Cthulhu
ivan fn9029
Cthulhu
0
3
1
0.17
L
Hachiman
qbgaminggg
Hachiman
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,481
Damage
24,635
51,513
Taken
52,715
29,311
Mitigated
34,774
16,638
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Atropa77
Nu Wa
7,077
1,146
0
157
6,197
2,932
233
3,204
2,767
52,354
0
W
Nemesis
Blaise907
Nemesis
5,997
3,216
0
1,545
10,901
4,442
388
2,172
8,583
0
68,368
W
Fenrir
4,471
1,054
121
4,517
13,845
9,678
72
2,799
10,543
0
22,431
W
Cupid
DankVapes
Cupid
12,277
8,324
0
5,686
10,718
4,419
2,978
2,732
7,760
0
64,744
L
Cabrakan
DoYouSwipe
Cabrakan
5,422
1,733
0
2,605
13,060
14,846
0
1,447
11,168
16,555
0
L
Ix Chel
DxRK7158
Ix Chel
5,315
397
107
2,168
11,082
4,116
0
3,738
7,344
49,478
0
W
Sun Wukong
FraisParker
Sun Wukong
5,659
1,324
0
4,612
9,852
7,840
0
0
9,852
0
74,093
L
Sun Wukong
McPeck10
Sun Wukong
5,503
2,049
0
5,133
11,131
8,677
0
625
10,506
0
54,573
L
Cthulhu
ivan fn9029
Cthulhu
1,155
95
148
335
8,641
4,072
0
894
7,747
15,604
32
L
Hachiman
qbgaminggg
Hachiman
7,240
4,163
0
2,484
8,801
3,063
0
642
7,975
0
35,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
31,889
444
Minions Killed
304
0
Camps Cleared
0
1,319,899
Distance Traveled
1,111,882
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,868
562
83
6
0
262,788
1
W
Nemesis
8,777
627
100
7
0
312,830
0
W
Fenrir
7,788
556
27
2
0
263,152
0
W
Cupid
8,068
576
101
7
0
235,630
2
L
Cabrakan
6,998
500
31
2
0
255,765
0
L
Ix Chel
7,037
503
100
7
0
236,294
0
W
Sun Wukong
8,721
623
133
10
0
245,499
0
L
Sun Wukong
6,931
495
108
8
0
248,293
4
L
Cthulhu
5,102
364
21
2
0
184,670
0
L
Hachiman
5,821
416
44
3
0
186,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role