Player Matchup

Izanami
Izanami
CowInSmite
Izanami
Level 68
God Stats
25W - 23L
1,479 SR
Queue Stats
37W - 38L
1,392 Elo+
Solo
Discordia
Discordia
Insidious9284
Discordia
Level 108
God Stats
0W - 3L
1,542 SR
Queue Stats
6W - 7L
1,395 Elo+
Party 1
He Bo
He Bo
PhatboyJ
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,260 Elo+
Party 1
Arachne
Arachne
Szemaja
Arachne
Level 107
God Stats
11W - 8L
1,717 SR
Queue Stats
46W - 51L
1,558 Elo+
Solo
Bacchus
Bacchus
урварт
Bacchus
Level 87
God Stats
36W - 26L
1,611 SR
Queue Stats
237W - 246L
1,423 Elo+
Solo
Team Averages
Level 87
1,570 SR
1,406 Elo+

VS

Team Averages
Level 88
1,574 SR
1,556 Elo+
Serqet
Serqet
 
Serqet
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FetkoCikulin
Jormungandr
Level 155
God Stats
8W - 1L
1,870 SR
Queue Stats
291W - 34L
1,887 Elo+
Party 2
Chang'e
Chang'e
LohikäärmeSusi
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CowInSmite
Izanami
11
0 / 1 / 0
6,062
1,212
2,527
5,135
1,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Insidious9284
Discordia
11
0 / 1 / 0
6,049
1,210
8,129
3,271
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
PhatboyJ
He Bo
11
0 / 5 / 0
5,946
1,189
3,697
6,897
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Szemaja
Arachne
10
0 / 0 / 0
5,405
1,081
0
0
0
Bacchus
урварт
Bacchus
10
0 / 1 / 0
5,823
1,165
2,603
7,874
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

335

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 0 / 3
7,158
1,432
6,501
4,249
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
 
Danzaburou
11
0 / 0 / 5
6,363
1,273
3,751
3,746
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
 
Janus
11
1 / 0 / 2
6,144
1,229
2,694
2,328
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FetkoCikulin
Jormungandr
11
3 / 0 / 4
6,693
1,339
4,553
5,033
5,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 3
6,458
1,292
3,362
4,625
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
8
8
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
3
4.5
W
Danzaburou
 
Danzaburou
0
0
5
2.5
W
Janus
 
Janus
1
0
2
2
L
Izanami
CowInSmite
Izanami
0
1
0
0
W
Jormungandr
FetkoCikulin
Jormungandr
3
0
4
5
L
Discordia
Insidious9284
Discordia
0
1
0
0
W
1
0
3
2.5
L
He Bo
PhatboyJ
He Bo
0
5
0
0
L
Arachne
Szemaja
Arachne
0
0
0
0
L
Bacchus
урварт
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
20,861
23,177
Taken
19,981
13,031
Mitigated
13,218
844
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,501
1,224
0
432
4,249
2,959
0
2,730
1,519
0
10,598
W
Danzaburou
 
Danzaburou
3,751
1,748
0
730
3,746
1,663
0
3,179
567
0
15,374
W
Janus
 
Janus
2,694
0
0
0
2,328
1,034
0
2,012
316
14,679
0
L
Izanami
CowInSmite
Izanami
2,527
1,632
0
253
5,135
1,845
0
1,746
3,197
0
21,748
W
Jormungandr
FetkoCikulin
Jormungandr
4,553
1,034
0
361
5,033
5,402
0
2,600
2,319
9,948
555
L
Discordia
Insidious9284
Discordia
8,129
51
0
0
3,271
1,328
0
2,060
1,211
18,935
0
W
3,362
329
1,052
913
4,625
2,160
0
3,819
806
15,125
0
L
He Bo
PhatboyJ
He Bo
3,697
288
0
110
6,897
2,308
0
2,939
3,894
9,633
0
L
Arachne
Szemaja
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
урварт
Bacchus
2,603
316
0
481
7,874
7,550
0
3,512
3,850
4,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,285
Gold Earned
32,816
98
Minions Killed
108
3
Camps Cleared
6
424,245
Distance Traveled
615,270
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,158
1,432
15
3
1
132,396
0
W
Danzaburou
6,363
1,273
29
6
5
110,273
2
W
Janus
6,144
1,229
33
7
0
126,054
0
L
Izanami
6,062
1,212
52
10
0
106,156
0
W
Jormungandr
6,693
1,339
9
2
0
129,237
0
L
Discordia
6,049
1,210
31
6
3
112,796
0
W
Chang'e
6,458
1,292
22
4
0
117,310
0
L
He Bo
5,946
1,189
12
2
0
109,099
0
L
Arachne
5,405
1,081
0
0
0
0
0
L
Bacchus
5,823
1,165
3
1
0
96,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role