Player Matchup

Fenrir
Fenrir
IncompetentYeti
Fenrir
Level 87
God Stats
5W - 3L
1,735 SR
Queue Stats
115W - 121L
1,492 Elo+
Party 3
Ishtar
Ishtar
Raychill
Ishtar
Level 128
God Stats
3W - 6L
1,629 SR
Queue Stats
263W - 254L
1,486 Elo+
Party 1
Ymir
Ymir
Reloaded1994
Ymir
Level 41
God Stats
1W - 1L
1,819 SR
Queue Stats
9W - 4L
1,809 Elo+
Party 3
Cernunnos
Cernunnos
Risson94
Cernunnos
Level 129
God Stats
27W - 23L
1,643 SR
Queue Stats
287W - 289L
1,491 Elo+
Party 1
Nox
Nox
gardon-revisite
Nox
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 90L
1,481 Elo+
Party 1
Team Averages
Level 105
1,665 SR
1,552 Elo+

VS

Team Averages
Level 73
1,509 SR
1,468 Elo+
Kumbhakarna
Kumbhakarna
BundaSniffer
Kumbhakarna
Level 5
God Stats
18W - 14L
1,500 SR
Queue Stats
282W - 234L
1,500 Elo+
Party 2
Neith
Neith
DIZEl969
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
GafaO
Achilles
Level 63
God Stats
1W - 2L
1,655 SR
Queue Stats
188W - 201L
1,407 Elo+
Solo
Ix Chel
Ix Chel
Isaiahhh
Ix Chel
Level 66
God Stats
1W - 0L
1,391 SR
Queue Stats
25W - 26L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
bradley8000
Sun Wukong
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 166L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,049
465
5,873
13,074
12,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Raychill
Ishtar
9
0 / 4 / 1
5,753
443
6,795
9,914
3,923
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
6,142
472
3,051
9,925
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Risson94
Cernunnos
11
1 / 5 / 0
6,311
485
7,146
14,134
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 1
6,484
499
2,218
8,102
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BundaSniffer
Kumbhakarna
11
2 / 0 / 10
7,437
572
3,197
10,737
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
DIZEl969
Neith
11
1 / 1 / 4
6,736
518
10,607
9,174
3,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
GafaO
Achilles
13
7 / 0 / 5
7,558
581
7,404
10,737
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Isaiahhh
Ix Chel
13
3 / 1 / 1
7,681
591
5,677
4,981
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
bradley8000
Sun Wukong
14
2 / 0 / 0
7,859
605
8,197
10,125
7,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
15
15
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BundaSniffer
Kumbhakarna
2
0
10
7
W
Neith
DIZEl969
Neith
1
1
4
3
W
Achilles
GafaO
Achilles
7
0
5
9.5
L
0
1
0
0
W
Ix Chel
Isaiahhh
Ix Chel
3
1
1
3.5
L
Ishtar
Raychill
Ishtar
0
4
1
0.13
L
1
2
0
0.5
L
Cernunnos
Risson94
Cernunnos
1
5
0
0.2
W
Sun Wukong
bradley8000
Sun Wukong
2
0
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
35,082
55,149
Taken
45,754
32,802
Mitigated
28,425
14,609
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BundaSniffer
Kumbhakarna
3,197
715
0
2,376
10,737
9,426
0
1,100
9,637
11,756
0
W
Neith
DIZEl969
Neith
10,607
4,280
0
4,013
9,174
3,500
0
2,321
6,853
0
52,105
W
Achilles
GafaO
Achilles
7,404
2,936
0
1,399
10,737
6,262
0
428
10,309
0
39,728
L
5,873
1,726
0
4,636
13,074
12,607
0
526
12,548
0
35,267
W
Ix Chel
Isaiahhh
Ix Chel
5,677
332
371
590
4,981
1,846
208
1,559
3,422
53,883
0
L
Ishtar
Raychill
Ishtar
6,795
4,603
0
1,447
9,914
3,923
645
1,154
8,760
0
41,400
L
3,051
555
0
2,687
9,925
7,066
0
976
8,949
15,862
0
L
Cernunnos
Risson94
Cernunnos
7,146
3,023
0
5,329
14,134
5,939
0
960
13,122
0
52,745
W
Sun Wukong
bradley8000
Sun Wukong
8,197
2,480
0
3,687
10,125
7,391
0
167
9,958
0
64,483
L
2,218
0
0
510
8,102
3,267
0
4,956
2,820
45,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
37,271
332
Minions Killed
355
0
Camps Cleared
0
1,209,312
Distance Traveled
1,293,567
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,437
572
8
1
0
271,496
4
W
Neith
6,736
518
80
6
0
242,491
0
W
Achilles
7,558
581
60
5
0
287,246
3
L
Fenrir
6,049
465
64
5
0
222,047
0
W
Ix Chel
7,681
591
103
8
0
246,394
1
L
Ishtar
5,753
443
69
5
0
232,411
3
L
Ymir
6,142
472
23
2
0
239,948
0
L
Cernunnos
6,311
485
90
7
0
248,644
0
W
Sun Wukong
7,859
605
104
8
0
245,940
4
L
Nox
6,484
499
86
7
0
266,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role