Player Matchup

Kuzenbo
Kuzenbo
TryndameresUncle
Kuzenbo
Level 27
God Stats
9W - 2L
1,818 SR
Queue Stats
35W - 29L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
UnethicalKebab
Sun Wukong
Level 50
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 114L
1,608 Elo+
Solo
Nemesis
Nemesis
einStain777
Nemesis
Level 94
God Stats
38W - 18L
1,862 SR
Queue Stats
370W - 334L
1,542 Elo+
Solo
The Morrigan
The Morrigan
slobberylamb
The Morrigan
Level 149
God Stats
81W - 88L
1,476 SR
Queue Stats
831W - 795L
1,519 Elo+
Solo
Hou Yi
Hou Yi
ΚhaZix
Hou Yi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,554 Elo+
Party 2
Team Averages
Level 91
1,631 SR
1,554 Elo+

VS

Team Averages
Level 136
1,577 SR
1,512 Elo+
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BeeBeeKing
Charybdis
Level 159
God Stats
6W - 3L
1,623 SR
Queue Stats
320W - 298L
1,551 Elo+
Solo
Bellona
Bellona
ForsakenBeingXx
Bellona
Level 134
God Stats
3W - 0L
1,764 SR
Queue Stats
31W - 30L
1,524 Elo+
Party 1
Sobek
Sobek
LiKeFaiL
Sobek
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 80L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
TheGrezZ
Ao Kuang
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 73L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,767
412
5,859
16,650
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
UnethicalKebab
Sun Wukong
11
1 / 3 / 1
7,082
506
4,583
11,496
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
einStain777
Nemesis
11
0 / 5 / 3
6,546
468
6,207
15,102
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
slobberylamb
The Morrigan
14
2 / 1 / 2
7,740
553
6,198
4,722
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
ΚhaZix
Hou Yi
12
3 / 5 / 2
7,008
501
8,657
12,669
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 0 / 1
8,952
639
7,969
4,191
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BeeBeeKing
Charybdis
11
3 / 4 / 2
7,033
502
8,604
9,819
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 2 / 4
7,889
564
6,512
11,034
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
LiKeFaiL
Sobek
10
0 / 0 / 11
7,056
504
7,265
13,112
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
TheGrezZ
Ao Kuang
14
5 / 1 / 3
8,715
623
11,295
14,692
8,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
19
20
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
1
5.5
W
Charybdis
BeeBeeKing
Charybdis
3
4
2
1
W
6
2
4
4
W
Sobek
LiKeFaiL
Sobek
0
0
11
5.5
W
Ao Kuang
TheGrezZ
Ao Kuang
5
1
3
6.5
L
1
6
2
0.33
L
Sun Wukong
UnethicalKebab
Sun Wukong
1
3
1
0.5
L
Nemesis
einStain777
Nemesis
0
5
3
0.3
L
The Morrigan
slobberylamb
The Morrigan
2
1
2
3
L
Hou Yi
ΚhaZix
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
41,645
60,639
Taken
52,848
31,912
Mitigated
31,644
13,721
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,969
2,499
0
421
4,191
1,901
839
1,300
2,891
83,164
0
W
Charybdis
BeeBeeKing
Charybdis
8,604
4,730
0
3,793
9,819
3,376
827
2,191
7,628
0
54,397
W
6,512
2,638
0
917
11,034
6,450
0
2,748
8,234
0
55,922
W
Sobek
LiKeFaiL
Sobek
7,265
705
0
5,169
13,112
11,909
0
3,315
9,773
23,087
0
W
Ao Kuang
TheGrezZ
Ao Kuang
11,295
2,574
0
9,690
14,692
8,008
0
2,099
12,593
68,325
0
L
5,859
2,942
0
3,565
16,650
12,530
0
7,090
9,430
17,473
0
L
Sun Wukong
UnethicalKebab
Sun Wukong
4,583
1,096
0
3,086
11,496
6,861
0
6,951
4,545
0
44,122
L
Nemesis
einStain777
Nemesis
6,207
3,188
0
2,932
15,102
5,834
0
6,573
8,529
0
48,406
L
The Morrigan
slobberylamb
The Morrigan
6,198
1,086
0
750
4,722
2,014
0
1,676
3,046
64,994
918
L
Hou Yi
ΚhaZix
Hou Yi
8,657
4,153
0
3,388
12,669
4,673
0
4,196
8,417
0
45,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
39,645
364
Minions Killed
460
0
Camps Cleared
0
1,360,669
Distance Traveled
1,335,280
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,952
639
150
11
0
290,000
4
W
Charybdis
7,033
502
79
6
0
224,827
0
W
Bellona
7,889
564
92
7
0
269,432
0
W
Sobek
7,056
504
27
2
0
279,189
2
W
Ao Kuang
8,715
623
112
8
0
271,832
0
L
Kuzenbo
5,767
412
19
1
0
266,857
4
L
Sun Wukong
7,082
506
89
6
0
268,790
0
L
Nemesis
6,546
468
75
5
0
284,982
4
L
The Morrigan
7,740
553
120
9
0
284,687
0
L
Hou Yi
7,008
501
61
4
0
255,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role