Player Matchup

Kukulkan
Kukulkan
Blurryfury
Kukulkan
Level 20
God Stats
3W - 2L
1,532 SR
Queue Stats
29W - 38L
1,430 Elo+
Party 2
Chaac
Chaac
ItuffloveI
Chaac
Level 25
God Stats
2W - 1L
1,483 SR
Queue Stats
9W - 5L
1,485 Elo+
Party 2
Thanatos
Thanatos
Who02
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
andreblake152
Xbalanque
Level 35
God Stats
5W - 6L
1,406 SR
Queue Stats
30W - 38L
1,339 Elo+
Solo
Nu Wa
Nu Wa
catbug908
Nu Wa
Level 127
God Stats
69W - 62L
1,538 SR
Queue Stats
111W - 107L
1,469 Elo+
Solo
Team Averages
Level 66
1,492 SR
1,442 Elo+

VS

Team Averages
Level 87
1,350 SR
1,423 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CaaCaaKage
Ah Puch
Level 60
God Stats
1W - 5L
1,387 SR
Queue Stats
76W - 94L
1,389 Elo+
Solo
Maui
Maui
IrisTheKitty
Maui
Level 65
God Stats
0W - 2L
1,086 SR
Queue Stats
59W - 43L
1,454 Elo+
Party 1
Fenrir
Fenrir
RosePawlicker
Fenrir
Level 14
God Stats
0W - 3L
1,227 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 1
Tyr
Tyr
WingBear
Tyr
Level 145
God Stats
8W - 8L
1,549 SR
Queue Stats
248W - 234L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blurryfury
Kukulkan
14
3 / 4 / 5
8,231
823
8,554
9,154
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
14
2 / 4 / 9
8,013
801
6,044
11,755
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Who02
Thanatos
16
6 / 4 / 4
8,936
894
8,174
9,153
4,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
andreblake152
Xbalanque
14
3 / 1 / 5
8,140
814
7,305
10,561
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
catbug908
Nu Wa
15
1 / 1 / 7
8,213
821
12,448
6,477
2,812
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 7
8,272
827
9,274
10,744
4,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
CaaCaaKage
Ah Puch
15
4 / 3 / 3
8,211
821
9,591
8,794
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 9
8,594
859
4,300
10,539
9,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 6 / 4
7,594
759
5,362
11,278
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 4 / 3
7,168
717
4,063
9,562
8,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
15
Kills
14
14
Deaths
15
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
7
3.75
W
Kukulkan
Blurryfury
Kukulkan
3
4
5
1.38
L
Ah Puch
CaaCaaKage
Ah Puch
4
3
3
1.83
L
2
0
9
6.5
W
Chaac
2
4
9
1.63
L
3
6
4
0.83
W
Thanatos
Who02
Thanatos
6
4
4
2
L
1
4
3
0.63
W
Xbalanque
andreblake152
Xbalanque
3
1
5
5.5
W
Nu Wa
catbug908
Nu Wa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,525
Damage
32,590
47,100
Taken
50,917
27,341
Mitigated
29,522
11,676
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,274
2,416
0
1,137
10,744
4,385
24
5,440
5,207
0
32,105
W
Kukulkan
Blurryfury
Kukulkan
8,554
1,092
0
1,496
9,154
4,275
1,750
2,990
6,068
24,797
0
L
Ah Puch
CaaCaaKage
Ah Puch
9,591
221
0
905
8,794
3,248
0
4,887
3,817
35,544
0
L
4,300
990
1,499
1,967
10,539
9,075
0
4,784
5,594
19,545
0
W
Chaac
6,044
885
0
2,645
11,755
11,684
820
4,721
7,034
0
12,774
L
5,362
1,349
0
437
11,278
4,794
44
2,950
8,188
0
6,042
W
Thanatos
Who02
Thanatos
8,174
822
0
5,980
9,153
4,329
0
1,719
7,382
0
23,014
L
4,063
763
0
2,057
9,562
8,020
0
3,190
6,135
0
15,739
W
Xbalanque
andreblake152
Xbalanque
7,305
4,569
0
870
10,561
4,241
1,613
1,767
8,794
0
30,155
W
Nu Wa
catbug908
Nu Wa
12,448
3,827
204
481
6,477
2,812
1,093
2,803
3,658
34,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
39,839
207
Minions Killed
164
0
Camps Cleared
0
1,021,804
Distance Traveled
940,185
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,272
827
45
5
0
197,312
0
W
Kukulkan
8,231
823
37
4
0
202,064
0
L
Ah Puch
8,211
821
55
6
0
191,644
3
L
Maui
8,594
859
38
4
0
227,362
0
W
Chaac
8,013
801
30
3
0
193,286
0
L
Fenrir
7,594
759
2
0
0
182,714
0
W
Thanatos
8,936
894
44
4
0
228,872
0
L
Tyr
7,168
717
24
2
0
141,153
0
W
Xbalanque
8,140
814
46
5
0
201,233
0
W
Nu Wa
8,213
821
50
5
0
196,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role