Player Matchup

Izanami
Izanami
AyyJayy01
Izanami
Level 24
God Stats
8W - 13L
1,412 SR
Queue Stats
32W - 40L
1,419 Elo+
Party 1
Anubis
Anubis
Gareth2
Anubis
Level 149
God Stats
31W - 18L
1,684 SR
Queue Stats
343W - 323L
1,649 Elo+
Solo
Thor
Thor
RukioX
Thor
Level 145
God Stats
160W - 130L
1,534 SR
Queue Stats
732W - 700L
1,525 Elo+
Solo
Bellona
Bellona
Tuso
Bellona
Level 144
God Stats
1W - 1L
1,698 SR
Queue Stats
7W - 7L
1,630 Elo+
Solo
Ishtar
Ishtar
l PrevaiI
Ishtar
Level 46
God Stats
7W - 4L
1,625 SR
Queue Stats
171W - 193L
1,458 Elo+
Party 1
Team Averages
Level 102
1,591 SR
1,536 Elo+

VS

Team Averages
Level 136
1,647 SR
1,501 Elo+
Charybdis
Charybdis
BoreHarD
Charybdis
Level 169
God Stats
18W - 48L
1,710 SR
Queue Stats
255W - 258L
1,506 Elo+
Solo
Cerberus
Cerberus
JesusChristhe1
Cerberus
Level 125
God Stats
1W - 1L
1,805 SR
Queue Stats
24W - 27L
1,489 Elo+
Solo
Ne Zha
Ne Zha
RealHomie
Ne Zha
Level 86
God Stats
39W - 25L
1,843 SR
Queue Stats
231W - 202L
1,514 Elo+
Solo
Thor
Thor
SourNug
Thor
Level 177
God Stats
1W - 4L
1,620 SR
Queue Stats
103W - 81L
1,465 Elo+
Solo
Zeus
Zeus
greenacid21
Zeus
Level 125
God Stats
0W - 1L
1,257 SR
Queue Stats
32W - 26L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AyyJayy01
Izanami
11
0 / 3 / 5
6,180
1,236
3,583
5,507
1,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Gareth2
Anubis
12
3 / 0 / 2
7,237
1,447
3,504
4,793
2,242
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
RukioX
Thor
11
3 / 1 / 4
6,733
1,347
5,595
3,433
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Tuso
Bellona
11
2 / 0 / 4
6,515
1,303
4,341
7,264
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
l PrevaiI
Ishtar
11
1 / 1 / 2
5,850
1,170
3,371
5,412
1,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

372

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoreHarD
Charybdis
11
0 / 3 / 5
6,080
1,216
3,527
6,097
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
10
0 / 0 / 2
5,424
1,085
84
1,613
812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
RealHomie
Ne Zha
11
2 / 1 / 2
6,144
1,229
5,287
3,721
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
SourNug
Thor
10
2 / 3 / 0
6,048
1,210
4,738
7,653
2,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 4
6,339
1,268
10,303
3,581
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
9
Kills
5
5
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AyyJayy01
Izanami
0
3
5
0.83
L
Charybdis
BoreHarD
Charybdis
0
3
5
0.83
W
Anubis
Gareth2
Anubis
3
0
2
4
L
Cerberus
0
0
2
1
L
Ne Zha
RealHomie
Ne Zha
2
1
2
3
W
Thor
RukioX
Thor
3
1
4
5
L
Thor
SourNug
Thor
2
3
0
0.67
W
Bellona
Tuso
Bellona
2
0
4
4
L
1
2
4
1.5
W
Ishtar
l PrevaiI
Ishtar
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
23,939
26,409
Taken
22,665
13,872
Mitigated
7,707
3,987
Healing
360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AyyJayy01
Izanami
3,583
2,415
0
134
5,507
1,578
0
1,703
3,804
0
11,833
L
Charybdis
BoreHarD
Charybdis
3,527
1,799
0
0
6,097
1,887
0
990
5,107
0
14,777
W
Anubis
Gareth2
Anubis
3,504
228
0
2,173
4,793
2,242
0
2,077
2,716
31,086
0
L
Cerberus
84
0
0
138
1,613
812
0
375
1,238
865
0
L
Ne Zha
RealHomie
Ne Zha
5,287
652
0
48
3,721
1,367
0
588
3,133
0
16,606
W
Thor
RukioX
Thor
5,595
1,555
0
346
3,433
1,688
0
1,350
2,083
0
9,309
L
Thor
SourNug
Thor
4,738
345
0
0
7,653
2,616
0
1,084
6,569
0
10,067
W
Bellona
Tuso
Bellona
4,341
1,393
0
1,092
7,264
6,395
0
2,069
5,195
0
12,860
L
10,303
1,397
0
174
3,581
1,025
0
589
2,992
19,875
0
W
Ishtar
l PrevaiI
Ishtar
3,371
2,051
0
242
5,412
1,969
0
3,378
2,034
0
5,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
30,035
115
Minions Killed
100
8
Camps Cleared
4
539,916
Distance Traveled
433,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,180
1,236
27
5
3
95,018
0
L
Charybdis
6,080
1,216
30
6
1
85,031
0
W
Anubis
7,237
1,447
54
11
1
98,194
0
L
Cerberus
5,424
1,085
1
0
0
24,752
0
L
Ne Zha
6,144
1,229
29
6
1
116,797
0
W
Thor
6,733
1,347
3
1
2
112,138
0
L
Thor
6,048
1,210
16
3
1
106,447
0
W
Bellona
6,515
1,303
25
5
2
125,499
0
L
Zeus
6,339
1,268
24
5
1
100,217
0
W
Ishtar
5,850
1,170
6
1
0
109,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role