Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ALAHOC
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,216 Elo+
Party 1
Atlas
Atlas
Cubester
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
NeistovoPret
Danzaburou
Level 101
God Stats
158W - 101L
1,630 SR
Queue Stats
331W - 302L
1,510 Elo+
Solo
Thor
Thor
ThunderSuigetsuX
Thor
Level 39
God Stats
2W - 1L
1,445 SR
Queue Stats
26W - 27L
1,386 Elo+
Solo
Team Averages
Level 59
1,515 SR
1,413 Elo+

VS

Team Averages
Level 120
1,532 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BanAccount6
Chiron
Level 64
God Stats
2W - 7L
1,489 SR
Queue Stats
151W - 164L
1,421 Elo+
Solo
Hel
Hel
BiancaZack
Hel
Level 146
God Stats
4W - 6L
1,500 SR
Queue Stats
122W - 123L
1,494 Elo+
Solo
Shiva
Shiva
KSaX
Shiva
Level 64
God Stats
1W - 1L
1,755 SR
Queue Stats
14W - 5L
1,708 Elo+
Solo
Cliodhna
Cliodhna
NorthernWhale
Cliodhna
Level 145
God Stats
1W - 3L
1,415 SR
Queue Stats
157W - 152L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
6 / 1 / 3
6,492
721
4,112
4,215
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
ALAHOC
Odin
8
0 / 1 / 0
4,429
492
3,514
7,375
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Cubester
Atlas
9
0 / 0 / 5
5,673
630
1,920
5,188
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
NeistovoPret
Danzaburou
10
1 / 1 / 2
5,903
656
3,771
7,589
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 1
5,624
625
2,672
7,370
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 0
6,242
694
1,762
5,736
1,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
2
0 / 0 / 0
3,604
400
0
209
39
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,622
514
2,290
5,975
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
KSaX
Shiva
10
1 / 0 / 0
6,209
690
5,331
8,081
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
NorthernWhale
Cliodhna
7
1 / 5 / 1
4,850
539
5,222
8,949
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
3
7.5
L
Merlin
 
Merlin
1
2
0
0.5
W
Odin
ALAHOC
Odin
0
1
0
0
L
Chiron
0
0
0
0
L
0
3
1
0.17
W
Atlas
Cubester
Atlas
0
0
5
2.5
L
Shiva
KSaX
Shiva
1
0
0
1
W
Danzaburou
NeistovoPret
Danzaburou
1
1
2
2
L
Cliodhna
NorthernWhale
Cliodhna
1
5
1
0.3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
14,605
31,737
Taken
28,950
18,006
Mitigated
11,630
8,463
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,112
409
0
1,383
4,215
3,382
0
1,071
3,144
35,014
0
L
Merlin
 
Merlin
1,762
97
0
1,555
5,736
1,950
0
2,121
3,615
37,463
0
W
Odin
ALAHOC
Odin
3,514
1,712
0
1,000
7,375
5,398
0
0
7,375
1,743
15,997
L
Chiron
0
0
47
0
209
39
0
0
209
0
1,908
L
2,290
168
266
1,643
5,975
2,547
0
2,263
3,712
18,098
0
W
Atlas
Cubester
Atlas
1,920
678
0
1,198
5,188
3,842
244
583
4,605
14,992
0
L
Shiva
KSaX
Shiva
5,331
1,916
0
2,055
8,081
4,349
0
710
7,371
0
44,911
W
Danzaburou
NeistovoPret
Danzaburou
3,771
1,993
0
3,672
7,589
2,776
2,434
1,633
5,956
0
46,596
L
Cliodhna
NorthernWhale
Cliodhna
5,222
740
0
1,536
8,949
2,745
0
1,370
7,579
0
23,785
W
2,672
227
0
1,210
7,370
2,608
0
765
6,605
0
29,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
25,527
245
Minions Killed
226
0
Camps Cleared
0
967,327
Distance Traveled
788,067
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,492
721
62
7
0
199,399
4
L
Merlin
6,242
694
77
9
0
180,369
0
W
Odin
4,429
492
28
3
0
193,597
0
L
Chiron
3,604
400
4
0
0
21,683
0
L
Hel
4,622
514
29
3
0
191,672
2
W
Atlas
5,673
630
18
2
0
202,750
0
L
Shiva
6,209
690
78
9
0
184,271
0
W
Danzaburou
5,903
656
85
9
0
158,202
1
L
Cliodhna
4,850
539
38
4
0
210,072
1
W
Thor
5,624
625
52
6
0
213,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role