Player Matchup

Cerberus
Cerberus
BUD YungNFresh
Cerberus
Level 171
God Stats
4W - 5L
1,729 SR
Queue Stats
288W - 301L
1,516 Elo+
Party 1
Raijin
Raijin
DHG remade624
Raijin
Level 225
God Stats
6W - 8L
1,500 SR
Queue Stats
750W - 748L
1,499 Elo+
Party 1
Olorun
Olorun
MARZbar4109
Olorun
Level 146
God Stats
4W - 1L
1,704 SR
Queue Stats
194W - 197L
1,472 Elo+
Solo
Ishtar
Ishtar
Ytryme23-YT
Ishtar
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,501 Elo+
Solo
Hades
Hades
time2changelater
Hades
Level 157
God Stats
3W - 2L
1,238 SR
Queue Stats
765W - 846L
1,463 Elo+
Solo
Team Averages
Level 156
1,534 SR
1,490 Elo+

VS

Team Averages
Level 95
1,503 SR
1,428 Elo+
Set
Set
CrazyNative1314
Set
Level 101
God Stats
4W - 2L
1,781 SR
Queue Stats
782W - 769L
1,499 Elo+
Solo
Fenrir
Fenrir
PierceRP
Fenrir
Level 126
God Stats
0W - 2L
1,259 SR
Queue Stats
13W - 23L
1,435 Elo+
Solo
Cliodhna
Cliodhna
Sant09
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,447 Elo+
Solo
Rama
Rama
ShankAndGank
Rama
Level 125
God Stats
6W - 3L
1,477 SR
Queue Stats
219W - 234L
1,490 Elo+
Solo
Artio
Artio
gristly_miner89
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 1 / 7
6,512
1,085
4,778
6,082
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 7
6,160
1,027
2,354
1,125
479
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
12
3 / 1 / 7
7,083
1,181
5,227
5,373
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
12
3 / 1 / 6
6,829
1,138
4,164
3,512
1,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 6
6,495
1,083
2,575
4,593
4,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,730
788
2,117
2,364
1,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
PierceRP
Fenrir
14
3 / 2 / 0
6,180
1,030
2,699
6,000
5,349
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Sant09
Cliodhna
13
0 / 2 / 4
5,986
998
3,611
5,556
2,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
4,524
754
0
0
0
10
0 / 4 / 0
4,812
802
1,913
7,746
5,638
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
10
Kills
3
4
Deaths
10
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
7
4.5
L
0
2
0
0
W
1
0
7
4.5
W
Olorun
3
1
7
6.5
L
Fenrir
PierceRP
Fenrir
3
2
0
1.5
L
Cliodhna
Sant09
Cliodhna
0
2
4
1
L
0
0
0
0
W
Ishtar
3
1
6
6
L
0
4
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
10,340
20,685
Taken
21,666
16,245
Mitigated
14,528
5,709
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,778
85
611
1,446
6,082
6,811
53
612
5,170
9,859
599
L
2,117
573
0
60
2,364
1,452
0
1,701
663
0
2,756
W
2,354
180
150
164
1,125
479
544
106
1,019
5,095
0
W
Olorun
5,227
2,376
594
1,583
5,373
2,906
2,787
191
5,058
14,340
0
L
Fenrir
PierceRP
Fenrir
2,699
130
96
1,105
6,000
5,349
0
3,370
2,378
0
5,847
L
Cliodhna
Sant09
Cliodhna
3,611
79
344
906
5,556
2,089
0
3,658
1,664
0
14,352
L
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
4,164
2,528
66
231
3,512
1,875
1,961
394
3,026
0
10,079
L
1,913
30
51
186
7,746
5,638
0
4,530
2,586
5,282
0
W
2,575
474
350
514
4,593
4,174
250
489
3,896
8,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
26,232
85
Minions Killed
28
0
Camps Cleared
0
584,886
Distance Traveled
450,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,512
1,085
29
5
0
137,950
0
L
Set
4,730
788
0
0
0
39,555
0
W
Raijin
6,160
1,027
4
1
0
106,643
0
W
Olorun
7,083
1,181
27
5
0
120,295
0
L
Fenrir
6,180
1,030
4
1
0
152,147
0
L
Cliodhna
5,986
998
21
4
0
135,656
0
L
Rama
4,524
754
0
0
0
0
0
W
Ishtar
6,829
1,138
18
3
0
111,517
0
L
Artio
4,812
802
3
1
0
122,930
0
W
Hades
6,495
1,083
7
1
0
108,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role