Player Matchup

Artemis
Artemis
Andre deco2000
Artemis
Level 148
God Stats
38W - 25L
1,577 SR
Queue Stats
233W - 204L
1,488 Elo+
Solo
Thanatos
Thanatos
ItsDc_GadgetsPro
Thanatos
Level 16
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 8L
1,339 Elo+
Solo
Odin
Odin
JaiJameel
Odin
Level 135
God Stats
0W - 1L
1,684 SR
Queue Stats
20W - 41L
1,427 Elo+
Party 1
Ix Chel
Ix Chel
Mattacus1
Ix Chel
Level 57
God Stats
1W - 3L
1,763 SR
Queue Stats
6W - 11L
1,515 Elo+
Party 1
Bacchus
Bacchus
TheKoke
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,392 Elo+
Party 1
Team Averages
Level 102
1,647 SR
1,432 Elo+

VS

Team Averages
Level 110
1,553 SR
1,534 Elo+
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BrainSick8
Nox
Level 122
God Stats
7W - 1L
1,706 SR
Queue Stats
31W - 23L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
Darkshadow101901
Zhong Kui
Level 119
God Stats
8W - 5L
1,465 SR
Queue Stats
90W - 76L
1,562 Elo+
Solo
Tyr
Tyr
eeqwwqwq
Tyr
Level 79
God Stats
22W - 15L
1,538 SR
Queue Stats
91W - 88L
1,549 Elo+
Party 2
Martichoras
Martichoras
ixautumn
Martichoras
Level 142
God Stats
12W - 5L
1,554 SR
Queue Stats
112W - 84L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
7,782
778
9,396
8,196
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 4
6,725
673
2,431
8,528
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
13
1 / 4 / 2
7,246
725
3,015
9,948
8,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Mattacus1
Ix Chel
15
1 / 1 / 3
7,881
788
5,183
7,348
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TheKoke
Bacchus
13
0 / 1 / 4
6,760
676
6,428
9,230
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 8
7,652
765
8,746
8,435
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 2
7,964
796
4,294
5,247
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
14
2 / 4 / 7
7,610
761
10,932
10,099
9,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 1 / 7
8,211
821
9,146
8,444
8,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Martichoras
ixautumn
Martichoras
17
2 / 0 / 2
8,969
897
3,604
3,018
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
6
Kills
13
13
Deaths
6
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
8
5
L
4
2
2
2.5
W
4
1
2
5
W
Zhong Kui
2
4
7
1.38
L
0
5
4
0.4
L
Odin
1
4
2
0.5
L
Ix Chel
Mattacus1
Ix Chel
1
1
3
2.5
L
Bacchus
TheKoke
Bacchus
0
1
4
2
W
4
1
7
7.5
W
Martichoras
ixautumn
Martichoras
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
36,722
43,250
Taken
35,243
30,951
Mitigated
28,330
6,820
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,746
709
0
500
8,435
6,378
0
2,470
5,764
27,592
0
L
9,396
1,764
0
514
8,196
3,607
0
4,653
2,957
0
28,602
W
4,294
67
0
0
5,247
2,292
0
1,692
3,383
19,950
0
W
Zhong Kui
10,932
380
252
2,585
10,099
9,575
0
3,407
6,526
26,800
0
L
2,431
85
0
1,823
8,528
4,318
0
4,431
3,842
0
8,692
L
Odin
3,015
933
0
1,483
9,948
8,865
0
5,970
3,542
134
10,115
L
Ix Chel
Mattacus1
Ix Chel
5,183
274
501
942
7,348
3,626
0
3,063
3,991
37,850
0
L
Bacchus
TheKoke
Bacchus
6,428
780
0
1,557
9,230
10,535
0
5,237
3,604
13,217
0
W
9,146
291
0
1,501
8,444
8,420
0
2,412
5,714
1,634
14,155
W
Martichoras
ixautumn
Martichoras
3,604
349
0
761
3,018
1,665
3,262
1,185
1,785
0
40,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
40,406
191
Minions Killed
250
0
Camps Cleared
0
1,031,523
Distance Traveled
1,066,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,652
765
46
5
0
232,892
0
L
Artemis
7,782
778
53
5
0
195,126
0
W
Nox
7,964
796
34
3
0
218,787
0
W
Zhong Kui
7,610
761
50
5
0
209,908
0
L
Thanatos
6,725
673
18
2
0
209,776
0
L
Odin
7,246
725
27
3
0
194,186
0
L
Ix Chel
7,881
788
79
8
0
209,376
0
L
Bacchus
6,760
676
14
1
0
223,059
0
W
Tyr
8,211
821
13
1
0
209,910
0
W
Martichoras
8,969
897
107
11
0
195,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role