Player Matchup

Mercury
Mercury
ArchonRelix
Mercury
Level 154
God Stats
3W - 1L
1,602 SR
Queue Stats
168W - 137L
1,555 Elo+
Solo
Ares
Ares
Herboyfriiend
Ares
Level 125
God Stats
29W - 20L
1,623 SR
Queue Stats
231W - 241L
1,526 Elo+
Solo
Poseidon
Poseidon
Mcborg54
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 3
Scylla
Scylla
Unforgottengrgs
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 3
Thoth
Thoth
zoinkthegreat
Thoth
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 128L
1,494 Elo+
Solo
Team Averages
Level 93
1,545 SR
1,427 Elo+

VS

Team Averages
Level 136
1,664 SR
1,526 Elo+
Nemesis
Nemesis
BaIIin
Nemesis
Level 142
God Stats
1W - 1L
1,650 SR
Queue Stats
119W - 71L
1,602 Elo+
Party 2
Chernobog
Chernobog
Dav0rd
Chernobog
Level 123
God Stats
17W - 7L
1,680 SR
Queue Stats
64W - 72L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Kiaušininis
Kuzenbo
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 101L
1,458 Elo+
Party 1
Anubis
Anubis
Terpentinis
Anubis
Level 149
God Stats
22W - 10L
1,816 SR
Queue Stats
89W - 76L
1,492 Elo+
Party 1
Janus
Janus
TheNumber8
Janus
Level 126
God Stats
16W - 10L
1,674 SR
Queue Stats
127W - 81L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArchonRelix
Mercury
14
3 / 3 / 1
7,651
765
7,021
8,394
3,266
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 6 / 3
7,476
748
7,272
14,623
13,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Mcborg54
Poseidon
13
1 / 8 / 1
7,254
725
4,848
10,647
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 4
6,744
674
6,355
9,683
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 2
6,913
691
6,858
4,628
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaIIin
Nemesis
16
4 / 0 / 11
8,540
854
11,103
8,607
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Dav0rd
Chernobog
15
3 / 1 / 10
8,129
813
8,361
8,156
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Kiaušininis
Kuzenbo
14
6 / 0 / 12
8,685
869
6,007
9,485
12,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
7 / 4 / 6
9,044
904
7,225
8,604
4,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
16
3 / 2 / 6
8,455
846
6,814
6,746
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
7
Kills
23
23
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mercury
ArchonRelix
Mercury
3
3
1
1.17
W
Nemesis
BaIIin
Nemesis
4
0
11
9.5
W
Chernobog
Dav0rd
Chernobog
3
1
10
8
L
2
6
3
0.58
W
Kuzenbo
Kiaušininis
Kuzenbo
6
0
12
12
L
Poseidon
Mcborg54
Poseidon
1
8
1
0.19
W
Anubis
7
4
6
2.5
W
Janus
3
2
6
3
L
0
6
4
0.33
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
39,510
47,975
Taken
41,598
25,032
Mitigated
29,907
2,363
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ArchonRelix
Mercury
7,021
2,743
0
360
8,394
3,266
0
2,681
5,434
0
23,480
W
Nemesis
BaIIin
Nemesis
11,103
3,491
0
4,784
8,607
6,977
812
4,299
4,213
0
30,210
W
Chernobog
Dav0rd
Chernobog
8,361
4,911
0
2,960
8,156
3,506
1,826
5,810
2,328
0
26,499
L
7,272
275
0
1,312
14,623
13,456
0
5,781
7,558
12,142
0
W
Kuzenbo
Kiaušininis
Kuzenbo
6,007
2,066
0
600
9,485
12,381
24
6,752
2,552
7,848
0
L
Poseidon
Mcborg54
Poseidon
4,848
911
0
0
10,647
3,397
563
5,452
4,994
27,939
0
W
Anubis
7,225
222
0
2,439
8,604
4,175
493
3,983
4,621
31,765
0
W
Janus
6,814
577
0
526
6,746
2,868
1,064
4,286
2,336
36,761
0
L
6,355
1,009
0
0
9,683
3,180
70
4,313
5,005
16,067
0
L
6,858
234
0
691
4,628
1,733
0
1,551
2,895
20,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
42,853
169
Minions Killed
231
0
Camps Cleared
0
962,631
Distance Traveled
1,064,934
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,651
765
41
4
0
247,569
0
W
Nemesis
8,540
854
51
5
0
254,692
0
W
Chernobog
8,129
813
43
4
0
195,242
0
L
Ares
7,476
748
11
1
0
167,855
4
W
Kuzenbo
8,685
869
6
1
0
207,787
0
L
Poseidon
7,254
725
54
5
0
149,590
0
W
Anubis
9,044
904
55
6
0
181,276
0
W
Janus
8,455
846
76
8
0
225,937
0
L
Scylla
6,744
674
26
3
0
179,568
0
L
Thoth
6,913
691
37
4
0
218,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role