Player Matchup

Artemis
Artemis
BenjaKyoudan
Artemis
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 80L
1,267 Elo+
Solo
Anhur
Anhur
Farquaadsquad82
Anhur
Level 108
God Stats
7W - 3L
1,605 SR
Queue Stats
28W - 15L
1,797 Elo+
Solo
Fenrir
Fenrir
IrisTheKitty
Fenrir
Level 65
God Stats
5W - 3L
1,654 SR
Queue Stats
106W - 110L
1,407 Elo+
Party 1
Anubis
Anubis
RosePawlicker
Anubis
Level 13
God Stats
7W - 9L
1,349 SR
Queue Stats
18W - 32L
1,294 Elo+
Party 1
Bacchus
Bacchus
stonedhero
Bacchus
Level 78
God Stats
5W - 0L
1,705 SR
Queue Stats
65W - 74L
1,401 Elo+
Solo
Team Averages
Level 62
1,563 SR
1,433 Elo+

VS

Team Averages
Level 72
1,541 SR
1,420 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DrD1SC0NN3CT
Medusa
Level 107
God Stats
7W - 7L
1,598 SR
Queue Stats
128W - 114L
1,483 Elo+
Solo
Shiva
Shiva
FantasyFinal9
Shiva
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,126 Elo+
Solo
Baba Yaga
Baba Yaga
FrecklyCorn178
Baba Yaga
Level 68
God Stats
11W - 8L
1,609 SR
Queue Stats
428W - 393L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BenjaKyoudan
Artemis
11
2 / 0 / 9
6,386
1,277
3,591
2,489
940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 0 / 10
7,636
1,527
5,534
4,557
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
12
8 / 0 / 7
7,631
1,526
8,737
5,522
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 5
5,926
1,185
2,963
4,833
2,396
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
stonedhero
Bacchus
11
1 / 0 / 12
6,904
1,381
2,866
3,094
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

420

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 4 / 1
5,581
1,116
4,601
6,988
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 0
5,138
1,028
385
3,616
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
9
0 / 0 / 0
5,020
1,004
0
0
0
11
1 / 6 / 0
5,919
1,184
5,027
9,568
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
FrecklyCorn178
Baba Yaga
11
0 / 5 / 1
5,699
1,140
5,849
6,977
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
17
Kills
1
1
Deaths
17
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
Artemis
BenjaKyoudan
Artemis
2
0
9
6.5
L
Medusa
0
0
0
0
L
1
6
0
0.17
W
5
0
10
10
L
Baba Yaga
FrecklyCorn178
Baba Yaga
0
5
1
0.1
W
Fenrir
8
0
7
11.5
W
1
1
5
3.5
W
Bacchus
stonedhero
Bacchus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
15,862
20,495
Taken
27,149
11,231
Mitigated
13,819
3,287
Healing
1,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,601
352
187
422
6,988
2,813
0
611
6,255
12,481
0
L
Kumbhakarna
 
Kumbhakarna
385
33
0
155
3,616
1,877
0
1,760
1,818
1,506
0
W
Artemis
BenjaKyoudan
Artemis
3,591
1,533
0
0
2,489
940
0
1,369
996
0
14,262
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
5,027
744
0
562
9,568
7,136
0
2,218
7,223
0
16,404
W
5,534
2,876
0
1,012
4,557
1,671
0
2,928
1,270
0
20,244
L
Baba Yaga
FrecklyCorn178
Baba Yaga
5,849
552
0
286
6,977
1,993
0
1,362
5,403
17,324
0
W
Fenrir
8,737
2,531
0
770
5,522
2,993
0
2,657
2,585
0
14,130
W
2,963
365
0
733
4,833
2,396
0
2,707
1,959
6,605
0
W
Bacchus
stonedhero
Bacchus
2,866
304
0
772
3,094
3,231
0
1,354
1,705
7,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
27,357
86
Minions Killed
64
6
Camps Cleared
3
498,038
Distance Traveled
325,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,581
1,116
15
3
1
92,478
0
L
Kumbhakarna
5,138
1,028
5
1
0
35,272
0
W
Artemis
6,386
1,277
30
6
0
98,864
1
L
Medusa
5,020
1,004
0
0
0
777
0
L
Shiva
5,919
1,184
24
5
1
97,104
0
W
Anhur
7,636
1,527
30
6
4
102,040
0
L
Baba Yaga
5,699
1,140
20
4
1
100,056
0
W
Fenrir
7,631
1,526
10
2
1
107,698
0
W
Anubis
5,926
1,185
10
2
1
85,485
0
W
Bacchus
6,904
1,381
6
1
0
103,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role