Player Matchup

Skadi
Skadi
Leeana
Skadi
Level 142
God Stats
2W - 6L
1,084 SR
Queue Stats
233W - 222L
1,453 Elo+
Solo
Osiris
Osiris
Phillllll
Osiris
Level 182
God Stats
37W - 31L
1,658 SR
Queue Stats
1,305W - 1,311L
1,471 Elo+
Solo
Hades
Hades
SadmanoGalaxy
Hades
Level 109
God Stats
0W - 3L
1,188 SR
Queue Stats
148W - 139L
1,559 Elo+
Solo
Nemesis
Nemesis
Wuot
Nemesis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 34L
1,390 Elo+
Solo
Hel
Hel
mvtivs7
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Team Averages
Level 121
1,386 SR
1,429 Elo+

VS

Team Averages
Level 150
1,468 SR
1,479 Elo+
He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CBCxBartelle
Bastet
Level 155
God Stats
2W - 2L
1,516 SR
Queue Stats
95W - 106L
1,545 Elo+
Solo
Hel
Hel
Fiambricio
Hel
Level 147
God Stats
10W - 5L
1,644 SR
Queue Stats
591W - 625L
1,440 Elo+
Solo
Ymir
Ymir
GodYiazmat
Ymir
Level 149
God Stats
4W - 5L
1,375 SR
Queue Stats
423W - 454L
1,465 Elo+
Solo
Poseidon
Poseidon
RipeVD
Poseidon
Level 157
God Stats
5W - 8L
1,302 SR
Queue Stats
897W - 870L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Leeana
Skadi
14
2 / 4 / 4
7,249
725
11,489
8,794
3,635
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Phillllll
Osiris
14
2 / 3 / 4
7,271
727
9,029
7,689
6,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 6 / 5
6,878
688
11,434
11,365
7,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Wuot
Nemesis
14
2 / 4 / 4
7,734
773
6,480
8,349
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
12
0 / 4 / 3
6,323
632
5,263
8,520
4,301
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 1 / 10
9,399
940
11,326
7,288
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
16
5 / 2 / 13
9,176
918
9,657
11,874
6,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 1 / 13
8,402
840
1,848
11,052
6,436
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 16
8,131
813
5,578
17,124
12,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
RipeVD
Poseidon
16
8 / 1 / 8
9,572
957
11,453
6,636
2,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
7
Kills
21
21
Deaths
7
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
10
12
W
Bastet
5
2
13
5.75
W
0
1
13
6.5
W
1
2
16
4.5
L
Skadi
Leeana
Skadi
2
4
4
1
L
Osiris
Phillllll
Osiris
2
3
4
1.33
W
Poseidon
RipeVD
Poseidon
8
1
8
12
L
1
6
5
0.58
L
Nemesis
Wuot
Nemesis
2
4
4
1
L
Hel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
39,862
44,717
Taken
53,974
25,249
Mitigated
30,328
8,559
Healing
32,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,326
310
782
230
7,288
2,815
1,763
2,479
4,794
23,514
0
W
Bastet
9,657
2,663
1,860
2,390
11,874
6,605
1,936
4,142
7,634
0
13,024
W
1,848
97
13,788
6,949
11,052
6,436
706
2,541
8,169
4,970
0
W
5,578
206
1,379
4,180
17,124
12,360
455
5,629
10,862
9,634
0
L
Skadi
Leeana
Skadi
11,489
3,068
346
1,195
8,794
3,635
0
6,491
2,183
0
24,875
L
Osiris
Phillllll
Osiris
9,029
277
135
1,304
7,689
6,133
0
4,561
2,877
0
13,324
W
Poseidon
RipeVD
Poseidon
11,453
1,606
1,022
256
6,636
2,112
2,079
1,606
4,854
36,363
0
L
11,434
541
109
1,814
11,365
7,066
0
7,879
3,462
19,150
0
L
Nemesis
Wuot
Nemesis
6,480
682
0
798
8,349
4,114
0
5,297
3,040
0
14,412
L
Hel
5,263
936
923
1,935
8,520
4,301
0
5,729
2,791
12,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
44,680
96
Minions Killed
104
0
Camps Cleared
0
881,787
Distance Traveled
999,423
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,399
940
26
3
0
195,457
0
W
Bastet
9,176
918
8
1
0
231,087
0
W
Hel
8,402
840
11
1
0
218,709
0
W
Ymir
8,131
813
5
1
0
170,554
3
L
Skadi
7,249
725
22
2
0
178,031
0
L
Osiris
7,271
727
7
1
0
195,768
0
W
Poseidon
9,572
957
54
5
0
183,616
0
L
Hades
6,878
688
23
2
0
172,376
0
L
Nemesis
7,734
773
27
3
0
171,966
0
L
Hel
6,323
632
17
2
0
163,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role